(Thread IKs:
fart simpson)
Jose posted:how has Xi been able to so completely consolidate his power?
|
|
# ¿ Oct 25, 2017 15:29 |
|
|
# ¿ May 9, 2024 21:10 |
gradenko_2000 posted:What are Miriam's strengths, if you're playing her faction? also cheap probe actions/good probe defence if you're into that
|
|
# ¿ Oct 31, 2017 00:12 |
Dreddout posted:I'm if you spend enough to loving around with that blasted UI you deserve whatever advantage you can get
|
|
# ¿ Oct 31, 2017 00:45 |
Jose posted:Think I'm going to reinstall it this weekend. I bought the GoG version years ago but never really got into it. How well does it work on new monitors?
|
|
# ¿ Oct 31, 2017 00:45 |
Jose posted:Any mods that help with that or is that a waste of time?
|
|
# ¿ Oct 31, 2017 00:51 |
Just fired it up myself and wiped out Morgan with some X Laser Squads as Miriam. 10 year sanctions don't mean much in the mid 22nd century!
|
|
# ¿ Oct 31, 2017 01:10 |
Tiny Bug Child posted:there's another older patch by a guy called kyrub that was an attempt to improve the AI. it basically teaches it how to use crawlers and properly terraform. i wouldn't say it makes the AI "challenging" but it does make a noticeable difference, they'll build tree farms and plant forests, crawl mines, and even build boreholes. sadly it doesnt work with SMAX, only the original game
|
|
# ¿ Oct 31, 2017 01:23 |
Typo posted:smax adds a bunch of extremely overpowered wonders
|
|
# ¿ Oct 31, 2017 14:12 |
Typo posted:yeah so you basically want to pay writers instead of people who make pretty graphics: totally do-able with kickstarter A new game with good writing would be good but I don't think kickstarter is the right place for it, since it literally trades in nostalgia
|
|
# ¿ Oct 31, 2017 18:45 |
Typo posted:wait did no one else like pillars of eternity Kickstarted SMAC is pretty much Pandora: First Contact, which was really not a good game (it's Okay but when you're trying to live up to something Great that isn't enough)
|
|
# ¿ Oct 31, 2017 19:25 |
Jose posted:divinity 2 is real good imo
|
|
# ¿ Oct 31, 2017 20:08 |
Jose posted:it has an armour system where enemies have either physical or magical armour. they're immune to all status effects until the armour of the corresponding type is damaged enough to no longer be there. I've been running a 2h melee, 1h 1shield melee, dw rogue and a ranger and i'm doing really well. partly because physical gets the objectively best CC in the game but enemies usually have more physical armour. I'm playing the main elf starting character and decided to level summoning because its a good thing to level and by using the elf starting skill i can make my summon only do physical damage and it now easily does most damage. try and make sure you're all either physical or magical damage basically.
|
|
# ¿ Oct 31, 2017 20:15 |
as a guy who posts like that constantly, It's Okay.
|
|
# ¿ Oct 31, 2017 20:16 |
Calibanibal posted:skimmed thru this rpg talk but i just say this - everybody play everything by spider software. geneforge, nethergate, avernum remake, avadon. all good tactical turn-based, awesome plot huge world, thanks for reading Geneforge is an interesting universe killed by a shite interface and weak zone design.
|
|
# ¿ Oct 31, 2017 22:57 |
Ze Pollack posted:if you want it to be an exercise in puzzle-solving, with different characters' different skillsets requiring different applications depending on the enemies' strengths and weaknesses, pillars is unquestionably the superior game
|
|
# ¿ Oct 31, 2017 23:01 |
Ze Pollack posted:which debuffs, where, to counter what, putting who up front and who in back, etc etc make other heroes cast freezing mist / daze spells / whatever else while very loud singer companion buffs the party and makes skeletons. This strategy works for at least 20-30 hours of hard mode which is when I quit because the writing isn't good and the combat is formulaic.
|
|
# ¿ Oct 31, 2017 23:54 |
Bulgogi Hoagie posted:religiously motivated concentration camps seem pretty rare or was this a joke post idk you post a lot of at face value incredibly stupid poo poo
|
|
# ¿ Nov 1, 2017 14:18 |
Jose posted:tfw you fusion planetbuster every city on the planet that isn't yours in the same turn e: oh ya also civ 3 should've been the good mechanical aspects of both SMAC and CtP but it weren't, rip
|
|
# ¿ Nov 1, 2017 20:36 |
rudatron posted:lal is the only good guy, the rest of alpha centauri are all psychotic fanatics, how did none of you pick this up
|
|
# ¿ Nov 2, 2017 16:12 |
Typo posted:lal is unethical as gently caress lol
|
|
# ¿ Nov 2, 2017 16:13 |
Bulgogi Hoagie posted:for real though don’t overanalyse smac factions lol. like do you reckon a bunch of anarchohackers could run an entire civilisation? or some hippies could survive on an abjectly hostile planet? uhhh
|
|
# ¿ Nov 2, 2017 17:14 |
that's what " built states which guaranteed their own survival" means
|
|
# ¿ Nov 2, 2017 17:33 |
Bulgogi Hoagie posted:youre scandinavian so you must love pillaging stuff on boats Sheng-Ji Yang posted:the only smax faction with actual ideology is free drones and theyre just old school commies.
