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Metroixer posted:I don't know how to feel about how grim the game was. Usually that sort of stuff doesn't bother me but here I got a lot of mood whiplash. You see the cutesy Cave Story-esque visuals and think you're in for some light-hearted little romp, and then they commence the Most Horrific Death Invitational. e: I guess Cave Story got pretty brutal at points too but Iconoclasts is something else Hwurmp fucked around with this message at 05:08 on Jan 27, 2018 |
# ¿ Jan 27, 2018 05:02 |
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# ¿ May 17, 2024 22:17 |
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What's the range on the Sleuth tweak? Will it tell me if there's a secret wall anywhere on the same screen? I'd rather not have to rub my face against every surface in the world.
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# ¿ Jan 27, 2018 06:15 |
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Regy Rusty posted:As soon as you enter a screen with a secret wall it blinks. There's no proximity indication or anything like that. That's perfect, thanks.
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# ¿ Jan 27, 2018 06:34 |
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lol I'm missing one chest and it's not on the map
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# ¿ Jan 28, 2018 15:29 |
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a cartoon duck posted:Going from personal experience I assume it's either (spoilering it in case people don't like map spoilers or whatever) in the first area of the game, the screen to the left of Robin's house. If you jump up into the ceiling where the bombable rocks were you can find a secret room. Or it's in the snow mountain region, in the bottom-most room that's filled with water. If you just hug the bottom of the room you will eventually find an opening that leads to a different room. No, it's somewhere in the Shard Wastelands. Sleuth goes off at this location, but I can't find any secrets even though the room's pretty small. What am I missing? e: found it Hwurmp fucked around with this message at 16:41 on Jan 28, 2018 |
# ¿ Jan 28, 2018 16:26 |
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ending stuff: Did I miss an explanation for how One Concern knew about the Starworm? Is it just that their distant ancestors had hosed with Captain Birb in the past, and paid the price?
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# ¿ Jan 29, 2018 01:37 |
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Rookersh posted:I am stuck and feel like a doof? That box & nut are for much, much later. Right now you should focus on reaching the west exit.
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# ¿ Jan 30, 2018 02:20 |
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Feenix posted:I'm stuck, lads. You should be able to freely traverse up & down the middle of the living quarters, where they had the "Sea" schematic and their save statue dedicated to the Gods of Fuckin'.
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# ¿ Jan 30, 2018 21:47 |
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Do we know why One Concern outlawed alternate fuels? It seems like a weird move if they knew anything about the actual workings of the planet.
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# ¿ Feb 1, 2018 14:37 |
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Alright, that all makes sense. What made them pick the triangle as their holy icon, though?
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# ¿ Feb 1, 2018 22:58 |
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Is Leticia missable, or can I go around and bug her for all the Fitzroy clues at the end of the game?
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# ¿ Feb 3, 2018 19:13 |
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Does One Concern have any actual control over the Penance? I know they use those eyePods to activate machinery, but it seems like they always just kind of stand back and let it rip.
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# ¿ Feb 5, 2018 23:51 |
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You can aim her shotgun faster if you're holding a direction while pressing X. Eventually that boss will retreat into the ground and start making parts of it explode. You have to melee the flashing explody bits to pull the boss back out.
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# ¿ Feb 7, 2018 23:48 |
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temple posted:I still think the eyes are the failed/dissolved pupils and possibly dead ivory users. The eyes are definitely birdman tech. Bird Boss summons them and turns them into hostile animals to fight against you.
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# ¿ Feb 9, 2018 20:08 |
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If you've just broken into One Concern East/West then I think you're about 80% done, outside of collectibles and optional bosses.
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# ¿ Feb 22, 2018 19:00 |
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# ¿ May 17, 2024 22:17 |
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The Tower is definitely the shittiest part of the game, but the samurai only has a few tricks. Don't swing on him the instant he teleports next to you, take a moment to see if he's got his sword in the attack or fake-out position first.
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# ¿ Feb 24, 2018 12:32 |