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gonadic io
Feb 16, 2011

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i believe it's in the games forum, op

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gonadic io
Feb 16, 2011

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i just reinstalled spacechem op, I hope you're happy. Last I recall giving up on some kind of laser the boss bullshit level

gonadic io
Feb 16, 2011

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goddamn i feel bad about this one

gonadic io
Feb 16, 2011

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Anaconda Rifle posted:

what the gently caress did you do?
linked because huge

https://i.imgur.com/JCAVdKz.gifv

e: gently caress it seems to embed on my screen. is that an extension or is it embedding or everybody?

gonadic io
Feb 16, 2011

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meanwhile this one is f*cking awesome as h*ck but i have no idea why it works. i built it, but the fact that it worked surprised me

gonadic io
Feb 16, 2011

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one issue i have with this game though is that your solution space feels pretty constrained. unless there's a way to zoom out that i can't find.

in spacechem you'd have dozens of commands at once but in this you can have like 6 wheels at most and they can't really cross each other too. basically i feel like i don't have enough space or moving parts.

gonadic io
Feb 16, 2011

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duz posted:

right click drag

oh my god thank you

gonadic io
Feb 16, 2011

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Whoops i accidentally made a machine that counts in binary to 2^6 for Purified Gold:

gonadic io
Feb 16, 2011

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Anaconda Rifle posted:

is there any reason to give a poo poo about the story?

nah. it seems benign though, less annoying than shenzen's.

gonadic io
Feb 16, 2011

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if you wanna reduce cost two of those small pistons can be normal levers instead. probably the big main one too.

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gonadic io
Feb 16, 2011

>>=

Anaconda Rifle posted:

I stalled out towards the end of the third set of levels. This game sucks. All I play is the solitaire game.

kind of agree, the solutions just get really cumbersome and the interface isn't good enough - there's a whole lot of scrolling around the tiny instruction window.

instead i started programming the solitare game in Rust

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