|
I started up a game as the Ottomans with the new dlc and the first thing I did was to hire an orthodox inquisitor to help me get rid of all the orthodox
|
# ¿ Nov 16, 2017 23:57 |
|
|
# ¿ May 13, 2024 04:18 |
|
Sephyr posted:So Timurids apparently went from being a weird horde without a steppe to a proper kingdom with tons of unhappy subjects. the Denmark of asia minor, you could say. Skasion covered most of it from my one run with them, but putting your vassals on aggressive to drain their manpower was very helpful, so was staying at war with opms because I think rebellious vassals are less likely to get independence support while they're at war.
|
# ¿ Nov 17, 2017 21:18 |
|
David Corbett posted:Just starting my very first real Ironman game after 200 hours of play. France, eight years in. I built a doom-blob out of Castile, Savoy, Brittany, Burgundy and Provence waiting to pounce on les rosbifs. Unfortunately, the surrender of Maine didn’t kick in until September 1449, and at that point the Anglo dogs elected to surrender the city in peace. Out of sheer frustration, I declared war on them alone. Fortunately, I managed to fight off both Portugal and perfidious Albion, who have now been ejected from the glorious realm of la France, except for Calais: it’s next. I inadvertantly ended the War of the Roses when Alençon turned into a main Yorkist stronghold. (Why? How?) You want this to happen though, if you declare you can use the reconquest CB, having England declare for Maine just means youll have to fight them down for a humiliation and alliance breaking, then declaring again when the truce is up. As long as they dont ally Austria you should be fine since the english ai really suck at fighting in the continent. (ed: you'll take way less aggressive expansion with the reconquest CB than with grabbing them in an english unifiation war)
|
# ¿ Nov 18, 2017 13:05 |
|
Groogy posted:Yes it is? You do know most people are not you right? This is a pretty common complaint, and one I agree with. Its still not an argument against solving late game technical issues though.
|
# ¿ Nov 27, 2017 15:27 |
|
I just presumed paradox did its fact checking by feedback from angry nationalists on the pdx forums.
|
# ¿ Nov 27, 2017 17:01 |
|
I got Gold rush by 1475, started with Crimea so they wouldnt have time to seek Ottoman protection. Attack Muscovy preferably as they attack Novgorod, and before mil tech 5. Only fight in flat terrain where you get your horde bonuses, goal isnt to take land asap but to weaken Muscovy so Kazaan attacks them. They can still hold out for surprisingly long even if fighting on three fronts, but they will buckle and you can carpet them. Probably release Russian land to orthodox vassals, since you dont really have the time to deal with rebels.
|
# ¿ Dec 7, 2017 20:01 |
|
Wafflecopper posted:Groogy, any chance of a rethink on how siege leadership gets assigned? I just had a pretty frustrating experience when I marched my main siege stack onto a fort that my vassal was squatting on with 5k troops and then they decided to assault while the main enemy stack was 2 provinces away. I took a whole bunch of casualties in the assault and my morale was left at about 20% of the bar. Enemy stack jumps me before I can move away and there goes 7% war score. It doesn't make any sense that a tiny stack can force a huge one to assault with them, especially when said tiny stack is my vassal. Nooo, this is a great way to keep vassal power in check.
|
# ¿ Dec 11, 2017 13:28 |
|
Node posted:This game is irritating me. Is Gold Rush even possible anymore with Third Rome? Muscovy is extremely powerful with its five vassals. I can cut him off from grabbing land from Kazan, but their army (around 30k) combined with five vassals (around 5k each) is just overwhelming. Using the horde flatlands combat bonus does not make up for it. Hit them while at war with Novgorod. Only fight in favorable terrain and you have to match their 4 shock general. Eventually Kazaan will declare on them and they have a tree front war. I restarted a lot to get it though.
|
# ¿ Dec 16, 2017 14:42 |
|
Brandenburg will teach you a lot of HRE minor mechanics(mainly electorship and dealing with aggressive expansion in the HRE), and the joy of superior troop quality.
|
# ¿ Dec 17, 2017 13:22 |
|
oddium posted:hhaha i ain't worried about generals Theres such a thing as overdoing pip modifiers and I think this might be it.
|
# ¿ Dec 19, 2017 09:59 |
|
oddium posted:good god
|
# ¿ Dec 19, 2017 14:23 |
|
Fister Roboto posted:You know what's cool? There's a new event that can sometimes happen when you siege down a fort. It lets you choose between getting some army professionalism and inflicting 50 devastation on the province, getting nothing and inflcting 75 devastation, and losing professionalism and inflicting 100 devastation. There's no option that causes anything less than 50 devastation. Sorry peasants, but all im reading out of this is free professionalism
|
# ¿ Dec 30, 2017 20:22 |
|
Beefeater1980 posted:Questions: -(1), vassals dont make much money without really optimizing them through ideas, and money per month is always preferable to lump sums. -Not without expanding into the English channel -Yes but colonizing probably eats into your diplo ideas which are usefull for HRE shenanigans. If youre goal is to become emperor and reform as Dithmarshen, I'd just stay out of the colonial game.
|
# ¿ Jan 2, 2018 10:58 |
|
Religious->Defensive->Admin is my standard opening for Muscovy, but with the tsardom goverment you might not need the extra states so bad. Still, worth it just for the coring cost like always.
|
# ¿ Jan 2, 2018 12:46 |
|
I think you save more diplo points from Deus Vult cb than the reduction for integrating your vassals. Still influence is never bad either.
|
# ¿ Jan 2, 2018 14:09 |
|
Russia are one of few who really wants religious over humanism, it just mixes better with their bonuses from orthodox and national ideas. Humanism is generally stronger though imo.
|
# ¿ Jan 2, 2018 16:53 |
|
|
# ¿ May 13, 2024 04:18 |
|
doingitwrong posted:Is there a way to see whether a nation would give my war enemies Military Access? To help my planning? In the current patch, just assume every loving one of them
|
# ¿ Jan 2, 2018 22:01 |