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Veni Vidi Ameche!
Nov 2, 2017

by Fluffdaddy

Hempuli posted:

Inverse-cinematics is a style of animation/movement where instead of strictly defining movements or manually animating things, the things to be animated follow some logic to try to reach the desired end-state and dynamically create the animation. I personally count it as procedural because the movements are technically algorithmic, but it can be thought of as a grey area because nothing 'new' is actually generated, just things moving kinda-semi-procedurally.

Anyway, the reason I wrote that is because I want to show you cute lizards with inverse-cinematics movement:
https://twitter.com/TheRujiK/status/961667301258022912

Also a cute spider spinning web:
https://twitter.com/rubna_/status/918612152407281664

Also also check out how this cute duck walks:
https://twitter.com/TomBoogaart/status/831644608354480128

Either you mean inverse kinematics, or I’ve missed out on yet another up-and-coming programming technique. Either way, those videos are cool.

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