|
invade the hive drones. there is only one true communism
|
# ? Dec 30, 2021 13:04 |
|
|
# ? May 13, 2024 10:56 |
|
admittedly i got the lions share of our starting island but only 4 of my 9 bases are on that island whilst 3 of improbable lobster's 3 bases are on the island! like just expand my dude!
|
# ? Dec 30, 2021 13:23 |
|
i'm working on it, dammit
|
# ? Dec 30, 2021 21:50 |
|
Just lol if you aren't building a base on every other tile
|
# ? Dec 30, 2021 22:07 |
|
PittTheElder posted:Just lol if you aren't building a base on every other tile ICS is no fun even if it is the optimal civ2 (and civ2-alike) strat i appreciate the organic and natural city distribution in YOSSMAC
|
# ? Dec 30, 2021 23:01 |
|
Look you may not like it but this is what peak performance looks like I agree it is miserable, and not even actually optimal in SMAC, but it is very funny to me that you could do it
|
# ? Dec 30, 2021 23:31 |
|
PittTheElder posted:Look you may not like it but this is what peak performance looks like I mean it seems reasonable for the hive…
|
# ? Jan 15, 2022 18:58 |
|
more of a morganites thing imo, what with being a turbo-mega-space-capitalist
|
# ? Jan 16, 2022 09:14 |
|
CMYK BLYAT! posted:invade the hive drones. there is only one true communism hive drones and free drones are under my protection, any aggression to them is an aggression to me it will take literally 5 weeks to marshal my forces in defence so lmfao
|
# ? Jan 21, 2022 06:27 |
|
I'm not sure anyone has anything like ICBMs, but if they exist the university or spartans have them
|
# ? Jan 21, 2022 06:29 |
|
Where even are we on the tech tree
|
# ? Jan 21, 2022 13:13 |
|
one sec i've got the save, been meaning to play it, will try and review the tech situation whilst i'm at it.
|
# ? Jan 21, 2022 13:29 |
|
OK so here is the current "maximum" tech level for each faction. note that i'm not taking into account how many techs the factions has researched at the relevant level, just what's the highest tech level of all the techs they've researched:
now it's worth noting that tech level alone isn't exactly a great metric as tech progression isn't entirely linear. for example, after researching Centauri Empathy (E3) you can in theory research Centauri Meditation (E5). however we are playing with the Blind Research setting enabled which means we cannot pick which tech to research next, rather we can only select what areas to focus on: Build, Conquer, Discover and Explore (you can select more than one). all this aside, here is the tech tree with tech levels three (Red), four (Yellow) and five (Green) highlighted which might give some idea of what we're up to: as you can see we're barely one-third through the tech tree. in fact those factions that are on tech level five are only on that level with a single tech (Centauri Empathy E5). also worth noting that i personally have gained much tech through trade with the Gaians and others. good stuff! edit: just realised i should have measured top tech level and number of techs at that level, no idea why i didn't it's trivial to do via datalinks, if no one else has i'll do it next time the save comes around. also in datalinks it shows % progress meters for each tech discipline (build, conquer, discover and explore) so that might be interesting. Pile Of Garbage fucked around with this message at 14:18 on Jan 21, 2022 |
# ? Jan 21, 2022 13:59 |
|
Also Planet Busters (ICBMs) require orbital space flight, a level 6 tech, which itself requires Air Power and Pre Sentient agorithms. No one is even close to those techs yet. However since Industrial Automation has been discovered, if the Drones or whoever built the Weather Paradigm could start pumping out supply crawlers to mine bore-holes for energy and start rocketing through the tech tree at a pretty good pace so that within 25 or so turns the first Planet Busters could exist.
|
# ? Jan 21, 2022 19:10 |
|
ate poo poo on live tv posted:Also Planet Busters (ICBMs) require orbital space flight, a level 6 tech, which itself requires Air Power and Pre Sentient agorithms. No one is even close to those techs yet. However since Industrial Automation has been discovered, if the Drones or whoever built the Weather Paradigm could start pumping out supply crawlers to mine bore-holes for energy and start rocketing through the tech tree at a pretty good pace so that within 25 or so turns the first Planet Busters could exist. IIRC Gaians got Weather Paradigm. also there's a general agreement to not abuse Supply Crawler mechanics because that just makes it lame
|
# ? Jan 21, 2022 19:29 |
|
Pile Of Garbage posted:IIRC Gaians got Weather Paradigm. also there's a general agreement to not abuse Supply Crawler mechanics because that just makes it lame there's a surprisingly broad spectrum of supply crawler cheese. i think the point at which it becomes eyebrow-raise-worthy is stuff like custom-designing a really expensive crawler variant, stocking up on them across a bunch of bases, and then using the "contribute minerals towards X" option to blow through a secret project in 1 turn. i mention this partly to divert any attention and scrutiny away from the gaians' rather crawler-heavy mineral infrastructure -- it's a good way to get more minerals to sea bases that otherwise get stuck building rec commons for 20 turns!
|
# ? Jan 21, 2022 19:46 |
|
Pile Of Garbage posted:also in datalinks it shows % progress meters for each tech discipline (build, conquer, discover and explore) so that might be interesting. i have some partial info from this, as of year 2247 (just for the factions the gaians have network data on): Gaians: Explore: 40% Discover: 30% Build: 36% Conquer: 23% Hive: Explore: 40% Discover: 30% Build: 36% Conquer: 23% Spartans: Explore: 27% Discover: 25% Build: 27% Conquer: 19% University: Explore: 36% Discover: 30% Build: 31% Conquer: 33%
|
# ? Jan 21, 2022 19:54 |
|
Glorgnole posted:there's a surprisingly broad spectrum of supply crawler cheese. i think the point at which it becomes eyebrow-raise-worthy is stuff like custom-designing a really expensive crawler variant, stocking up on them across a bunch of bases, and then using the "contribute minerals towards X" option to blow through a secret project in 1 turn. such abuse of Planet is uncharacteristic for Lady Deirdre! perhaps you are under the influence of a Probe Team? if not maybe you should share the Crawlers i assume you've deployed in Garland Crater?
