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Patch and Expansion is now live
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# ¿ Nov 16, 2017 15:24 |
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# ¿ May 10, 2024 14:02 |
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Everyone gets it, unless you mean the Timurids "old & dying Shah" event
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# ¿ Nov 16, 2017 15:50 |
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skipThings posted:Put your old expansion on sales again you greedy fucks But how am I going to afford my Ferrari otherwise e: though seriously I think bunch of them are on sale on our paradoxplaza store second edit: also why is it so quiet, is everything okay with the patch and expansion? Groogy fucked around with this message at 18:13 on Nov 16, 2017 |
# ¿ Nov 16, 2017 17:52 |
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sudo rm -rf posted:does zoroastrianism still exist somewhere in the new patch Yeah I think it is in Yazd. Neither me nor Trin Tragula would remove the one true faith from the game. Praise be Ahura Mazda QuarkJets posted:FYI I wanted to browse all of the EU4 expansions, and setting the filters in your store to Europa Universalis and Expansion did that, but it also somehow put a CK2 expansion (Jade Dragon) in that list so I'm guessing that the CK2 expansion is mistagged Ah at paradoxplaza? Thx I'll get it fixed Groogy fucked around with this message at 07:34 on Nov 17, 2017 |
# ¿ Nov 17, 2017 07:32 |
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AnoHito posted:If I had to guess, it's probably something to do with them thinking they're troops that just lost a battle and assuming the AI behavior of chasing down retreating troops. Pretty sure it is this, you get the lowest possible morale so the AI is going to go "Oh boy wiping time!"
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# ¿ Nov 18, 2017 12:27 |
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Would be cool in a case like that where they would just break apart and form a Peasant Republic
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# ¿ Nov 23, 2017 10:21 |
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Muscovy (especially if you have Third Rome)
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# ¿ Nov 23, 2017 12:13 |
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Most of my overnights at work also show Mamluks eventually getting their teeth kicked in by the Ottomans or the QQ about 90% of the cases before 1550 at the very latest. From what I've seen though Ottoman have a really strong affinity now days for Russian/Lithuanian land though compared to the south & east routes it used to take.
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# ¿ Nov 23, 2017 21:37 |
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Godlovesus posted:from playing a full venice merchant republic MP and making me realize some issues/bugs with them. If it is actually issues (depending on how you define an issue) the proper place might actually be in the bug forum. Dr. Video Games 0031 posted:I'd like to see the Ottomans get more aggressive in the Balkans and reach for central Europe like they did historically, but I don't know how you encourage the AI to do that in its current framework without causing the Ottomans to implode in coalition wars and junk. Which I guess is also kind of historical, actually? Missions are usually pretty good at guiding AI to do stuff Groogy fucked around with this message at 09:33 on Nov 24, 2017 |
# ¿ Nov 24, 2017 09:14 |
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If you think that the game becomes a slog around the 1700 when the imperialism kicks in? Don't worry we got u fam https://twitter.com/SirVogelius/status/933980732778741760 x-axis is daily ticks compressed into years, the y-axis is how many seconds spent. If you like statistics and numbers here's some for you Before was Average (ms): 197, Median (ms): 176, 90th Percentile (ms): 300 After was Average (ms): 133, Median (ms): 104, 90th Percentile (ms): 249 e: Also before someone points out that our games don't do multicore or something, the AI_ACTOR part is all done over several threads (think it is double of the amount of cores you have if I remember right) Groogy fucked around with this message at 13:22 on Nov 24, 2017 |
# ¿ Nov 24, 2017 10:16 |
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Working on that right now actually. Well one potential cause for it.
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# ¿ Nov 24, 2017 11:31 |
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Godlovesus posted:Well it’s a bit of both. And because my errors were from last patch I don’t know if it’s applicable. Design it self can have bugs. It's not limited to programming. Report these issues on the forum. Sorry I'm not going to remember this on Monday. Also if you find a sick joy in telling me what I do is poo poo, consider applying here. https://career.paradoxplaza.com/jobs/46502-qa-tester
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# ¿ Nov 25, 2017 02:49 |
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New Butt Order posted:Is this an actual problem? I thought most people just quit by 1700 because they've been the world's dominant power for 200 years and are just bored. Yes it is? You do know most people are not you right?
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# ¿ Nov 27, 2017 09:27 |
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Jay Rust posted:How much Paradox manpower is spent making sure each possible start date is historically accurate, because they should probably lay that guy off, sad to say Depends on how you see it. We pretty much have 0 people dedicated to that, including the 1444 date. But you could also argue that it is 100% of the manpower since everyone kind of collectively contributes to that. It's a bit of a superposition thing here, everyone gets the boot and no one does at the same time.
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# ¿ Nov 27, 2017 16:56 |
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disjoe posted:The expensive and numerous DLC issue is most acute in EU4 though, for a variety of reasons Pretty sure that's CK2 though. It's a side effect though because we didn't loving think people would buy out stupid loving poo poo five years later.... gently caress sake stop buying our poo poo so we can start on the next iteration of the game you damned junkies! It's an old thing we've said since release of CK2, but honestly every DLC release show us that more people play the game. Groogy fucked around with this message at 00:52 on Nov 29, 2017 |
# ¿ Nov 29, 2017 00:46 |
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That's why I can't afford instant noodles anymore you heartless bastard
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# ¿ Nov 29, 2017 00:59 |
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We didn't have time to fix it for the 1.23.1 patch but should be done for the next one.
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# ¿ Nov 29, 2017 19:00 |
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I think BUR has an exception to the dutch rebels or something like that. You can also avoid it by culture switching to Dutch.
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# ¿ Nov 30, 2017 13:57 |
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oddium posted:burgundy deffo did not have an exception from dutch rebels when i did Burgundian Conquest in 1.18 Might be mixing together my memory with super early version or EU3....
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# ¿ Nov 30, 2017 14:01 |
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Koramei posted:Pretty sure Groogy has access to the actual real figures that say exactly what dates people play until rather than just relying on hearsay, though. Without delving too deep into it(since some time since I looked at it), it is big enough percentage of started sessions reporting a later start date from a save to a degree that it can't be ignored. Also the percentage go way up if you only count multiplayer games. Either way it's not something we can just "Meh who cares about the 1700"?
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# ¿ Dec 1, 2017 09:23 |
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We already have a topic decided for the next dev diary but maybe in the near future.
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# ¿ Dec 1, 2017 09:57 |
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but I like discontent sown Used it a lot in MP
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# ¿ Dec 2, 2017 14:33 |
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Didn't have time to get it fixed and tested for this hotfix patch so it had to be put in the next one. 1.24 should be soonish
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# ¿ Dec 3, 2017 13:16 |
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If I remember the math correctly you are a bit off on the numbers of it being "only 4-5 ducats a year" Trade goods earn you money twice, so if we assume a 10 dip dev province with an effective local prod efficiency of 150% (somewhere around mid tech) and about somewhere around 50% trade efficiency and if we let assume everything is perfect we end up with something in style of: Trade value: 7.5 ducats Production: 250% * trade value = 18.75 yearly Trade: 150% * trade value = 11.25 yearly This is though with everything optimal and you have no unrest, no occupations, no devastation etc. etc. etc. So if everything is absolutely perfect you should be paying back both the Counting house and the manufactory in like 30 years maybe? e: also realized 10 dip dev is a bit too high for really a comparison. 5 dip dev would give us 40 years? e2: and that also shows the power of the manufactory, because of the flat +1 it offsets the "payback" time. If you want to be really pedantic though you could go for specifically the difference that manufactory provides but it is still affected by the counting house so it would still be something like 80 years. (including counting the counting house) Groogy fucked around with this message at 21:56 on Dec 3, 2017 |
# ¿ Dec 3, 2017 21:42 |
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Pellisworth posted:Basically everyone is down with MP being a thing. I call it paper/bird/sword mana because it makes /gsg/ angry whenever they see devs refer to the monarch point system it by their joke. Angry Salami posted:(Seriously, a playable Maori nation would be really cool...) +1
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# ¿ Dec 5, 2017 08:45 |
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Also just gone official today but starting next year I'll be helping DDRJake out in dumbing down this game for casuals.
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# ¿ Dec 5, 2017 14:57 |
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It's marked as unique yeah so don't think there is a way to cheese it either
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# ¿ Dec 9, 2017 12:50 |
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StealthArcher posted:I hate to be the guy posting esoteric errors in modding here, but the last couple of times I brought it up on the euiv boards it just got ignored and buried. Not exactly sure what you are doing wrong, send me the mod instead zipped. Will give you the email in a pm
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# ¿ Dec 10, 2017 12:54 |
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pls take screenshots with the ingame tool button F11 Otherwise really nice. Lion of the North is on my list of achieves to do but I played Sweden so much in EU3 so hard to motivate
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# ¿ Dec 11, 2017 07:37 |
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Cheen posted:Thanks for making up for my mental deficiencies. I also wrote everywhere it was coming this patch. Think I even did it in a response to you
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# ¿ Dec 13, 2017 08:08 |
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Another hotfix https://forum.paradoxplaza.com/forum/index.php?threads/hotfix-1-24-1-is-now-live-checksum-0625-not-for-problem-reports.1060639/quote:Good day! We are right now deploying a hotfix to deal with some of the bigger issues encountered by players. This fix will be automatically applied to your game through Steam. If you do not see it downloading, then restarting Steam should force the fix to be downloaded and applied. Groogy fucked around with this message at 15:06 on Dec 14, 2017 |
# ¿ Dec 14, 2017 14:56 |
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If memory serves right it also dynamically puts together the rulers title depending on what land the Ottomans control when that event happens.
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# ¿ Dec 16, 2017 19:14 |
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I know a bunch of goons that are most probably coming to pdxcon in may but I am curious if there's some here I usually don't talk to? Let me know I'll make sure you have a shot to tell me to my face why my game is bad. e: be warned though I am most probably gonna show you pictures of my hedgehog like that annoying distant relative you know that always shows pictures of their newborn baby. Groogy fucked around with this message at 01:15 on Dec 23, 2017 |
# ¿ Dec 22, 2017 23:34 |
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RabidWeasel posted:It's a relatively new mechanic, got added like a year ago maybe? Tolerance was really bad before that change. No I'm pretty sure that's a thing since forever Groogy fucked around with this message at 21:52 on Dec 27, 2017 |
# ¿ Dec 27, 2017 21:48 |
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Yeah, I was looking at something before vacation I can't remember now that might have changed a bit on how reformations play out, something that was introduced in CoC. After a lot of rest I can't remember what it was exactly. Either way I worked on it and asked betas for feedback to see if it plays out better over the Christmas. e: Oh right think there was something making the AI waaay more likely to just force religion on anyone they don't want to demand land from. So France would help Austria keep the empire Catholic making it pretty impossible for it to get root.
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# ¿ Dec 31, 2017 01:19 |
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Art of War is must have
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# ¿ Jan 3, 2018 19:26 |
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Flavius Belisarius posted:yeah for sure. the ones i listed are the only ones i don't have Oh I took it the other way around as the ones you had. On El Dorado I really loved to play South America with all the new events added there. Custom Nations is also super fun
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# ¿ Jan 3, 2018 19:30 |
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You mean like the European diseases events in EU4? As far as I remember from school the diseases went through the population really really quickly, like diseases usually do when there is no resistance. It devastated the population but it very quickly left only the resistant population left. The diseases didn't literally depopulate the Mesoamericas down to zero population.. Groogy fucked around with this message at 12:08 on Jan 6, 2018 |
# ¿ Jan 6, 2018 11:53 |
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I didn't say not a lot of people died, in fact I said it devastated them. But it was through the population in about 2-3 years, which I was saying because that's about the timeline of our events as well. Diseases work horrifying efficiently and this is more caused by a "bug" than actual what a disease want to do. Essentially it snuffs itself out. Cortez had started fighting with the Aztec Empire before the population started to die off though just as an FYI. He had already visited Tenochtitlan and Montezuma before that.The siege of Tenochtitlan doesn't come until like.... 3 years later I think since first contact? I'm not super good with exact dates. Groogy fucked around with this message at 12:21 on Jan 6, 2018 |
# ¿ Jan 6, 2018 12:15 |
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# ¿ May 10, 2024 14:02 |
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AG3 posted:Please? no
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# ¿ Feb 1, 2018 22:03 |