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Shinmera
Mar 25, 2013

I make games!

Finally got the time (and inspiration) to draw something again.

https://twitter.com/Shinmera/status/955828135936839681

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Shinmera
Mar 25, 2013

I make games!

Chakan posted:

Hey, I looked around and didn't find a better thread, but if there is just let me know.

I'm trying to start drawing daily, but I haven't held a pencil in ~10 years so I don't really have an idea how to focus on the basics. I'm afraid that I'll start drawing and pick up real bad habits that I'm not aware of. I'm not worried about making masterpieces in the next three months or anything, I'm just looking for some guidance. Does anyone have good resources, links or books I should check?

One very basic thing to do daily is simply training your motor control.

If you're interested in anatomy, I can recommend Figure Drawing: Design and Invention.

Shinmera
Mar 25, 2013

I make games!

This is pretty embarrassing for me, but here goes anyway: I'd like to ask if anyone has some feedback about my style -- what you dislike and like about it, and if there's anything that confuses you or if you have any suggestions for improvements. I'm aware that style is something very personal, but I often get the feeling that I'm stuck in my own head too much, so I hope to get some new perspectives on things by hearing what others have to say about it.

If you're interested in lending a hand, an easy way to browse through my stuff is here. Also of interest might be this, which is an overview of my style development over the past few years.

Shinmera
Mar 25, 2013

I make games!

Wowporn posted:

I’ll say the 2 biggest things I notice that I think you would benefit from are varying your line width more (like it doesn’t look like you change it at all throughout one drawing) and varying up the face and body shapes of the people you draw, there’s a lot of same face going on throughout your drawings and it seems especially noticeable since you don’t define a lot of makeup or color change within their faces. I won’t say that the more flat, simple colors are bad because it’s a legit stylistic choice and when done well can look very good but I would maybe try to use more nuanced color schemes, some of the colors you pick feel a little default color swatch-y, not like ms paint colors bad or anything but just feels like you could make slightly more interesting choices.

I like having fixed-width strokes, but I should see how to incorporate several distinct widths into a drawing. I've been doing that every now and again, but haven't been able to figure out a good rule for when to use what kind of width yet. I'm definitely guilty as charged with the sameyness. I've been focusing on curves and edges for so long I kinda lost sight of varying body features.

Colour is a thing I mostly have no idea about, to be frank. I just pick around on the colour triangle until I get something that looks vaguely Ok. I've been meaning to get into painting this year in an attempt to get me to deal with shading and colours in general more.

Thanks for the feedback!

a hole-y ghost posted:

Well I guess what I'd ask you then is: where do you want your drawing skills to be? What do you want to be able to draw like, and where is your own art different from it? I ask because I remember you saying you're unsatisfied with your progression.

I'm not entirely sure I can give a concrete answer to this, which I suppose is part of the problem. The best I can muster is that I'd like to draw things that I will also end up liking to look at. Every now and again I come across an artist whose works I really like. I then try to figure out what I like about it and how to change my own drawings to go more in that direction.

So far it seems I have a fondness for precise and simple lines and shapes, with distinct curves and edges. In terms of influences, I guess the top contenders would be John Allison, Asahi, L5, and Dowman (possibly NSFW).

Theokotos posted:

You might want to start a new thread for this-it'll be easier for you to keep track of the feedback/critiques, and to have a discussion on the comments you're getting, instead of sifting through updates to this thread.

I didn't want to make a big deal out of it, but I might consider doing that yet. If this is taking up too much room in the thread I'll readily move it to a separate one though.

Hopefully I'll find the time to provide some actual content again soon.

Shinmera
Mar 25, 2013

I make games!

Jake Snake posted:

Some of the best advice an artist once gave me is that as a beginner, you should never focus on developing any particular "style." Just learn how to draw from observation, keep practicing, and your own style will naturally develop. That isn't to say you should not try to imitate other artists, because you can definitely learn a lot that way too. But judging from your comments here, I think the reason you haven't developed much is precisely because you've just been concentrating on perfecting this kind of angular line art you've got going on. I actually like your 2013 stuff better, because it looks like you were trying to understand the form of the things you were drawing.

Yeah, I followed that advice for many years until I fell down this cliff. The reason I even started on all this is because I got to a point where I vastly preferred some of my drawings over others for reasons beyond the usual objectively quantifiable ones like anatomy. So I tried to figure out what those reasons are; why I preferred some things over others and how I could push myself in that direction. My preferences being hard to grasp and rationalise hasn't made it easy though, and perhaps a return to basics is in order.

