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Ah, the sound of Civ4. Perfect combination of the best neighbor and a succession game. Magic waiting to happen.
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# ¿ Dec 10, 2017 23:43 |
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# ¿ May 19, 2024 07:33 |
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Maybe it's because you can't really use them offensively and that the defending stack will always use the best so a shocking axeman will tear through enemy swordsmen a lot better than an archer can. But I'm so rusty at this game whatever little skill I had are down to might win on settler difficulty.
Poil fucked around with this message at 23:04 on Dec 13, 2017 |
# ¿ Dec 13, 2017 22:59 |
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Suitable music: https://www.youtube.com/watch?v=14YHs0375tY Things are going well, and one of the cities has a much cooler name than the rest.
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# ¿ Dec 14, 2017 20:58 |
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If you build petra it will be a 1f1p.
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# ¿ Jan 1, 2018 22:53 |
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One turn wonder without a great engineer? Very impressive. Personally I've always hated the liberalism bonus. You're ahead of everyone else in science? Have a free tech. Why not give the player who first reaches an amount of culture in a city a free great artist? Or hand the player who first reaches a certain army size a whole bunch of units for free?
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# ¿ Jan 3, 2018 00:27 |
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So environmentalism is good because it lets you build coal powerplants everywhere? Um...
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# ¿ Jan 7, 2018 09:58 |
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# ¿ May 19, 2024 07:33 |
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Is the AI cheating by dividing up the two first religion techs? One of them always goes Meditation and the other Polytheism instead of both trying for, say, Meditation and then the one who didn't priorities the second tech?
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# ¿ Jan 21, 2018 20:06 |