|
# ? Jan 21, 2022 20:04 |
|
this would be the "planned/democratic/wealth" version of Deirdre, rather than the (canonical) "green/police state/power" version i'll send some over, just give me a couple turns/months
|
# ? Jan 21, 2022 21:16 |
|
i sent planetary archnemesis and forums poster anthonypants an unban cert around christmas so they could come here and commentate directly instead of embedding what they would have posted in their CC'd save passing emails, but i don't think they've applied it yet
|
# ? Jan 21, 2022 21:26 |
|
gog somehow doesnt have a macos client for this. is this easy to get going on a modern mac?
|
# ? Feb 7, 2022 19:27 |
|
Casual Encountess posted:gog somehow doesnt have a macos client for this. is this easy to get going on a modern mac? only option is a virtual machine
|
# ? Feb 8, 2022 00:00 |
|
just played my turn, i destroyed a Mining Platform west of the Spartan base Fleet Anchorage. take THAT!!!
|
# ? Feb 10, 2022 15:13 |
|
i moved my supply crawlers that were just hanging out doing nothing
|
# ? Feb 10, 2022 21:47 |
|
just played and sent the save, we're on MY 2250 which means we've played 150 turns! also i crunched the numbers, this game started in November 2017 so it's been running for ~1,500 days. This means we've managed to play a whole turn every ~10.5 days. not bad, IMO! also here's the current strategic view of Planet in MY 2250:
|
# ? Mar 3, 2022 19:12 |
|
Pile Of Garbage posted:also here's the current strategic view of Planet in MY 2250: https://www.youtube.com/watch?v=SYnIBxLsPAQ
|
# ? Mar 6, 2022 04:11 |
|
so ive got the save but have been...distracted...by a certain "other game" which rhymes with "seldom bing" anyway, ill make sure to play and send it tonite
|
# ? Mar 23, 2022 08:56 |
|
improbable lobster has the save and they're gonna do it tonight
|
# ? Mar 25, 2022 17:46 |
|
is the save finally dead?
|
# ? Apr 20, 2022 06:33 |
|
SmokaDustbowl posted:is the save finally dead? Pile of Garbage has it, in theory!
|
# ? Apr 20, 2022 06:53 |
|
lol yeah sorry my bad i'll take care of it
|
# ? Apr 20, 2022 08:53 |
|
sorry again been not the best recently but ive now done the needful
|
# ? Apr 26, 2022 16:34 |
|
hope the save is still moving around. i promise when i get it i'll play it promptly!
|
# ? May 27, 2022 11:15 |
|
Pile Of Garbage posted:hope the save is still moving around. i promise when i get it i'll play it promptly! https://www.youtube.com/watch?v=Qt96posU53M
|
# ? Jun 1, 2022 02:53 |
|
Pile Of Garbage posted:hope the save is still moving around. i promise when i get it i'll play it promptly! i think that forums poster luigi thirty has it still e: looks like i neglected to send my save status ping pm -- hopefully we can get it moving again Glorgnole fucked around with this message at 17:12 on Jun 4, 2022 |
# ? Jun 4, 2022 17:09 |
|
if anyone is wondering the PBEM game is not dead. i just played my turn as Hive for MY 2253 and sent the save on. thanks for the Supply Crawlers, Glorgnole! edit: is there anyway to see like a combat log or something? it's annoying to get an alert at the start of the turn saying i lost X battles but i cant for the life of me work out what units died.
|
# ? Jun 13, 2022 10:17 |
|
i sent my save today! my brief update is that all my drones are suddenly rioting.Pile Of Garbage posted:edit: is there anyway to see like a combat log or something? it's annoying to get an alert at the start of the turn saying i lost X battles but i cant for the life of me work out what units died. if there's a way to see this i haven't found it yet. it's pretty confusing sometimes!
|
# ? Jun 28, 2022 01:56 |
|
Glorgnole posted:i sent my save today! my brief update is that all my drones are suddenly rioting. prolly in solidarity with RMT union! hasta la victoria siempre!
|
# ? Jun 28, 2022 10:26 |
|
I've tried playing alpha centauri recently, mostly because I've stumbled over this thread here. I'll always lose track of all my units at turn 50 or later, without having any "feeling" about how many units i've got and where that army _is_. Units in the field are quickly eyeballed, but any units in bases require me to check every single unit. Is there some map overlay showing me unitcounts or something? Something like "hide bases but show units"?
|
# ? Jun 30, 2022 10:26 |
|
|
# ? May 13, 2024 10:56 |
|
hey someone remind me to actually post a recap of the last 6(?) months of game sometime in the next few days. the spartans and the gaians have had an actual shooting war, and it's a lot more interesting now that we have kinda substantial military forces. i believe the hive went out and got in a fight too, but pile of garbage would have to speak to that instead of me. i've had a lot of stuff going on in my life and apparently my coping mechanism is to simply neglect various responsibilities. apologies for contributing to the glacial-rear end pace of this game.
|
# ? Jun 30, 2022 17:27 |