Jake Snake posted:

That said, I really like this piece. The only thing is the person should stick out more, either with varying line width or color, like Wowporn suggested.

I'm glad to hear that! Makes the hours I put into it feel more worth it. As for making the person stick out more, I'm not so sure. The focus of the image (and the series it is a part of) is supposed to be much more on the scenery than the person walking on it. The kind of feeling I'm trying to convey is how imposing nature can be. I suppose making the person stick out more could work if the contrast otherwise was stronger still.

a hole-y ghost posted:

I asked you the question so I guess I ought to answer! :sweatdrop:

Well, my initial impression is that a lot of the stuff you like has plenty of smooth, flowing lines and is rather action-oriented, but your drawings are getting more and more angular. I'm noticing that you're putting in sharp angles more and more. Please take note that these affect composition—a sharp angle with high contrast (especially ~45 degrees and smaller) which you're using for elbows, knees, chins, etc., draws attention, and tends to serve as a visual "kink" that sort of slows down/stops the eye. These are okay mostly towards the edges of a composition, since that will keep your viewer's eye inside the picture.

However, it looks to me like you're starting to describe any junction in the body with these really sharp, high contrast angles (hip, chin, shoulder, elbow, nose, butt, malleolus of the foot, etc.) this way and I'm curious if there's a certain reason for that. Particularly confusing/conspicuous to me as a viewer are the pointy calves and forearms.

Now I'm not saying "don't do it!!!:redass:," just make sure you pay attention to where it's leading/stopping the eye.

Otherwise I'd try to tone that down and reserve it for places that really contribute to the overall composition, and elsewhere shoot for more naturalistic shapes. Also try for poses that are more dynamic, with diagonal or s-curve shaped lines of action (hopefully someone else can explain line of action more, since it's a bit hard for me to articulate).

The best reason I can muster is that I think it looks interesting. So far from the teensy amount of feedback I've gotten in the past year or so I seem to be in the minority with that though. I've definitely been getting edgier (hah) over time, and that's mostly a result of me trying to push that to its limit to see how far I could go with it. Again, perhaps a return to basics is in order, and I'll see what happens if I tone it down some more again. Maybe I'll find another way to make it interesting for me.

I'm aware of the line of action and all that, and very painfully aware that I should focus on more dynamic poses. Being trapped in my own head for a very long time with close to no feedback, and coupled with other issues, has put me in a position where I would immediately get depressed if I couldn't get a pose down right, so I shrivelled back to not even trying to do anything more taxing or interesting. Part of my attempt at breaking out of that entire situation has been me starting to post in this thread. Hopefully with prolonged exposure I can fix this.

Thanks again to all of you for your feedback, I really do appreciate it. This has been some of the most honest and insightful feedback I've gotten in a long time, and it's quite liberating.

Shinmera fucked around with this message at 19:35 on Jan 25, 2018

Shinmera
Mar 25, 2013

I make games!

Sharpest Crayon posted:

Sorry it took me so long to get to this. First things first, there's something fucky with your tumblr where up in the righthand corner of the blue-lined black band I can sorta half-see my dashboard and messaging options, and clicking on the "follow" link through the upper left text options does nothing but give me the "there's nothing here" error page. I'm not sure if this is an issue with my browser? I use firefox.

Others already gave good advice, but I didn't notice anyone mention my slight pet peeve with your drawings - that you don't close your lines on outlines of solid objects. That's ok with light, airy, flighty materials, or defining lines inside the outlines, but it makes things look sketchy and not properly defined despite the very strong shapes you've got. Like there's something breaking the outlines. This might be just my personal preference, I get Opinions about lineart.

You obviously enjoy drawing people, so as a suggestion, I'd really like to see you draw different body types. And I don't just mean "draw more fatties", it would be good to see you draw really long, lanky characters, buff or scrawny characters, old or male etc. Vary the proportions a bit. Most of your drawings feature average female bodies.

Well, same from my side. I tried to wait until I had something done, but it just doesn't seem to be happening right now, as exams are taking up almost all of my time. As for the Tumblr issues -- they must have changed how their overlay works at some point, and changed the URL used to follow someone. I fixed the overlapping and removed the link, since that should still be available through the overlay. I hope that works for you now.

Now that you mention it, I'm not entirely sure I have a concrete reason for doing that with the lines. It might have been a remainder from an earlier iteration of the style.

I'll try to keep all the advice I've gotten in mind once I got the time to draw again after the exams, which should be soon (hoorah!)

Shinmera fucked around with this message at 22:38 on Jan 30, 2018

Shinmera
Mar 25, 2013

I make games!

