Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Southpaugh
May 26, 2007

Smokey Bacon


Applesnots posted:

I don't remember who did the LP, but it was here years ago. A fallout 2 run with strength and luck maxed, intelligence at 1 , unarmed tagged. I think he had the jinxed perk too, one of the funniest SSLP I have ever read.

https://lparchive.org/Fallout-2/Update%201/

Here it is

Pretty sure the OP for that one was Breetai.

Adbot
ADBOT LOVES YOU

Southpaugh
May 26, 2007

Smokey Bacon


Super mutants on the east coast was always bad. They work very well as the remnants of the masters army but suck very hard in FO3/4. If there had been one or two in FO3 with a decent Enclave/other mutant tries to recreate the masters army storyline that could have been strong and give you a reason to have them there, with the odd intelligent mutant among them. But as it was it was just enclave therefore some supermutants too duh, in FO3. Then they are just there in 4.

Super mutants had a good storyline in Fallout and a very good one in two as they deal with just being a different kind of maligned human (that is slowly dying out). They actually have themes! Thats good for a game from 1998!

Southpaugh
May 26, 2007

Smokey Bacon


The technical end of things really narrowed down what NV could be rather than what the vision would have been, which is a real shame because a bustling metropolis surrounding Mr. Houses clean, robotic hell would have been awesome. It just about gets the point across as it is but all those loading screens kill the eh, for want of a better word, immersion.


Fintilgin posted:

Valut City could and did, in Fallout 2.

Hell, even Shady Sands in 1 appeared to be post war adobe construction.



The NCR and Vault City (to a lesser extent San Fran) were functional, organised societies emerging from the wasteland. They had technology and know how. They even had loving social commentary to go along with it, indentured "servants" in Vault City, weird wild west capitalism in the NCR. The Bethesda games are just short on brains, they feel like a box ticking exercise or someones filling in a spreadsheet of what the game needs to have based on the focus group they did. FO4 is a step away from Farmville, if they could have gotten away with selling DLC assets for farms and poo poo they'd have done it.

The everything is permanently ruined aesthetic in the 3D games feels like its just laziness, everything is a clapboard shack or a rusted ruin. Thats fine for the odd ruined town in the middle of nowhere but other wise it makes no sense. Imagine how easy it'd be to convert a multistory car park into a post apocalyptic fortress like Diamond City? Theres so much cool stuff that they just don't do in the new games. I've enjoyed them all to varying degrees, but what they could be is frustrating.

Southpaugh fucked around with this message at 14:49 on Feb 9, 2018

Southpaugh
May 26, 2007

Smokey Bacon


Katt posted:

How different is Fallout 2 from fallout 1? I own both but I wanted to finish Fallout 1 before I got to 2.

The problem was that my fallout 1 character was designed around max damage and minimal damage mitigation and I found the red rider air rifle very early and it served as my main weapon for a while. Then I got to some super mutant in a sewer area I think. And my character was just instantly unviable on the spot. They'd just walk right through my high damage sniper attacks and kill me with their mid damage weapons. So the game sort of ended at that point and I never got back to it.

You should just buy a high caliber small arm, desert eagle from killian in junktown springs to mind, maybe the revolver if its in FO1. 4 AP, high base dmg. You'll want energy weapons later though.

You get enough XP and free stats and stuff in FO2 that you will probably have multiple builds on the same character, its entirely possible to have a character that can handle every weapon in the game with 95% accuracy (hint every ranged skill derives from agility + perception). The "win the game build" has always been pump Agility and Int to 7 or 8 on character creation, tag small arms, speech and whatever else you like and then basically be unstoppable for the whole game. This build also more or less gives you access to all the content that isn't walled behind being low int. You will blow everything to bits after you make it as far as the Den. Though, you can't make the combat genuinely trivial at any point as even once you have the best armour in the game certain weapons will basically ignore it. (Gauss/Plasma). Being swarmed by tough mutants and high damage raider type characters in the later areas is also always possible.

