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Endorph
Jul 22, 2009

BeanpolePeckerwood posted:

I need to play 0. What are the main mechanical/narrative differences between 6 and 0?
the main mechanical difference is playing as majima. In addition, you spend money to level up Majima and Kiryu, and enemies drop tons of money when they die, with more money given for things like beating enemies with Heat moves, chaining Heat moves, and not getting hit. Majima also starts out in an entirely separate city from Kiryu.

In terms of narrative, Yakuza 0 is a prequel to the entire series, and takes place in '88, during the height of Japan's boom period. The entire thing's very neon, very glowing, everyone's got tons of money to throw around. Yakuza 0 captures the time and place very well, so if you've got any interest in modern Japanese history it's interesting for that. Plus it's just a fun era to set a video game in, with so many high level Yakuza trying to make a quick buck and a bunch of hapless conmen to beat up. Since it's a prequel, Majima and Kiryu also have very little tying them down, so the story takes on a bit more of an 'Adventure' feel.

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