Finally got the time and mood to draw again.

https://twitter.com/Shinmera/status/962330819749654528

Tried to put some of the advice I got from here into practise, though I'm not sure if it shows.

Shinmera
Mar 25, 2013

I make games!

Somehow I can get myself back into the daily drawing groove, god damnit.

https://twitter.com/Shinmera/status/963907154452369413

I spent way too long trying to get this sea to not look like poo poo. Had to give up in the end.

Shinmera
Mar 25, 2013

I make games!

Spinster posted:

Next time a suggestion from a total ignoramus (me) is having the umbrella be almost taking water, just barely not.

Ah, yeah, you're right about that. For some reason I didn't even think about the buoyancy!

al-azad posted:



"Zach, don't be alarmed but we appear to be trapped in a crude drawing."

:popeye:

Shinmera
Mar 25, 2013

I make games!

https://twitter.com/Shinmera/status/964286789811933184

Finding a good reference picture of someone tying/adjusting their hair knot turned out to be too much of a bother (lots of back shots or result pictures, but nothing from the front) so I just winged it.

Shinmera
Mar 25, 2013

I make games!

https://twitter.com/Shinmera/status/964637327954935808

Hair is quite enjoyable to draw. Something about how it flows, I guess.

Shinmera
Mar 25, 2013

I make games!

Bah, should've drawn something earlier in the day instead of waiting until midnight. Too tired to do something further with this.

https://twitter.com/Shinmera/status/965015620411641856

Shinmera
Mar 25, 2013

I make games!

Hopefully I won't jynx it, but it looks like I'm getting back into the daily grind.

https://twitter.com/Shinmera/status/965375108490715136

Shinmera
Mar 25, 2013

I make games!

Semester starts again tomorrow, so I can't afford to go past midnight anymore. Hopefully I'll still be able to squeeze in daily drawings from here on out.

https://twitter.com/Shinmera/status/965717366238785536

Shinmera
Mar 25, 2013

I make games!

A tall lady in gray.

https://twitter.com/Shinmera/status/966084590183075840

Shinmera
Mar 25, 2013

I make games!

https://twitter.com/Shinmera/status/966456844670693376

Shinmera
Mar 25, 2013

I make games!

I continue to be tired and uninspired.

https://twitter.com/Shinmera/status/966823654461005824

But, I also continue to at least draw daily, so it's okey.

Shinmera
Mar 25, 2013

I make games!

I thought to myself: maybe if I did two pieces today nobody will notice that I was too tired to do anything yesterday and broke my streak.

https://twitter.com/Shinmera/status/967557811948457984

https://twitter.com/Shinmera/status/967557966676283393

Sharpest Crayon posted:

Today's drawing is kitties.

I tried to make it not-creepy mentor-student thing but I'm not so sure it worked out.

Might almost belong in the cursed images thread.

No, seriously though, I really like how creepy it is.

Shinmera
Mar 25, 2013

I make games!

I guess I somehow got into drawing various sitting poses over the last few days. I don't mind practising that at all, though I should look for some references with perspectives that aren't just flat angles.

https://twitter.com/Shinmera/status/967900413478522880

Shinmera
Mar 25, 2013

I make games!

At this point I wonder if I'll ever get the hang of drawing feet. Ah well, another one for the dumps.

https://twitter.com/Shinmera/status/968621343418798081

Shinmera
Mar 25, 2013

I make games!

Sharpest Crayon posted:

In the future, when some historian looks through your electric imprint on the net, they'll dub this your "tired" season.

Heh. Maybe it's because currently my drawing time is always at ~23:00 to midnight, so I'm pretty drat tired myself at that point. Case in point: I did intend on doing some feet study today, but was too tired to motivate myself for it.

https://twitter.com/Shinmera/status/968977533340454912

Spinster posted:

Its hair I can't get. Aaaarrrgh.

I have no idea if this will help you at all, I'm just some schmuck, but here's some stuff that I keep in mind when drawing longish hair:



Generally hair will curve very smoothly and hardly ever do edges, except at the end of a strand. Long strands of hair generally start out pretty straight and then curve at the end, shorter strands can curve immediately. When drawing hair you will want to see that you can balance things out so that it doesn't all have the same curvature and direction. Even when you apply things like wind that will drag hair in a particular direction you will still have lots of different bending directions in the curves that cancel each other out. While hair does have volume and can spread out a lot, watch out that things don't get too poofy. I like to start out with a skull as the base and then draw lines out from where the hairline would be. The hairline should connect with the skull.