All that being said, FO2 is THE Fallout game as far as i'm concerned. FO1 is a very tight RPG, with good choice and progression but its small in scale and you have a specific objective to complete and theres a bunch of ways to lose. I really like FO1, I'll probably go reinstall the GOG version later today. FO1 also has the purest aesthetic where it is very much played straight. You are in the ruins of California - LA is here somewhere theres a couple of towns left but thats it. It's radioactive horrors as far as the eye can see. I remember there being a sense of dread when hitting a random encounter on my way to the Glow. Oooof. I recommend finishing FO1 before moving to FO2.

But FO2 is where all the weird poo poo and strangeness that Fallout is renowned for comes from, not to mention the bones of the story that is NV. Its filled with pop culture references, some of which are pretty weird looking back on them. The world is fleshed out, the good vs evil struggles that define the later games are all put together in FO2. I could go on and on about how genuinely brilliant FO2 is. Just play it.



On the Legion in NV stuff. They represent genuine classical brutality, the misogyny thats emphasised in the writing is an excellent way for you to understand the the stupidity and brutality of these people. They fundamentally believe that might makes right and that everyone should bow before power. Amazing baddies, they are fascists. Kill them all.

Southpaugh
May 26, 2007

Smokey Bacon


Its a shame particularly since Benny is a really good character - terrifying feral nomad wrapped up in faux 50's trappings. He was really neat and I think Perry could have been perfect. Must have been the direction. OR time constraints or whatever.

LashLightning posted:

And yet, I feel it's worse to deny a LGBT character(s) possible happiness in such a way? They've each already been through a lot of poo poo, Veronica and Christine should be allowed to rule the Madre together, in my opinion.

I could say it feels a bit gay-bait-like. (actual gay folks in this thread should sound in and tell me if I'm right or wrong/full of poo poo or whatever)

Disagree completely. Veronicas arc is unfinished, which is probably why we don't get closure with the BOS stuff. But all the BOS stuff seems half finished and the chase for Elijah seems like it was just finished off with Dead Money. It's a shame.

Arcade is a better rounded character imo and since the scope of his quest is smaller you get the closure Veronicas arc lacks.

Liquid Communism posted:

She's got a second character note! Terrible fake Irish accent in the far future where nobody has any idea what's on the other side of the Atlantic, or even that it's -called- the Atlantic!


This is particularly weird. Irish characters keep popping up in FO. FO2 had McRae who taught you to box in Klamath I think? Then Moriarty in FO3 and Cait in FO4. Cait is annoying due to consisting of a bunch of irish stereotypes. Red haired, fighter with substance abuse problems. Brilliant. Ground breaking writing from Bethesda. Also the name Cait is pronounced "Catch" not Kate.

Some internal conssitency in the games would be nice. They manage to keep the Elder scrolls lore pretty tight, and they change it to suit them and it makes sense. Why not with Fallout?

Southpaugh
May 26, 2007

Smokey Bacon


What is with the gangster hate in a completely optional part of an enormous game? Reno is amazing, its the centre point literally and figuratively in the politicking going on between Vault City and the NCR. Jet, Gold, Redding, Raiders. Its all there to be picked apart and figured out. Not to mention the Army depot and the drunk priest. Post game shenanigans in Reno! You can make a porno! Its the best loving area!

Southpaugh
May 26, 2007

Smokey Bacon


I get the impression that hindsight is affecting our impressions of first aid/doctor. I remember my first run through Fallout 2 (as a callow youth), I made an enormous number of mistakes that contributed to my using first aid to top up after fights because I didn't want to waste my precious stims! This would have still been around the The Den/modoc/Vault City/redding section of the game when supplies are limited. I also probably only had sulik and maybe cassidy at this point in the game, trying to keep them topped up fighting raiders and slavers and crazies.You can have a fairly decent First Aid skill early if you've built an int character and have used the trainers to top off your combat skills.

Of course in later runs I just iced every merchant who gave me sass and was swimmin in stuff from The Den onwards. These days I try to set restrictions on what my character is willing to do to avoid breaking the game.

Southpaugh
May 26, 2007

Smokey Bacon


Gaius Marius posted:

Does the restoration patch add quality content. Because I almost feel like replaying fallout 2 but I also already think it's massively bloated.

