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13th Age is also a hell of a lot easier to find players for, since it doesn't carry the baggage ginned up against 4e.
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# ¿ Jun 25, 2018 16:04 |
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# ¿ May 12, 2024 08:25 |
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Probably not so much anymore. We used to average one or two drive-by shits a night with stuff about "Tabletop WoW" and "participation trophy edition," but that's just what you got playing in an LGS. If I try to get a 4e game going with my regular group, I'll immediately lose about 2/3ds of my players. Then the remaining players atrophy out until we go back to PF or whatever.
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# ¿ Jun 25, 2018 19:46 |
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13th Age is OK for beginners, but hard to recommend for your first RPG ever. I'd go with something ultra lite, like Lasers and Feelings, Cthulhu Dark, or that one Infocom based thing. Maybe just free-form a mystery or something?
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# ¿ Jun 27, 2018 02:31 |
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Tuxedo Catfish posted:All of this is proceeding from the mistaken assumption that light games are a gateway into RPGs. Nooooo - if your friends want to play elf adventures, nothing will suck the joy and wonder out of them faster than spreadsheeting a 3.5 D&D character, wading through PF's feat lists, or building a GURPS hero from scratch. If they enjoy the experience of a lite game but say "hey this is fun, but I wish we were calculating how many coins' worth of encumbrance the heroes can carry based on a modifier derived from a stat," then smile and reach for AD&D. But don't start them on that, Jesus.
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# ¿ Jun 27, 2018 02:48 |
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Oh we're playing an 8th level pathfinder campaign? Sure, it'll take about eight minutes to create a character concept, level it seven times, then choose from thousands of feat, equipment, and spell options. E: Kai Tave posted:Several hours later he was tired and cranky and was feeling like Pathfinder might be more trouble than it's worth. He might just be super-insightful, it takes most people years to reach that conclusion. moths fucked around with this message at 03:01 on Jun 27, 2018 |
# ¿ Jun 27, 2018 02:59 |
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Newbies are going to take ten minutes just reading over the class and race sections.
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# ¿ Jun 27, 2018 03:03 |
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It's also a pretty big disservice to throw something like D&D at a new player, since this is where they'll be forming impressions of the hobby. Which is primarily why I'd recommend a rules-lite game. You're getting an experience that's common to every game, ie: a player character, setting, NPCs, and a conflict resolution system. If players are uncomfortable with those fundamentals, added complexity won't make RPGs more accessible.
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# ¿ Jun 27, 2018 14:05 |
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I appreciate that his behavior cost him his "having a name" privileges.
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# ¿ Jun 28, 2018 11:33 |
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gradenko_2000 posted:because it's at least suspected, if not explicitly known, that he likes to name-search himself and then turn his harassment crowd against people who poo poo-talk him. I can confirm this. I made one social media mention of him, then was directly sealioned and subjected to hack attempts.
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# ¿ Jun 28, 2018 12:06 |
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What better way to come out to your parents about your uncanny valley octopus face fetish? E: moths fucked around with this message at 14:15 on Jun 28, 2018 |
# ¿ Jun 28, 2018 14:06 |
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With harassers like him, it's also an investigation. "Who told you these things and where did you read about my behavior?" is basically "Where do I need to point more stooges?"
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# ¿ Jun 28, 2018 15:18 |
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Blockhouse posted:"I don't like this thing and no one should like it because people liking it is actively hampering my enjoyment of this hobby" The issue isn't that nobody should like D&D - It's that better games wither in its shade while it coasts on brand-recognition momentum. Which is actually hampering the hobby as a whole, yes.
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# ¿ Jul 3, 2018 12:56 |
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Blockhouse posted:I guess my question then is: is it? In like an actual provable way not based on anecdotal evidence? Given how the industry shuns all market research, that's unanswerable. But yes. Looking at the dearth of competitors who survive even two years, D&D can safely claim a stranglehold on RPGs. Their only profitable rival has been Pathfinder, which is still D&D sold under a different brand. It's basically the same problem any third political party faces in a two-party system. You need to achieve a critical level of popularity to be viable, but that's impossible while the status quo remains acceptably mediocre.
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# ¿ Jul 3, 2018 14:05 |
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Blizzard has the advantage of an unrestricted view of player behavior. So if Dungeon B is getting 300% more traffic than Dungeon A, it doesn't matter how many top 1% players say A is just better, when B is actually where players spend time.
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# ¿ Jul 3, 2018 14:33 |
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D&D is pretty garbage overall, largely due to its culture and fanbase. All of the appeal comes from nostalgia and its role as "default fantasy. "My Lovely Horse posted:you can always play the actually good 4th edition I wish this were my case. Everybody can always find a lovely Next or PF group, though. Yay.
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# ¿ Jul 6, 2018 21:32 |
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Lemon-Lime posted:This can be as simple as telling your players to come up with a reason why their PCs have known each other for a while. Participation definitely takes the bite out of a railroad, and don't be afraid to expand on this. Ask each player what their character believes is in the ziggurat that's worth gambling their life for, why they're determined to enter it. Give them the opportunity to author their own motivation, or it'll default to "because that's whe the module says we go."
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# ¿ Jul 11, 2018 13:37 |
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5e was also written as a mearlsy-mouthed apology to awful people for everything that 4e did well. It was like the idiot behind 4e Essentials got to design a whole edition ... because that's exactly what happened.
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# ¿ Jul 23, 2018 20:22 |
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RP as an e-sport is the road that leads to zany improv crews trying to out-zing each other. I gamed back when it was associated with satanic homicides, but an improv schmoo-festival would make me burn my books.
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# ¿ Jul 24, 2018 17:10 |
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Puzzles are poo poo when your character is a hyper-intelligent elf or whatever with 200 years experience but you, the player, is just a regular guy. Or when your character is a moron but you've been doing puzzles like this one since you were six. Don't use puzzles.
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# ¿ Jul 26, 2018 14:24 |
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The combat side of things are already accounted for mechanically, though.
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# ¿ Jul 26, 2018 14:57 |
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You can't house-rule the empty-souled assholes and idiots off of the 5e credits page, their damage is already done.gradenko_2000 posted:a D&D designed to appeal to the AP crowd would be the second time ever that D&D ever had a design focus, so might as well It would actually be the third time. The second time, the focus was "appeal to people who hated the last time we focused design."
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# ¿ Aug 5, 2018 13:30 |
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# ¿ May 12, 2024 08:25 |
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I can't tell if those bottlecaps are for heroin or from being a slob.
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# ¿ Jan 2, 2019 17:51 |