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Internet Kraken
Apr 24, 2010

slightly amused
lmao that Cuphead was an Xbone exclusive for only about 2 days. That's pathetic.

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Internet Kraken
Apr 24, 2010

slightly amused

Saying something is for "gamers" is one of the quickest ways to make me turn away from a product.

Internet Kraken
Apr 24, 2010

slightly amused
Its depressing how Assassin's Creed has basically had all the originality and innovation wrung out of it.

Internet Kraken
Apr 24, 2010

slightly amused

VideoGames posted:

Hello chat thread! As it is now October, I can ask my question that I really hope to hear your answers to.

What is your perfect game, and why?

Not favourite game, but perfect game. (Unless your favourite is perfect!).

Mine is Portal2.
Everything about it is made for me. The game is my level of difficult, my level of engaging storyline and humour. I love the way the tale unfolds and how much of it does. I love that is treats me intelligently. I love the voice acting (Stephen Merchant is inspired and one of my favourite comedians) and feel it is pitch perfectly delivered. I love the structure of the story and the end and I just cannot stop loving on it. I love the music!

I thought the first portal was fine. Not astounding, but great fun and a nice little diversion.

Portal2 sang to me as someone who enjoys video games. It just causes me to gush. I've even sent gushing emails to some of the people who worked on it!

Hollow Knight is probably the game where I've had the least complaints while playing it. I'm extremely nitpicky so I pretty much always come up with something I think could be changed about my favorite games to make them better. Pikmin 2 is one of my all-time favorite games, but its way too easy. The Dark Souls series are amazing but the PvP is always terribly balanced. Stuff like that always sticks in my mind. Hollow Knight is the closest a game has come to not having any major glaring flaws. I enjoyed almost every single part of it.

Then I remembered that Hollow Knight has one of the worst levels in any game I've played, which disqualifies it from being perfect. So uh I guess I don't have one :geno:

Dapper_Swindler posted:

least this one is basically egypt Witcher 3 with souls combat

Don't insult Souls like that plz

Internet Kraken
Apr 24, 2010

slightly amused

CJacobs posted:

Bloodborne is my game I consider to be near perfect but this should surprise nobody

Bloodborne can't be perfect because I :qq: CAN'T loving PLAY IT :qq:

Also its online is garbage.

Internet Kraken
Apr 24, 2010

slightly amused

The Moon Monster posted:

Bloodborne is perfect because it lets me select "play offline" on the main menu. Also because it's really good.

How can you play a From game without inspiring skeleton messages though

Internet Kraken
Apr 24, 2010

slightly amused
Kirby don't bully Poppy Jr. he tries his hardest

Internet Kraken
Apr 24, 2010

slightly amused
I'm just amazed that there is a real game that was sold in stores called Mr. Bones.

Internet Kraken
Apr 24, 2010

slightly amused
Harvest Valley is easy to get through when you know where you are going since it doesn't impede your movement.

Farron Keep is the worst poison valley. Its a loving garbage and so insanely boring. Even when you ignore everything in it and do the bare minimum, it still takes a few minutes due to the abundance of muck.

Internet Kraken
Apr 24, 2010

slightly amused

tap my mountain posted:

Farron keep is one of the better parts of the game, the only bad part is those lovely enemies that do that janky jump and claw your head off.

I legit don't understand how anyone can enjoy Farron Keep. It has lovely enemies, boring visuals, and irritating mechanics.

Internet Kraken
Apr 24, 2010

slightly amused

Jay Rust posted:

What if I told you it has memorable enemies, striking visuals, and fun mechanics?

If you were serious I might want you to elaborate and then we could have a serious discussion on level and visual design in the Souls series.

Internet Kraken
Apr 24, 2010

slightly amused
Lemme put i this way; there's a problem the Souls series has where a lot of the time, its better to just run past and ignore the enemies than actually engage with them. Farron Keep is this problem at its worst. There's no reason to actually bother engaging with the enemies there. The slugs are lovely and pointless, easily ignored. The grues have no chasing potential so you can easily bypass them. Basilisks are only dangerous if you actually linger in there gas. The elder grues are utterly horrid and trying to fight them in the sludge is an exercise in frustration.