I haven't been through all of the restored content but whats restored is a drop in the bucket compared to vanilla FO2. The EPA is like a second Sierra Army Depot (as far as I could tell from scale.) Other than that its individual quests and characters in the usual places.

Southpaugh
May 26, 2007

Smokey Bacon


Wolfsheim posted:

The actual quality of that story is a different matter entirely, but hey, Fallout 2's main plot features talking deathclaws and your hometown shaman telepathically giving you updates through your dreams; take away the big fun sandbox of freeform sidequests and regional conflicts and F2 is just as absurd as anything happening with the Institute and baby Shaun.

The difference with FO2 is the quality in the writing, sure its all ridiculous, but FO2 is earnest throughout the main quest which is what makes it land. It's convincing. Theres no comparison to be had with "MY BABY!!!"
And the first time you get a vision from hakunin is just great. If you had Dwight Schultz on payroll you'd be getting as much out of him as possible.

I think if Fallout was to go back to the West Coast it would be entirely possible to have a game (without an existential threat possibly!) set entirely in one of the areas in FO2. If there was a game set between The Hub, the Boneyard and the NCR that would b amazing. Alternatively, have a Vault that was under LA pop open with a new variation on the military, or have a chinese spaceship land or something nuts. Just gimme more Fallout, make it kitschy and weird and go as dark as it seems to suit. Just no more brown or green fliters give me something imaginative and well realised. More morrowind, less oblivion.

Southpaugh
May 26, 2007

Smokey Bacon


I never fininshed fallout 4, got to the build the teleporter part of the main quest. Threads making me want to reinstall, particularly if Far Harbour means more NicK Valentine content. I have mostly poor recollections of FO4, but between mods fixing what I don't like and nick valentine I'm probably good to go wit the DLC. Is non far harbour DLC worth getting?

Southpaugh
May 26, 2007

Smokey Bacon


Viva Miriya posted:

That reminds me. When i get to NCR in fallout 2, do i need to hold off on killing the slavers outside the gate? I kinda just wanna smoke them fools cause gently caress the guy who runs that poo poo.

Go find the rangers and talk to them first, I think the restoration mod added the ability to properly wipe out slavery with ranger approval in FO2.


I'd like a co op fallout game with good shooting and decent progression to enjoy with friends. That would be fine if there isn't a new proper Fallout game coming out. I don't trust Bethesda and whoever these devs are to not gently caress it up monumentally though.

Southpaugh
May 26, 2007

Smokey Bacon


Viva Miriya posted:

I had to uninstall because I literally have no selfdiscipline and wasted alot of time on break. But uhh i got the gist of it and had fun.

I feel like I would have beaten vanilla FO1 by the time ive knocked out broken hills and started on new reno in the restoration patch. This also covers doubling back for the vault city poo poo and the new vault village.

Maybe not totally accurate time wise but i def feel that way.

E: i feel i should just check out a lets play or something. Theres one up for 2 right?

Thats a shame, you should totally come back to it though, if you haven't even hit power armour you haven't *played* FO1 or FO2. Those Slavers you ran away from between the Den and Modoc because they had leather armour and 10mm SMGs? Yeah go back and clean up the waste land with power armour and a bozar.


Lets pretend Zenimax pulled all their development studios together and made a co op 1st person CRPG with: the graphics and physics of the newest DOOM game, the visual design of Wolfenstein TNO, the interactivity of Prey and a storyline/quest structure by NV era Obsidian. All that, without pulling anyone off the new mainline FO being made by Bethesda. Thats a game I would want to play. Obviously, thats never going to happen and FO76 is probably going to be middling to good at best and awful at worst.

But, if there was a good quality co op game set in Bethfalloutland that thematically hit some of the Fallout boxes and had solid shooting and exploration I'd be down with it. Play with friends, it'd be fine. (Of course I want a new Fallout that is an actual sequel to 1/2. )


Absolutely best case scenario is Fallout 76 secretly being Fallout: Resource Wars. http://fallout.wikia.com/wiki/Fallout:_Resource_Wars

Southpaugh
May 26, 2007

Smokey Bacon


Yeah Fallout 1/2 basically had people living in older structures, new adobes, corrugated iron shacks and one singular junk town called... Junktown, tents also feature heavily.

