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Gort
Aug 18, 2003

Good day what ho cup of tea

Mantis42 posted:

It took a decade of mockery but goons finally discovered that NMA was right and Bethesda ruined Fallout.

Without Bethesda we don't get Fallout New Vegas.

People can have rose-tinted nostalgia glasses all they want about the experiences they had ten years ago with Fallout 1 and 2, but Fallout New Vegas is the best Fallout experience you can have today.

MikeJF posted:

Honestly, I kinda wish there was a Fallout game that didn't even have a main storyline, just a really big loving world and lots of regional questlines.

There's that mod for Fallout 4 where you play someone who's not the protagonist.

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Gort
Aug 18, 2003

Good day what ho cup of tea

LashLightning posted:

CJacobs has been streaming Fallout: New Vegas and it's given me the urge to play it again. I tried popping in the mods he's been using, but the game crashes even more than it does in his stream.

I'll either get the game again from GOG, which may be more stable, when it's on sale or *gasp* play it without mods like a gods-damned caveman!

I never knew about the "and stay back" perk, and it looks great!

Why would the game be more stable if you bought it from GOG?

Gort
Aug 18, 2003

Good day what ho cup of tea
I do hope they do a voiced protagonist for the next Bethesda game. I much preferred Geralt, Hawke and Commander Shepard to the silent nobodies I played in Dragon Age 1 and Skyrim. I also much prefer playing a specific character with a name and a place in the world to the blandness you end up with if you allow maximum customisation of the main character.

I recognise that it's a choice that doesn't have one correct answer - a silent protagonist can have a lot more dialogue choices, has no risk of having a bad voice, and the money that would've gone into giving them voice acting can be spent elsewhere in development. Having a fully-customisable main character is good for replayability, and you have less risk of the developers making you play someone unlikable.

I'd prefer to play someone specific with voice-acting though.

Gort
Aug 18, 2003

Good day what ho cup of tea

CFox posted:

That opinion is so wrong I can't tell if it's a troll or not. I mean have you played Fallout 4?

You can be in favour of a voiced, fixed protagonist without being in favour of someone doing a poo poo job of it. My hope is that they learn from the mistakes they made with the protagonist of Fallout 4 and do a better job next time, not come to the erroneous conclusion that a voice protagonist can never be good.

Gort
Aug 18, 2003

Good day what ho cup of tea

MikeJF posted:

I like him in part because he seems at the start like the cliche grizzled white man gameplay protagonist but then he turns out to have a actual personality and character.

Yeah, the first time I laid eyes on Geralt I thought he was anime original character do not steal Marty Stu guy, with his special eyes and magic hair. Then he actually started talking and it all came together.

Gort
Aug 18, 2003

Good day what ho cup of tea

Byzantine posted:

OTOH, do you think they'd record every single PC line of dialogue again in the orc, khajiit and argonian male and female voices, or just cut them from being playable characters?



Any character flavor you like, so long as it's white male human.

Mass Effect proves this isn't the case. You're right about the orc, khajiit, argonian bit, not about the white male bit.

Gort
Aug 18, 2003

Good day what ho cup of tea
The thing that bugs me most about the voice acting in Skyrim is the way they gave the same lines to every shopkeeper. I hate hearing poo poo non-sequiturs like "The finest weapons and armour" and "Some call this junk, me - I call them treasures" from multiple people.

Well, that and the way nobody ever shuts up. Walking through town everyone yammers at you constantly, go into the alchemist shop to make some potions and the shopkeeper just loops endlessly through her six lines.

Gort
Aug 18, 2003

Good day what ho cup of tea

Keeshhound posted:

Spoiler Warning suggested the opposite; that Father should try to convince you to join him by saying that the surface is beyond saving, and that despite all the effort you've put in, and everything you've done, there will always be "another settlement that needs your help."

I wanted to kick the Institute out and use their high-tech base as the capital of my empire, but noooooo this is fallout so everything has to end with nukes

Gort
Aug 18, 2003

Good day what ho cup of tea
I always thought the settlement system would be better if it ran on autopilot. Maybe with a few "We need this thing that's out in the wasteland somewhere before we can upgrade our X" missions thrown in. Maybe have half a dozen settlements each specialising in one thing.

Gort
Aug 18, 2003

Good day what ho cup of tea

Katt posted:

The settlement system is so optional anyway. I set up hangmans valley as a place I live and harvest settlers/build ammo and ignore the other settlements.

Playing with the Minutemen it feels like you ought to be rebuilding the wasteland. It would've been nice if you could rebuild to something less utterly lovely looking - I liked it when Sturges was hammering beige tiles all over the outside of the houses in Sanctuary. It made me think that that was just the first stage in him rebuilding the town but no, that's all he was ever going to do.

The settlers doing anything on their own - even just scrapping the various ruins within the settlement zone - would have been nice. Would be cool to see the progression from "survivors of the apocalypse" to "thriving tribe of the apocalypse" with brahmin convoys coming and going, and tents and huts and cave painting and stuff.

