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Yesterday I bought Golden Century and decided to play a game of Portugal, with the goal colonizing and exploring a lot and not making much war (the least I have to). Colonize the Americas, maybe some Asia, maybe make Brazil and then switch to it, I never did that. But is been a while I play EU4, Im kinda lost. What national ideas should I pick? Seems like they changed a bit from last time I played, or maybe I just forgot everything, but I cant decide. I started with exploration to have a head start in colonization, then I got innovation cause it always seems like a good early pick to me. Now I dont know what get next I also rushed Renaissance with development, although Im not entirely sure it was worth it.
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# ¿ Apr 29, 2019 19:38 |
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# ¿ May 9, 2024 22:23 |
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TorakFade posted:Well, for peaceful colonization you can't go wrong with expansion (mandatory really - should've been your first admin policy for the extra colonists) and diplomacy to make friends in Europe. Later, when you're established, trade can help you really rack in the cash from your huge empire. For military ideas whatever you like, quantity is good to spread armies everywhere in the world, quality makes your troops better vs both europeans and natives / local people and has some nice policies, offensive is always good as is defensive but you're looking for a peaceful game so I'd also seriously consider aristocracy ideas for the extra diplomat which is always useful and general boosts. Thanks for the hints I guess Im taking expansion next, Ive already took the innovation ideas to lower idea and tech cost, now I can leave it alone and use my adm points on getting expansion. Im allied with Castile and will, with their help, conquer Tangiers, now that Morocco lost their allies and was crushed by a bunch of wars The missions are cool, Ive already finished a bunch of then. Where are the areas most likely to have gold provinces? I remember central america and the Inca region is packed with gold, but if I recall some can be also found in Africa and Brazil
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# ¿ Apr 30, 2019 14:50 |
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Fister Roboto posted:https://eu4.paradoxwikis.com/Trade_goods#Trade_goods_spawn Thank you a lot
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# ¿ Apr 30, 2019 14:59 |
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So Im Portugal, Spain has been under me as a junior partner in a personal union for centuries now, and we got very good relations (and they have very low liberty desire) All of a sudden, Mexico, one of my CNs, which also have low liberty desire, declares an independence war on me, with Spain as its ally Wtf? Is there any way I can prevent that (reloading, of course)? Maybe I can beat them, maybe I cant, but still is gonna be a huge wasteful war that I dont feel like fighting, and in any case Ill lose Spain, which is the main deterrent I have against France and GB, who rivaled me Elias_Maluco fucked around with this message at 18:00 on May 15, 2019 |
# ¿ May 15, 2019 17:57 |
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MaxieSatan posted:Missions are unrelated to Splendor, as a rule. Each Age has its own set of conditions that generate it, which can be viewed in the same Age screen that lets you choose your bonuses Dumb question: what is Splendor? Im at the end of a game, the first I play in a while, and I noticed the ages (it was new to me), I dont think I saw anything called splendor. Maybe is related to some DLC I dont have?
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# ¿ May 18, 2019 14:22 |
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Sometimes I even leave wars entirely to vassals. Specially in the Americas, after I get some big colonial nations going, I will use then to conquer all those small native nations. I declare a war, I mark each province each CN should conquer, and I go do something else while they war for me
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# ¿ Jul 19, 2019 18:33 |
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Vivian Darkbloom posted:I haven't bothered to add or delete estates from provinces since they stopped caring about having whatever % of my state development. I don't think I would gain that much from doing it since all my states are low-autonomy and I went over my state limit long ago. Right now I'm trying to just conquer a lot of poo poo as Ottomans but this pretty much describes all my games. Is a very unfun mechanic
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# ¿ Aug 16, 2019 18:37 |
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Gravity Cant Apple posted:Everyone talking about their issues with the way the Americas are modeled inspired me to go back and do some work on a native overhaul mod that I had barely started. First item on the list is simply filling the Americas entirely with First Nations, and renaming certain tribes so they aren't called by their exonyms (like my people, both Mohawk and Iroquois Confederacy are exonyms, we call ourselves the Kanienkehaka of the Haudenosaunee). Then I'll have to better model some of the culture groups and add some others that don't exist. Seems really cool
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# ¿ Jan 4, 2020 17:13 |
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canepazzo posted:https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-3-march-13th-2024.1630154/ I like that I always felt the EU (and maybe CK too) had a glaring hole where population should be, that gets in the way of making you feel like you are in control of a real nation, not some abstract entity that consists of a king, armies that pop out of the ether and floating mana reserves Elias_Maluco fucked around with this message at 16:24 on Mar 13, 2024 |
# ¿ Mar 13, 2024 16:20 |
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# ¿ May 9, 2024 22:23 |
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Gaius Marius posted:They're talking about the leap from CKI to II I suppose the point is: Imperator is the sequel
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# ¿ Mar 30, 2024 12:47 |