When drawing realistically hair can be intimidating because there's lots of it, but just remember that most of everything will bunch together into strands that you can draw as a volume, rather than as individual hair lines. Take a look at hairstyles you like and try to simplify them into as few lines that form volumes as you can. Maybe that'll give you a better mental model of how it works.

Shinmera
Mar 25, 2013

I make games!

No tired art tonight, even though I continue to be tired myself. Instead, here's some video game fan art.

https://twitter.com/Shinmera/status/969356955717373953

Shinmera
Mar 25, 2013

I make games!

Just some sketches for tonight, though I at least tried to get some variation in body forms going.

https://twitter.com/Shinmera/status/970085353553039360

Shinmera
Mar 25, 2013

I make games!

Today was pretty drat uninspired. Couldn't think of anything worthwhile, so here's a plain 'ol portrait of A2.

https://twitter.com/Shinmera/status/970440418818183168

Sharpest Crayon posted:

Good start, keep going, push harder! Bigger, smaller, stockier, skinnier, olds & kids!
I'm feeling the smoking grumpy one.

Oh yeah, I should try old people some time. No idea how I could make that work right now, but I guess I'll have to figure something out.

Shinmera
Mar 25, 2013

I make games!

Sharpest Crayon posted:

I got hella daily output 'cause I made the decision to put aside a little time for drawing every day.

Seeing you and the others in the thread definitely has helped me a lot in getting back into, and keeping at, the daily stuff.

Today: another A2, this time in another outfit, inspired by this here.

https://twitter.com/Shinmera/status/970794643951640582

Also, do yourself a favour and listen to this live concert of the NieR soundtrack.

Shinmera
Mar 25, 2013

I make games!


Reminds me of cool frog.



Been a while since I drew one of these:
https://twitter.com/Shinmera/status/971156007949946881

Shinmera
Mar 25, 2013

I make games!

I didn't have time for much today, as I spent most of the evening finishing route C of Nier: Automata again. Either way, it inspired this, so I guess that's good.

https://twitter.com/Shinmera/status/971531135678377984

Shinmera
Mar 25, 2013

I make games!

https://twitter.com/Shinmera/status/971893114192433152

Shinmera
Mar 25, 2013

I make games!

I'm feeling better again today.

https://twitter.com/Shinmera/status/972246807584628736

Shinmera
Mar 25, 2013

I make games!

I think it's time to give the protagonist of my scenery series a new outfit. Here's a first draft.

https://twitter.com/Shinmera/status/972975490712694785

Shinmera
Mar 25, 2013

I make games!

Still brainstorming designs for this year's character sheet.

https://twitter.com/Shinmera/status/973335637427355648

Still haven't concluded on anything.

Shinmera
Mar 25, 2013

I make games!

Yet more character design attempts. Still can't decide on any particular one.

https://twitter.com/Shinmera/status/973689700677451776

Shinmera
Mar 25, 2013

I make games!

Finally settled on an outfit, but I loving blow dicks at colours, so figuring out a palette / pattern set for this is probably gonna be a lot harder.

https://twitter.com/Shinmera/status/974057228423622657

schmarson posted:

My Quickposes session for today:



Very nice.

Shinmera
Mar 25, 2013

I make games!

Sceneries for the scenery god.

https://twitter.com/Shinmera/status/974789216449257472

Coming up with little stories like this for the sceneries I draw is quite fun, actually.

Shinmera
Mar 25, 2013

I make games!

Finally did another art stream, which produced the following two drawings:

https://twitter.com/Shinmera/status/975003197319401478

https://twitter.com/Shinmera/status/975016320117956608

Shinmera
Mar 25, 2013

I make games!

Got nothing to show for today. Spent an hour sketching things out but absolutely none of it was worth keeping or completing. :eng99:

Sharpest Crayon posted:

..that goes for you too, Shinmera! Just 'cause I didn't tag you the last time doesn't mean I didn't see you dissin' your colouring skills there! :catstare:

Gah!

Shinmera
Mar 25, 2013

I make games!

Hey, got something done today at least, and I'm quite happy with the short story I came up with for the picture.

https://twitter.com/Shinmera/status/976232610228789249

Shinmera
Mar 25, 2013

I make games!

Another Nier sketch.

https://twitter.com/Shinmera/status/976602373857693696

Shinmera
Mar 25, 2013

I make games!

The grind continues.

https://twitter.com/Shinmera/status/976961722425724929

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Shinmera
Mar 25, 2013

I make games!

Was at a pizzeria today so I sketched some stuff with pens. Didn't do much though because I got sick of it pretty quick.

https://twitter.com/Shinmera/status/977680580774121473

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