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The damage/health thing in Sigma 2 seems to make it similar to God of War. Tarted up the graphics, improved detail on characters, but that tanks the fps, so they reduce the number of enemies. Then they up their health to make them last longer, so you have to keep licking those few damage lollipops instead of throwing a bunch of gummis in your mouth and chewing them all at once.
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# ¿ Dec 18, 2017 16:26 |
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# ¿ May 18, 2024 06:39 |