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Thanks for the heads up on the uncletopia server, it seems like a decent shot
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# ¿ Jul 31, 2020 01:21 |
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# ¿ May 15, 2024 06:43 |
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When are they going to fix pyro's flame sprites?
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# ¿ Sep 11, 2020 21:18 |
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Uncletopia has opened more servers in Europe, and weirdly its made the experience worse for me; they already have a fairly limited map list, and now when a map gets voted on that isn't a favourite the server empties pretty quickly so people can play upward on one of the other servers.
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# ¿ Nov 25, 2021 02:16 |
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The Deleter posted:Can't land pipes on anybody except a Heavy revved up and standing still. As someone who plays a lot of demo stationary heavies (and spies) are the hardest targets to hit. You get so used to leading everyone that it fucks up my aim.
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# ¿ Feb 4, 2022 19:02 |
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Didn't they put out a similar tweet a few years ago? That didn't exactly work out.
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# ¿ May 27, 2022 13:23 |
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I feel like making player kills the objective would ruin the vibe in a different way.
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# ¿ May 31, 2022 19:33 |
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Hihohe posted:Holy poo poo am i reading this right? They actually nerfed the Iron Bombers Hitbox to be the smallest like its supposed to be? Sicko laughing that my dedicated refusal to switch from stock finally paid off.
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# ¿ Jul 8, 2022 11:01 |
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I think the babt face blaster is bad because I remember it's unerfed, hotbox breaking, incredibly overpowered original form.
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# ¿ Aug 17, 2023 07:15 |
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CTF is good because its a low stakes deathmatch and tf2 is good enough that just mucking around is still good fun
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# ¿ Sep 2, 2023 09:18 |
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IronicDongz posted:koth is a better version of this tbqh KOTH is too short, you cant build up dumb rivalries
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# ¿ Sep 13, 2023 18:05 |
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# ¿ May 15, 2024 06:43 |
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Whitenoise Poster posted:It's absolutely a different situation and won't be nearly as successful because TF2 is still around and free to play and STILL has a decent player base but I wonder how successful a battlebit style three guys in a basement low res copy of team fortress would be. Is it silly to say I think it an indie tf2 clone would struggle to land because off the bat you'd struggle to get 9 distintive VOs for the classes? In my mind a major part of the games longevity is that they killed it with 9 very unique and entertaining characters; you couldn't just make a game with better gameplay, you'd also have to make a game with better personality.
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# ¿ Feb 2, 2024 21:11 |