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Hav posted:Just pulling a speculation out of my rear end that the dive in quality after the initial release has to do with cycling out the development team that was originally involved, and hacking in more currency systems because they moved from subscription through the free-to-play wastelands where you're chasing the whale dollar to survive. EvE and rift probably have comparable player bases, its just EvE players tend to have vast numbers of accounts multiboxing so they can be both high and low sec at all times.
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# ¿ May 29, 2018 23:22 |
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# ¿ May 21, 2024 19:29 |
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AcidRonin posted:It's ironic that as a kid I really loved freelancer and fro folowing this saga it seems the only way I got that game was Microsoft removing CR. It's a miracle a game came out of it that was almost good considering when something like that normally happens you get agents of mayhem or duke nukem forever.
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# ¿ Dec 29, 2018 00:43 |
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Doctor Spaceman posted:Bethesda's success is a testimony to the size of the market. Well fallout 76 has kinda tempered that
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# ¿ Mar 1, 2019 05:44 |
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I haven't heard anything about an engine switch fwiw
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# ¿ Sep 8, 2019 08:37 |