|
|
# ¿ Nov 2, 2017 17:57 |
Dreddout posted:Zakharov is a "I loving love science!" guy
|
|
# ¿ Nov 4, 2017 00:13 |
Pener Kropoopkin posted:It's interesting that if you follow Morganite social engineering according to roleplaying logic and choose Free Market, it's impossible to use nerve stapling because of the massive Police penalty. But there's a Morgan quote that directly contradicts it.
|
|
# ¿ Nov 15, 2017 10:44 |
Cerebral Bore posted:Morgan ironically has the least reason to run Free Market out of anyone since he can get to +2 Econ just by running Wealth.
|
|
# ¿ Nov 15, 2017 13:31 |
Tiny Bug Child posted:pandora wasn't very good but imo it was way better than Civ:BE Stacking units and then dropping infinity XP on them with a special satellite was garbage, as was the unit designer which didn't even let you save stuff for using again in future even though the Very Slightly Randomised Tech Tree always contained the same stuff just in a different order. I'm always going to want a sniper/flamer unit. And one that's a trike. And one that's a tank, etc. etc. but it makes you redo it every game. Sad!
|
|
# ¿ Nov 15, 2017 20:30 |
Flavius Belisarius posted:I haven't played Civ 6 yet and it's been out for a while, which is a first for me since 2. I'm sure this is a worn out opinion, but I can't get over how cartoony the graphics look, like a mobile game or Civ: Rev 2. It looks impossible to immerse yourself in the empire building when everything looks like a game tile. jBrereton has issued a correction as of 16:41 on Nov 16, 2017 |
|
# ¿ Nov 16, 2017 16:39 |
Yossarian-22 posted:I'm a strategy game noob who plays waifu sims like fire emblem. What should I play as an intro to the genre?
|
|
# ¿ Nov 18, 2017 21:22 |
Dreddout posted:Holy gently caress, imagine the kind of person that has this take. It's the game Endless Legend should have been. Clean design, fun combat that interacts with the strat map, AI vaguely knows what it's doing.
|
|
# ¿ Nov 19, 2017 02:36 |
Autism Sneaks posted:Endless Legend is the one that interacts with the strategy map though? AoW3 shunts you off into a tactical pocket dimension when you don't autoresolve EL the battles are On The Strat Map but this also completely fucks the scale up when your guys can quite happily bound over 8 tiles of map to fight but for some reason only move three or four a turn otherwise and then slowly (gratingly slowly) sidle back to their old position at the end of combat.
|
|
# ¿ Nov 19, 2017 17:28 |
tbf you can probably beat America as regular HoI4 mexico if you declare at the point where they have like 22 regiments.
|
|
# ¿ Nov 24, 2017 01:32 |
Bulgogi Hoagie posted:“x nations’ answer to $popularwesternbrand” are always insane garbage
|
|
# ¿ Dec 1, 2017 15:19 |
Flavius Belisarius posted:Picked up Oriental Empires on sale yesterday btw
|
|
# ¿ Dec 5, 2017 17:50 |
Typo posted:idk if that's good or bad knowing creative assembly they might end up having actual dragons or poo poo in there
|
|
# ¿ Dec 7, 2017 00:25 |
rudatron posted:for real though smac has such a terrible ui that i'm shocked it ever became popular There's automation on all kinds of things, any time society changes come up it opens the menu (see also Workshop stuff), even if you never look for it, and on piss baby moron difficulty you can win without even changing the sliders or pop booming with psych spending or knowing about crawlers etc. It also never really became popular at the time. Civ: CtP was the one that got the sequel, I guess probably because it retained the Civ name. SMAC had a really good 100 turn demo when it came out in '99, though, which is why a given age of computer games player knew it and all bought it for basically nothing when it came out on GOG.
|
|
# ¿ Jan 11, 2018 03:34 |
Pener Kropoopkin posted:It was notable for being the highest rated PC game of all time by PC Gamer though. In which someone wins by transcendence on Transcend difficulty in under 100 turns, lol http://www.dos486.com/alpha/
|
|
# ¿ Jan 11, 2018 04:13 |
|
|
# ¿ May 9, 2024 21:10 |
Karl Barks posted:National Office for the Fight Against Pornography, or NOFAP
|
|
# ¿ Jul 16, 2018 13:50 |