Southpaugh
May 26, 2007

Smokey Bacon


Zenimax or paradox will be the ones to buy up Obsidian, I could see Paradox doing it first tbh, after they bought up HBS - The other guys doing old school CRPGs/TT adaptions. Zenimax would mean more fallouts... Maybe even an isometric one series... Paradox would mean more Pillars and maybe new IPs for crpgs. I'd be happy with either outcome.

Southpaugh
May 26, 2007

Smokey Bacon


Fallout 1 and 2 in particular really played with a retro futuristic design where only really advanced tech was kinda space-agey. Stuff like the pulse weapons in fallout 2. Most of the weapons in the game have real world analogues, but its setup as though the high tech retrofuture was only really kicking off when the bombs fell. Vault Tec is the most obviously futuristic and campy design in the series but in the early games it was like all their advertising and brochures were selling throwbacks 50s nostalgia to a beaten populace. The Sierra Army depot has a grim, realistic feel to it where it was functional ahead of other considerations. It's an army base, its not for public consumption. Whereas the power plant in Gecko, which presumably was cutting edge when it opened (to much fanfare I'm sure) has a very cool art-deco design. I guess what I'm missing is the almost gothic? Designs contrasting with the hard scrabble life being led by the survivors.

I think the bethesda games have leaned too heavily on that retro futuristic aesthetic, which is a shame really but its not surprising because its basically cargo cult fallout. As much as I've enjoyed 3 and 4 they had some very good set pieces but they evoke a very different atmosphere to the earlier games.

Southpaugh
May 26, 2007

Smokey Bacon


SwitchbladeKult posted:

According to IMDB Katy Townsend, the voice actress for Cait, is from Glasgow. All this time I thought Cait's Irish accent sounded off and now I understand why. I wonder how common it is for Scottish VAs to be asked to play Irish characters.

Weirdly common, I'm assuming its a money reason, or it was just the next best on the talent agencies roster or whatever, not like we're short on actors knocking around Ireland though.

Her accent is dreadful, BUT "stage irish" has never been for Irish consumption, its for the rest of the anglosphere. Not something most irish people would get upset over I don't think.

Though, I've always found it weird that there are Irish people in Fallout games. MacRae in FO2, Moriarty in FO3, then Cait (when its spelled like this its pronounced Catch btw) in FO4. Like, if you're going to imply that Ireland still exists, give us a Fallout: Europe, basically just put me on a horrible nuclear powered boat in the north Atlantic and let me play Pillars of Eternity 2:Fallout Europe edition.

Southpaugh
May 26, 2007

Smokey Bacon


Any of you nerds in here play ATOM RPG?

Southpaugh
May 26, 2007

Smokey Bacon


https://www.gog.com/game/atom_rpg_postapocalyptic_indie_game

If its full on racist and sexist I've yet to see any of that content.

Southpaugh
May 26, 2007

Smokey Bacon


I've been playing it for a few hours and have yet to see anything particularly objectionable. Its real loving weird like the older fallouts but I haven't seen anything that would make me put it in the shitcan.

Southpaugh
May 26, 2007

Smokey Bacon



Oh thats lovely.

Southpaugh
May 26, 2007

Smokey Bacon


I want to apologize to everyone for bringing up ATOM, I didn't know it had such a particularly gross bit of antisemitism in it.

And I'm apologizing in advance to everyone for digging more deeply into it.

So I went to visit the book merchant in the game last night, and not only does it repeatedly have him rubbing his hands together but when you trade with him, he will neevr give you more than a ruble for any item in the game. He's the first cities book merchant, I expect to be able to sell all my recipes and poo poo back to him. His wares are also higher in price and the way the economy works he'll end up with a lot of hard currency in his inventory that you won't be able to access.

IT's tremendously lovely. It's one thing to have a depiction that you can pass off as a tasteless lovely joke and another to apply this stereotype to your character entire interactions with him. I'm think I'm going to write an annoyed review somewhere.