Gort
Aug 18, 2003

Good day what ho cup of tea
That mod looks like exactly what I'm looking for. I wonder if it works with Fallout 4 VR.

Gort
Aug 18, 2003

Good day what ho cup of tea
Sim Settlements in VR status - cool and good.

Though they tucked my weapon table in Sanctuary away somewhere so I had to walk to Red Rocket to discover I didn't have enough duct tape to put a sight on my gun

Gort
Aug 18, 2003

Good day what ho cup of tea

Liquid Communism posted:

That's a terrifying thought. An entire Vault of larpers.

We could name them after some ancient historical organisation, like the Legion

Gort
Aug 18, 2003

Good day what ho cup of tea
Yeah, all of the elder scrolls just reads like they converted some guy's old D&D campaign. "I wanna play a cat boy" "OK, you can play a cat boy" "Where are cat boys from" "Er... they're from... elsewhere?"

Gort
Aug 18, 2003

Good day what ho cup of tea

Cantorsdust posted:

You know they did, right? It was converted from a DnD campaign.

Oh, I wasn't aware. Is there more on this somewhere?

Gort
Aug 18, 2003

Good day what ho cup of tea
Wasteland 2 is really bad, don't trick people

Gort
Aug 18, 2003

Good day what ho cup of tea
Deacon is a master of disguise and also he's using the same accent as this other character feel like mutually-exclusive statements

Like if the whole point of you is that you can't trust your appearance, then why would I trust your appearance in the very next sentence

I'm sure I'm not over-thinking this throwaway statement

Gort
Aug 18, 2003

Good day what ho cup of tea

dead comedy forums posted:

how does anyone fight things in new vegas without VATS is beyond me

if anything, I might just install F4 just to see this whole new decent shooty experience (and ignore the story)

If you have the opportunity to play Fallout 4 in VR, you should do so. The story is what it is, but I'm having an absolute blast "being" in the capital wasteland.

Gort
Aug 18, 2003

Good day what ho cup of tea
The Fallout 4 companions bug me because they're always getting spotted and shot at while I'm trying to sneak, and the melee ones run in the way of my shots. Bonus points for Codsworth who is melee and also gigantic, so gets in the way even more.

I should probably just take the perk that gives you bonuses for not having a companion, but it feels kinda goony

Gort
Aug 18, 2003

Good day what ho cup of tea
Yeah, I'm very much in favour of playing specific people in games with voiced protagonists. You basically sacrifice character customisation and run the risk of every protagonist turning into a brown haired brooding white man, but Geralt of Rivia was a way better protagonist than "The Inquisitor" from Dragon Age. It's also nice when other characters refer to you by name rather than with some dumb title like "The Pathfinder".

You can also do halfsies like in Mass Effect, where Shepard has a name and a rank but you can still customise gender and appearance to some extent.

Gort
Aug 18, 2003

Good day what ho cup of tea
Please voiced protagonist implemented well

Gort
Aug 18, 2003

Good day what ho cup of tea

Tenzarin posted:

I wonder how many people still playing fallout 4 are just using it for a waifu or to carefully place nuka cola bottles on a table? Steamstats isn't giving me enough data.

I play it to shoot folks in VR

Gort
Aug 18, 2003

Good day what ho cup of tea
why are we leaving a pristine vault to live in shacks

at least use it as a base or a hotel or something

Gort
Aug 18, 2003

Good day what ho cup of tea
You get mods for multiplayer games. No guarantee this one will have them, but it's not without precedent.

Gort
Aug 18, 2003

Good day what ho cup of tea
It's multiplayer, not massively

Gort
Aug 18, 2003

Good day what ho cup of tea
I don't mind Skyrim's story - poo poo like "dragon wants to eat everyone in Valhalla" is entirely my jam - but it absolutely gets in its own way from time to time. Like that bit in Cloud Ruler Temple where the characters just talk interminably for minutes on end. This is a video game, show me that poo poo, don't tell me about it.

Not to mention the story is all about fighting dragons, and the dragons are probably the least fun enemy type in the game.

Gort
Aug 18, 2003

Good day what ho cup of tea
If you play a game more than me and then have an opinion about it, you're a loser with nothing better to do with your time than play games.

If you play a game less than me and then have an opinion about it, you're a loser with no attention span.

Gort
Aug 18, 2003

Good day what ho cup of tea

Tei posted:

anyway MMO players are not human anymore and can complete 700 hours games in 24 hours then whine about the lack of content, so timegating progression has become a trench warfare between the playerbase and the devs.

I don't think devs will ever win that particular contest.

The answer to MMOs not having enough content is to do what Eve does - allow people to make big sandcastles for other players to kick over. Then the players become the content.