I don't like running past enemies in Souls games, but actually fighting stuff in Farron isn't fun. If I don't want to actually fight the enemies and its easier to ignore them than engage with them, then I feel like there has been a failure in the game design.

Internet Kraken
Apr 24, 2010

slightly amused

Raxivace posted:

I really like how rainy and wet the Fishing Hamlet is. Makes it kind of relaxing to run through.

*gets eaten by a giant shark man*

Internet Kraken
Apr 24, 2010

slightly amused

doingitwrong posted:

I mean, it's cool if you want to play that way but it's kind of funny that you see one of the basic properties of the game as a problem. Souls series is grimdark Metroid. It's a game about mastering traversal of an environment and then boss fights. One way to traverse the environment is slowly and carefully, killing everything until you have empty levels that you can explore to your heart's content. The other way of doing it is learning how you can make your way through the space safely through a mixture of fighting and avoiding.

I understand that, but I think enemies should at least be an obstacle so that running past them has some degree of challenge to it. Enemies in Farron Keep aren't hard to avoid, and trying to actually fight them is way more difficult than just ignoring them. This is a problem with almost every area in the Souls series, but I feel its really amplified in Farron Keep.

Internet Kraken
Apr 24, 2010

slightly amused

tap my mountain posted:

what if I told you all of the incredibly bad areas are insanely good instead

Nobody can say that Lost Izalith is good, even ironically. Its just not possible.

Internet Kraken
Apr 24, 2010

slightly amused

Poops Mcgoots posted:

You should think instead about heat signature and how it's extremely good.

How much of a roguelike is Heat signature?

Internet Kraken
Apr 24, 2010

slightly amused
Watching the final fight of Mario + Rabbids make me realize how loving absurd Bowser fights have gotten over the years.

This looks like some Final Fantasy poo poo.

Internet Kraken
Apr 24, 2010

slightly amused
Well he's definitely come a long way since just lazily breathing fire at you.

Internet Kraken
Apr 24, 2010

slightly amused

exquisite tea posted:

There's something really creepy and upsetting about the art style of Cuphead and for that I will probably never play it.

So do Disney cartoons give you nightmares

I shouldn't jeer so much though given I feel the same way about claymation.

Internet Kraken
Apr 24, 2010

slightly amused
More characters have always made Sonic games better right

Internet Kraken
Apr 24, 2010

slightly amused
The only old cartoon I remember seeing as a kid was some Casper cartoon. Casper made friends with a fox, had fun little adventures with it, and then some hunters shot the fox.

But it was okay, because the fox came because as a ghost fox :regd09:


I hated this show as a kid. It didn't scare me but I remember a lot of the episodes being super loving gross.

Internet Kraken
Apr 24, 2010

slightly amused

Olive! posted:

Lotta experts on cartoon pornography around here.

Well what did you expect from all the anime avatars.

Internet Kraken
Apr 24, 2010

slightly amused

homeless snail posted:

look I'm just going to say it, I don't think the sexy hot dog bun from sausage party is very sexy

i wonder how the animators and modelers felt about having to design a "sexy" hotdog bun.

Like where do you even start with that.

Internet Kraken
Apr 24, 2010

slightly amused
Ah yes an Egyptian desert, a setting that has never been in a game before.

Internet Kraken
Apr 24, 2010

slightly amused
One of the best things about New Vegas is that you really can kill everyone. Having that sort of freedom makes the game such more enjoyable, even if I basically never acted on it.

The amount of immortal NPCs in Bethesda games really annoys me.

Internet Kraken
Apr 24, 2010

slightly amused
Skyrim was pretty good when it came out 6 loving years ago.

Internet Kraken
Apr 24, 2010

slightly amused

The Colonel posted:

is it a question if a bad game will be bad when it comes out in vr

anyway skyrim is decently enjoyable but it's, not a great game, and never really was. it was kind of impressive when it came out but the quests always sucked rear end and the balance is hosed so you can only really play two kinds of characters

I played like 3 different characters in Skyrim and they all worked fine???

