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Spy changes: mostly bad, the ambassador did not need to be nerfed at all. dead ringer change is ok i guess but at the same time I'm used to dealing with DR spies Scout changes: almost all bad, or pointless. Why bother changing Bonk? Easily the most pointless change here. Sandman and guillotine changes suck too. Soldier changes: These ones are alright actually. Idk about the base jumper but the mantreads buff seems reasonable Sniper: you know what else helps the sniper deal with long range flares and fire fights? jarate. Medic: I don't see the reasoning behind the crossbow change considering the shot is definitely a skill shot and pretty situational. Vita-saw change seems clunky but w/e Heavy: good changes except gently caress you for touching the Fists of Steel which was absolutely fine Engineer: gently caress these changes, thanks for making the Rescue Ranger absolutely useless.
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# ¿ Oct 20, 2017 05:06 |
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# ¿ May 14, 2024 04:00 |
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FalloutGod posted:Playing defense engineer is a massive drag. I dunno how anyone does it. The love of a sentry
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# ¿ Oct 20, 2017 14:27 |
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nielsm posted:Apparently having it equipped doubles build speed during setup time? It sounds like each wrench swing will put 50 metal into buildings instead of 25 with RR now. I read that as the opposite, in that it takes twice as much metal to build. But I was probably mistaken
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# ¿ Oct 20, 2017 20:11 |
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banana bay is the neon annihilator map
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# ¿ Oct 21, 2017 19:48 |
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Speaking of fun, have they unnerfed the caber and loch n load yet?
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# ¿ Mar 29, 2018 22:27 |