Gort
Aug 18, 2003

Good day what ho cup of tea

NeurosisHead posted:

I feel weird for defending this, but I remember a time when beta testing was exactly what Bethesda is doing here. Alpha testing you do internally in development. For the beta test a specific group of people is given access to a piece of software, generally for a specific period or amount of time, then the company takes a few days to compile data from that usage. Then you implement fixes, and then do it over again.

I'm not saying that using pre-orders for your selection pool is a good way to set up your beta - especially since "beta test" has become synonymous with "early access as a pre-order incentive". But in as far as what a beta test actually is supposed to be, I can't really fault Bethesda for the way they have structured this in intervals.

There's nowhere near enough time for them to do any proper fixes at this point. It's just a way to get people hyped for the game 'cause they didn't get enough time to play it until it started to grate.

Gort
Aug 18, 2003

Good day what ho cup of tea

Rinkles posted:

And players below level 5 (ergo those just leaving the vault) are (or should be) entirely immune to PVP damage

I'm sure there's a different spot to murder level 5 players though.

Gort
Aug 18, 2003

Good day what ho cup of tea

Bardeh posted:

wait what. why are there dragons in this game

because they were so much fun to fight in skyrim

Gort
Aug 18, 2003

Good day what ho cup of tea

Tei posted:

What is amazing about this game graphics, is that are smooth (on my PS4) on places like forest, with lots of vegetations and trees. But in places with simpler architecture have some lag spikes notorious bad, sometimes sub-20. Are lag spikes, so they end in 2 or 3 seconds. Something horrible is going on and I am not going to pretend I understand what it is. I can. But I will not.

Might be that they copy-pasted some standard tree and vegetation models that have a reasonable polygon count for the forest areas, but made custom buildings with horribly high polygon counts for the urban areas. You certainly see a million "Make polygon counts reasonable" mods for other Bethesda games.

Gort
Aug 18, 2003

Good day what ho cup of tea
just use the console to spawn the mask

Gort
Aug 18, 2003

Good day what ho cup of tea

heeheex2 posted:

fo4 is on gamepass is it any good

Ehhhhhhh. A lot of that depends on how good you are at avoiding the appalling main plotline. It's definitely better than Fallout 3 and New Vegas in terms of the actual combat, but New Vegas is far superior in terms of world and plot.

If gamepass means FO4 is cheap or free, then by all means give it a go.

Gort
Aug 18, 2003

Good day what ho cup of tea

Fallom posted:

Millennials can’t handle an RPG where you don’t start with a rocket launcher and the first enemy isn’t God

You joke but an RPG where you start with a rocket launcher and the first enemy is God sounds rad as poo poo

Gort
Aug 18, 2003

Good day what ho cup of tea
It very much feels like they wanted a quick buck and knew that people would buy anything with the Fallout name on it.

I guess that'll work once.

Gort
Aug 18, 2003

Good day what ho cup of tea
Saw this for £18 at a second-hand shop today

Gort
Aug 18, 2003

Good day what ho cup of tea
It's a fallacy to only look at sales figures for one specific game, as well. I'm sure there are people who bought Fallout 76 and got burned by it who won't be buying the next Fallout game.

You have to look at the damage a lovely game does to the series, publisher and development house as a whole if you want a full picture of the damage.

Gort
Aug 18, 2003

Good day what ho cup of tea
I'm not gonna be able to buy the next Wolfenstein fast enough though, poo poo looks rad as gently caress.

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Gort
Aug 18, 2003

Good day what ho cup of tea

BigglesSWE posted:

Level design of the last one was fairly meh for stretches of the game. I did really, REALLY like the Manhattan level tho, and the voice acting and general gameplay was solid. New Wolfenstein looks cool for sure; I get the impression they listened to feedback regarding the levels.

My big complaint with the New Colossus was that they encouraged you to replay levels halfway through the game, so I ended up rerunning a bunch of content because I wanted the cool toys. It would've been better if you ran through the entirety of the game, and then got an optional "Oh you can rerun the levels with this mechanic" afterwards. It absolutely did not ruin the game for me at all though, poo poo was badass.

A lot of games have issues with how they hand out their "secondary" content. Like Dragon Age Inquisition, you did a main quest section, and then it would throw an absolute mountain of terrible sidequest poo poo at you, which I always feel like I should complete before moving onto the next bit of "main" content, so I get all the powerups, all the dialogue with characters, and the good ending. As a result, I ended up doing a shitload of "Get ten pelts" and "Escort my sheep" quests and the game felt crap. You could just cut that content, of course, but alternatively I felt like they could have left one or two sidequests in per main quest, then let you finish the main quest and said, "Good job beating the game, but the world is in bad shape - go and fix it!" and then unlocked all the side quests. That way anyone who still wants more can play it, everyone else can say "OK, I beat the game, just side crap left" and put the game down.

I don't really have any patience for secondary content and side quests these days though. By all means have a challenge mode or a function to let you replay a level, but while I'm doing my first playthrough you should be showing me only your 100% best content.

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