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Delacroix posted:The game has had a positively silly amount of love poured into the world, any landmark or terrain feature that looks particularly jetpack-y almost always has a reward. Early spoiler jetpack up the starting ruins Yeah, I'm like two hours in and already realize the most important thing to keep in mind at all times is We Have A Jetpack And We Wish To Use It. The one thing I wish was in this game was a way to skip to the next paragraph of dialogue when I finish reading the subtitles. Like half my playtime has been listening to merely-okay Berserker voice acting.
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# ¿ Oct 22, 2017 18:19 |
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# ¿ May 22, 2024 08:40 |
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Stokes posted:Right click. Huh. I swear I tried that, but guess not. Thanks!
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# ¿ Oct 22, 2017 18:27 |
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I told Ray to go to the camp before I discovered the camp myself (because I skipped it during the quasi-tutorial). Now he's nowhere to be seen at the camp or on my map. I'm worried I banished him to the netherworld. Guess we'll see after Duras and I finish one of his quests!
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# ¿ Oct 22, 2017 22:58 |
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Infinity Gaia posted:So, uh, I think I messed up Dome City as a whole. I guess I was supposed to heavily favor one side or another? Because I got a pretty... Suboptimal resolution to the area, to say the least. You can check out their tree! They get drugs. The best one looks to be "deal double goddamn damage for a while", so, you know, pretty good. Not interesting, but good.
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# ¿ Oct 23, 2017 02:45 |
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Lakbay posted:I'm locked out of a bunch of endgame dialog options because my cold is too high This is the one thing I definitely want a save editor for.
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# ¿ Oct 28, 2017 00:07 |