Its not like the combat is deep enough that you can't beat it with any sort of character.

Internet Kraken
Apr 24, 2010

slightly amused

The Colonel posted:

magic in skyrim is absolute poo poo. it's not unplayable but it is way way way worse than just bashing everything with progressively better axes

Yeah no. My strongest character was a mage so I don't buy that at all.

Internet Kraken
Apr 24, 2010

slightly amused
I've never heard of such a bug and I've played tons of DS2 on PC since launch.

Internet Kraken
Apr 24, 2010

slightly amused

CommissarMega posted:

Been playing Dark Souls 1 to see what the fuss is about, and while the combat's great, all this faffing about with level geometry (e.g. Anor Londo, the Catacombs etc.) are seriously starting to get tedious- does this change in the later games?

Well, the "platforming" gets slightly better in the later games but there are always some areas in each game where navigating the level is intentionally difficult. Dark souls 2 probably has more instances of this than either of the other two games. I'd argue that some of these areas are very well designed though and create interesting challenges. Brume Tower in DS2 is my favorite level in the series because its set up almost entirely vertically. Unlike most tower areas though, you are traveling down rather than up. The level is constructed in a way where you constantly have to navigate perilous terrain in order to carefully move down the tower.

So I guess the answer is no, they don't stop doing stuff with level design you might find annoying. Its worth noting though that some of the more obnoxious parts of DS1 like the invisible platforms don't come back. Also I'd say the Anor Londo archers are the trickiest bit of level navigation in the entire series.

Internet Kraken
Apr 24, 2010

slightly amused

chumbler posted:

I mean that's less weird than the Totino's Pizza Rolls TM partnership or Destiny's pop tarts deal.

Does anyone actually eat pizza rolls

Internet Kraken
Apr 24, 2010

slightly amused
is Zoe Quinn the game journalist/dev/whatever that got blasted by the false controversy created by those gamergate idiots?

Internet Kraken
Apr 24, 2010

slightly amused

Help Im Alive posted:

What do people think of Actual Sunlight

I prefer cloudy days because I get hot and burn easily.

Internet Kraken
Apr 24, 2010

slightly amused
You can use the Wii U Gamepad to play the version released on it. No waggling required. Also while the 3DS port isn't bad the Wii U version still looks better.

So unless you care about it being portable, get the Wii U version.

Internet Kraken
Apr 24, 2010

slightly amused
I've never understood the appeal of collecting cards from random packs. Even as a kid that played card games I got frustrated buying booster packs and just wished I could get the cards I actually wanted. That's ultimately the reason I quit playing them.

Internet Kraken
Apr 24, 2010

slightly amused

The Moon Monster posted:

Technically it's not gambling because the things you're winning have no monetary value, and also you always "win".

This isn't true anymore though cause you can sell these items for real cash now. Its not like you even have to go to shady back channels to do it either. Steam lets you sell items from your inventory for cash which you can use to buy other products on steam with. There is a definite monetary value to all this stuff now.

The government really should step in and regulate it but that's a massive can of worms. Plus when our government can't even keep us from shooting each other in the face this will always be low on the list of concerns.

Internet Kraken
Apr 24, 2010

slightly amused
Isn't voice acting actually one of the biggest money sinks in triple AAA games? I seem to recall reading that once. Having professional voice actors read even a few lines costs a hefty sum.

Internet Kraken fucked around with this message at 03:04 on Oct 10, 2017

Internet Kraken
Apr 24, 2010

slightly amused
My favorite alternative voice acting is Don't Starve where each character is "voiced" by different instruments played in short bursts.

Internet Kraken
Apr 24, 2010

slightly amused
I feel stupid not having anything new to play when so many good things have come out this year. Not having spare cash sucks.

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Internet Kraken
Apr 24, 2010

slightly amused
I finally beat FTL



Its a pretty good game.

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