Southpaugh
May 26, 2007

Smokey Bacon


El_Elegante posted:

Good idea, don’t be too hard on yourself. I haven’t played the game and didn’t know that detail, but had recommended it based on hearing the gameplay was good. I can at least go ahead and take it off my wishlist now.

The reason I'm apologising is because... I'm not gonna stop playing it, it hits a lot of the right notes and generally is bizarre and russian in a way I particularly enjoy. I made pansexual porno movie with a bunch of mutants and there were no real agenda other than doing something funny and weird. It's just a shame that they'd gently caress up their own work by being racists. I'm a fair bit down the main storyline now so I'll just keep going. It's just conflicting - I will write a review highlighting this though.

BillyC posted:

A small recommendation if you're in the mood for a post-apoc sandbox is Kenshi. Requires a specific kind of brainworm to enjoy ill be honest, its not dialogue heavy or plot based, just a big world that hates you to gently caress around in really. The aesthetic is pretty good and worth checking out imo.

Had this on my wishlist for a long time and would fancy dipping my toe.

Southpaugh
May 26, 2007

Smokey Bacon


7c Nickel posted:

What the gently caress is wrong with you? Like I can get not liking games. I can get not liking companies. But what motivates you to post poo poo like this?

it was really funny imo

A Fallout 5 could happen, but bethesda have enough poo poo announced that it aint on the horizon. The comparison between FO76 and ESO is a bit redundant, ESO is popular and successful. Which 76 is not.

Bethesda really are getting to the point where they are falling behind from a tech perspective, I don't understand why they don't all just take 6 months off making a game to learn the new id tech or something because that would pay for itself long term and they get to keep their happy-family-we-don't-know-how-to-code work environment together. Also zenimax own loving id seriously why won't the new ES game look like wolfenstein from several years ago???

Such a frustrating company. Ideally they hand off Fallout to some other company to make smaller scale games with the franchise but I think personally I am ready to move on from the series. The Outer Worlds looks very good and much in the same vein as NV.

Southpaugh
May 26, 2007

Smokey Bacon


Kalessin ofSelidor posted:

I feel like this is a complete troll comment from someone who hasn’t solo’ed enough scorchbeasts with various builds. Cause ya know tried semirifle, tried autorifle, tried bigguns, tried energy. Maybe troll less and contribute more?

Actually, not playing FO76 is as good and valid as playing FO76. Because its FO76.

Southpaugh
May 26, 2007

Smokey Bacon


chaosapiant posted:

So originally I'd asked how the Atom RPG is aside from the racist poo poo. Instead I got nothing but more comments about the racist poo poo. I'm not even talking story stuff, but the whole package. Does it run good? Is it buggy? How's the character leveling/advancement system. Are there party members? Are they good? How's the choices/consequences part of the narrative? In other words: does the game go after all the things that made Fallout 1/2 good games. If the racism poo poo is super-pervasive then I'm probably going to avoid it either way. But I kinda feel like the few things I've seen posted as "racist" are definitely walking the line but I haven't seen anything I'd classify as a put-down. I know that's subjective for everyone, but an old dude wringing his hands greedily could just be an old dude wringing his hands greedily. If it's preferred I not bring up or ask about the game or if everyone's intent is to dogpile me to tell me what a piece of poo poo I am, fair enough, that's your right and I'll leave it alone. My intention and hope is not to poo poo up the thread. I just feel there's a dearth of good post-apoc RPGs and the Fallout series is moving further and further from the sort of setting I'd enjoy.

We have already had this in this thread.


ATOM RPG is not worth buying if you already own Underrail. Combats choppy like the old fallout games, but cheesable.

I bought ATOM without knowing it had genuine and intentional antisemitism in it. Left a bad taste in my mouth. Games bad just keep walking.

Underrail on the other hand rules and the expansion is like 5 bucks so go do that.

Adbot
ADBOT LOVES YOU

Southpaugh
May 26, 2007

Smokey Bacon


Why are people still playing FO76 when you can do other things with your time?

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply