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There are, uh, a lot of balance changes.
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# ¿ Oct 20, 2017 02:38 |
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# ¿ May 15, 2024 22:31 |
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I love my dead gay game.
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# ¿ Oct 20, 2017 03:23 |
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How much does a campaign pass cost?
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# ¿ Oct 20, 2017 23:46 |
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Toys For rear end Bum posted:So after that small patch, the temp Dragons Fury I got when activating the contract has now disappeared from my backpack This happened to me. Activate the other contract and then reactivate the one you were just on.
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# ¿ Oct 21, 2017 05:40 |
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Scream Fortress is up http://www.teamfortress.com/post.php?id=34052
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# ¿ Oct 27, 2017 00:47 |
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An official update AND LazyPurple is making videos again? It's like its 2012 all over again.
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# ¿ Nov 19, 2017 22:07 |
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Zeratanis posted:I started playing this again recently and after playing Overwatch so much god drat people are consistently more uhh....salty? to put it simply. I noticed this too. There seem to be a lot of people who came into TF2 from Overwatch
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# ¿ Dec 19, 2017 22:26 |
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Holy poo poo
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# ¿ Jan 22, 2018 21:06 |
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I would really like to play koth_wubwubwub one more time before I die
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# ¿ Sep 11, 2019 22:17 |
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Every time I've seen an octo-heavy in action it's lasted approximately 5 seconds before the heavy gets backstabbed or headshot
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# ¿ Nov 16, 2019 03:58 |
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Yeah the rule is that you don't try to win Doublecross because if people win it means you're closer to playing a CTF map that isn't Doublecross
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# ¿ Nov 28, 2019 07:08 |
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Don't worry it's one of those old TF2 honor system rules that nobody cares about anymore
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# ¿ Nov 28, 2019 07:11 |
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ninjewtsu posted:The only valid reason to play engie is to try to put a sentry and teleporter in some bizarre weird place they shouldnt be. Like in the enemy's flag room Or outside the map/in a trap of course
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# ¿ Nov 29, 2019 02:52 |
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2fort isn't just the worst CTF map it might be the worst map in the game. It isn't good for anything including Team Deathmatch
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# ¿ Dec 13, 2019 02:11 |
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I just got the news today and god loving dammit You didn't have permission to die
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# ¿ Apr 15, 2020 04:55 |
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You guys play with voicechat on?
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# ¿ Apr 29, 2020 01:16 |
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The only part that I feel a bit weird about is the fact that his IRL name and birth/death date are on it. I would have kept it as is but had the base just say "That was a hell of a campaign, son!" A nod that is more about his life than his death.
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# ¿ May 2, 2020 17:47 |
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There are a bunch of people using that new thing that auto-kicks bots now and there is going to be a scandal the next time a ban wave goes out and Valve accidentally Vac bans the people who were policing their game for years
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# ¿ Jun 14, 2020 06:03 |
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They should use the SA model and make the game free to play but if you ever eat a ban you need to pay to start a new account
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# ¿ Jun 17, 2020 01:10 |
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Computers can't get tired In fact most computers nowadays are designed to be on 24/7 and will just do their housekeeping when there hasn't been any input for a while
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# ¿ Jun 21, 2020 22:35 |
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Put a small piece of duct tape over it
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# ¿ Jun 22, 2020 18:07 |
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Might as well use the possibility of infinite TF2 throwaway accounts for good
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# ¿ Jun 23, 2020 00:42 |
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nielsm posted:Look sometimes you just want to be the cart. Heavy is already in the game though
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# ¿ Jul 3, 2020 20:55 |
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I can't comprehend getting genuinely Mad At Video Games in TF2 of all things. The game is a giant slapstick joke about sociopathic idiots fighting over gravel and getting mad at it in any way seems to require taking the setting too seriously
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# ¿ Aug 10, 2020 05:23 |
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The Rusty Rake's price has also gone up
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# ¿ Aug 14, 2020 01:39 |
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Grapplejack posted:god I hate the vaccinator so loving much, what a massive piece of poo poo The vaccinator doesn't have a setting to soak damage from a black scottish cyclops with a claymore
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# ¿ Aug 14, 2020 22:21 |
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The ability to save a sentry that's about to be destroyed by an ubered demoman is the point of the RR. The counterplay is to either kill or distract the engineer first/while they're carrying it, or force them to pull it to such a remote location that it's essentially destroyed anyway.
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# ¿ Sep 24, 2020 22:33 |
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I play RR Engineer a lot and the best way to get rid of a sentry that I'm drip-feeding from far away is for a demo to put down enough stickies to kill it in one detonation. It can't tank that much burst damage and when I see a demo putting down stickies I'll usually pre-emptively yoink it, which incidentally gets rid of the sentry and frees up the choke that it was guarding. Then I have to put it down in a new, likely less ideal location and hope that the enemy team doesn't take advantage of the now unguarded path to push up and kill me and my sentry as it slowly redeploys. The RR is also limited by its fire rate and its clip size. I can save my sentry from chip damage with the RR but not from a coordinated attack from multiple explosive classes, in which case odds are I'm gonna yoink it which leads to the above scenario. This applies to any other sentries I might be trying to keep alive except I can't yoink them, and also if I'm shielding it with the wrangler I'm not doing anything else. All the engineers typical strengths and weaknesses apply here. If the enemy is stacking 6 engineers then you are going to need to coordinate with your team to break it no matter what they're using.
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# ¿ Sep 24, 2020 22:40 |
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I actually barely use the Wrangler because I find the ability to defend myself from flanks and spies with the pistol to be better than the shield, especially since if you're using the shield then the sentry either isn't firing, or you're exposing yourself in order to aim it and thus easy sniper fodder.
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# ¿ Sep 24, 2020 22:44 |
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Basically what I'm saying is that the engineer is either playing aggressively with the wrangler in which case shoot him first, or he's squatting next to a dispenser somewhere plinking it with the RR, in which case you want to pressure the sentry and force him to either yoink it (which eliminates the sentry) or shields it (which stops it from firing because if he's turtling around a corner he doesn't have an angle)
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# ¿ Sep 24, 2020 22:46 |
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Boy there sure are a lot more people who extremely care about winning the funny halloween harry potter gamemodes than I remember
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# ¿ Oct 22, 2020 04:36 |
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lollin that the votekick system sucks so hard that it can be evaded with a console command
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# ¿ Nov 2, 2020 06:04 |
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I've been playing mostly non-Halloween maps for the past few days and have noticed an insane uptick in bots. Like, 70% of matches seem to be decided by which team needs to waste the most time kicking bots (for whatever that's worth considering the bots just use the console to dodge the kick and rejoin 5 minutes later) Is this because Halloween is messing with the bot-to-player ratio in normal TF2? Because I know TF2's bot problem has ballooned in recent months but I heard that it was improving On the plus side, I am impressed at how efficient the playerbase has become at spotting and kicking bots.
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# ¿ Nov 7, 2020 04:33 |
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Yeah so Halloween doesn't seem to have been the problem because casual matchmaking is still swarming with bots. Like shitloads of them and most matches are still mostly spent kicking bots than actually playing the game.
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# ¿ Nov 10, 2020 05:42 |
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I guess that the message was "Heavies don't make for great push ubers most of the time" but on the other hand the video, and the blurb, make the case that Pyro or Scout should take priority over a Heavy for Ubers when ehhhhhhhhh I dunno if that's good advice. Especially since Heavies have enough health to tank the damage required to get into position before getting ubered. It's possible to get some stupidly funny killing sprees by ubering a Pyro and letting them W+M1 into an enemy camp but Scout ubers are the sort of thing you're really only going to find in competitive scenarios and even then it seems like it'd be pretty situational.
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# ¿ Nov 30, 2020 04:27 |
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Grapplejack posted:I hear that the guy behind catbox and the latest bots has been brought to court by valve, he's going to prison Do you have a source?
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# ¿ Dec 8, 2020 06:06 |
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Otacon posted:these christmas maps are terrible Bring back Cactus Canyon
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# ¿ Dec 8, 2020 06:07 |
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Unfortunately the bot problem seems to be a result of TF2's current F2P model combined with running on spaghetti code that's almost old enough to vote and probably isn't fixable without a massive change otoh, Valve is showing interest in going at the source directly, especially since I've seen botters start to sell "bot exemptions" to players for real world money, which seems to cross the line from "breaks the ToS" to "literally illegal"
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# ¿ Jan 4, 2021 02:15 |
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Maybe they CAN still add new soldier lines after all
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# ¿ Jan 8, 2021 07:40 |
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# ¿ May 15, 2024 22:31 |
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The AI revolution injecting bold new life into the art of tf2 micspamming
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# ¿ Jan 12, 2021 05:37 |