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Cool Ghost posted:The first two Metal Gear games have no supernatural elements to speak of, so it makes some sense for Snake to be wary. I guess they're pretty run-of-the-mill in MGS, though, since Snake doesn't really react when anyone tells him Psycho Mantis can read minds. I still love that NASA had a secret Ninja spec-ops team in Metal Gear 2. Even when it's not crazy bullshit, Metal Gear is crazy bullshit. Delightful.
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# ¿ Nov 22, 2017 06:05 |
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# ¿ May 9, 2024 13:05 |
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Kase moch posted:Saying it was all nanomachines is basically the same thing as saying it was magic anyways, just more boring, yeah. Every sufficiently advanced technology is indistinguishable from magic, etc. Magic doesn't harden in response to physical trauma.
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# ¿ Nov 25, 2017 06:16 |
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Hobgoblin2099 posted:I'm pretty sure Ocelot backstabbed or rused everyone in the series except Big Boss at least once. Not Sam. Sam was just too smug to effectively ruse.
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# ¿ Nov 29, 2017 23:50 |
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vdate posted:Eh, by MGS standards, we're currently at about a 3/10 on the weird-o-meter. Not acid trip territory yet! It's not that weird by Metal Gear standards, but the weird is too early. Normally, Metal Gear starts out looking like a serious military drama, adds some weirdos, and then gets legit batshit. It's the floor dropping out from under you as you start to rely on it. Here, there isn't the ground state to really let you appreciate the crazy.
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# ¿ Dec 6, 2017 01:21 |
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Ace of Aces posted:This was my understanding as well. There are other reasons for this interpretation but they're spoileriffic. Let me guess. The van team was known for teleporting using their psychic powers?
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# ¿ Dec 8, 2017 08:44 |
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Deathwind posted:Meryl is the Schrödinger's npc of the franchise, I'm not quite sure if she cannonically lived or died... Marrying Johnny is a kind of painful death, I suppose.
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# ¿ Dec 26, 2017 05:35 |
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I learned young that killing your enemies felt good. Really good. In America, my friends, my family...they helped me forget the devil inside...but who am I kidding? I was born to kill! I'm saying Jack is back!
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# ¿ Jan 28, 2018 09:22 |
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Just a guess, but "OK, time to put the clock back!" sounds like a mistranslation meaning to say "Now you're back on the clock." or similar. This is near the era of "Whose secondhand?" after all.
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# ¿ Feb 18, 2018 01:21 |
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Kase moch posted:I enjoy lovely grumpy Snake. Looks like he's become waaay more jaded since being hosed over and lied to in Shadow Moses. Good for him. This Snake never went to Shadow Moses. It would be rather odd if he had, considering his opinion on psychics.
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# ¿ Feb 27, 2018 07:36 |
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Bruceski posted:Teliko says Snake was her hero. Hans Davis used the Snake persona to be a hero to the children they were experimenting on. I've seen enough Metal Gear games to know where this one is going. Extended monologues about meme theory?
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# ¿ Apr 30, 2018 02:51 |
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Bruceski posted:And the military industrial complex and how it relates to some rare species of frog. Some kind of frog, huh?
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# ¿ Apr 30, 2018 03:18 |
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Alex0080 posted:How would shooting Leone in the head create two Vamps? Nanomachines, son.
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# ¿ May 15, 2018 06:40 |
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Blaze Dragon posted:This reminded me of MegaMan Battle Network's GameCube game, where this situation was distressingly common. Your important movement options (Dash, Double Jump) were all Battle Chips so you had to draw them to use them. It's really bad design. IIRC the Wonder Swan game (which also wanted to turn BN into a classic Mega Man) just let you equip Chips instead. At least Network Transmission let you lock chips as your default draw, guaranteeing them every pull. Meant a lot of sitting around sometimes, though, giving you that for free.
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# ¿ Oct 28, 2018 23:22 |
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Kibayasu posted:I hope none of these people turn out to exist. Imaginations imagining imaginations. The only real person turns out to be Jetstream Sam, who smirks at the camera after the credits.
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# ¿ Nov 25, 2018 08:34 |
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# ¿ May 9, 2024 13:05 |
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Deathwind posted:Not possible, much of what she claims happens out of camera view. Nano-machine cameras.
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# ¿ Feb 12, 2019 04:11 |