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Jan-u-wine Anti-queues!
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# ¿ Jan 29, 2018 07:52 |
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# ¿ May 10, 2024 13:25 |
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Wolfsheim posted:I love the lottery winner, that guy's boundless optimism combined with Boxcars' pessimism makes them the two powder gangers I leave alive every play through. Both of them I hope.
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# ¿ Feb 3, 2018 05:34 |
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They made everyone look at their character models before doing the voice work and everyone matches perfectly with the lemon eaters of the Mojave desert
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# ¿ Apr 9, 2018 18:46 |
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Arcsquad12 posted:Seriously why is the DLC for fallout 4 still being sold at full price. It costs more than the base game. They're A/B testing you paying the same price for a game+dlc regardless.
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# ¿ Apr 17, 2018 09:06 |
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This studios previous experience was making the online multiplayer for Doom 2016
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# ¿ May 30, 2018 21:17 |
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bethesda could make a lot of money if they optimized all their games and fixed bugs
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# ¿ Jun 3, 2018 03:49 |
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A vault filled with nerds who have deep opinions on lore they had no hand in creating
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# ¿ Aug 29, 2018 08:16 |
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catlord posted:Although I personally still dream of Fallout: Louisiana. Wow that jazz mutant dropped 3 trombones.
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# ¿ Sep 2, 2018 02:52 |
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MJBuddy posted:Mole Nutria, Crawfish Mirelurks, and normal gators. Throw in a Fouke Monster and you've got my childhood
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# ¿ Sep 2, 2018 03:26 |
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Space Cadet Omoly posted:American Propaganda lol yeah i mean its pretty normal american propaganda of "war"
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# ¿ Sep 28, 2018 04:40 |
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lol if you have to meltdown about video games, something ive done multiple times this is exactly the same thing that bungie does with destiny, and its fine. if bethesda is good on drops and duplicates and poo poo, then go for it capitalism baby theyll probably just close down when they dont meet some billionaires crypto currency investment in them Siljmonster fucked around with this message at 06:30 on Sep 28, 2018 |
# ¿ Sep 28, 2018 06:26 |
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Arcsquad12 posted:Find me a premium online game that costs $60-80 up front before you can even play. There's more of a gray area for freemium games but it has no place in AAA releases. the managers in all those companies that do this dont care
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# ¿ Sep 28, 2018 06:58 |
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MariusLecter posted:Yea, bow to the corporate overlords in the games industry! lol games are going to have bitcoin in it soon
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# ¿ Sep 28, 2018 08:19 |
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lmao this game is made of dog turds
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# ¿ Oct 24, 2018 01:06 |
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Bleusilences posted:Seems like the tick rate is low or the servers are overloaded. lol melee is still terrible thanks to just being FO4
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# ¿ Oct 24, 2018 01:24 |
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Brother Entropy posted:i never played fo4 so i'm having a real hard time judging what the percentages of 'streamers are bad at aiming' vs 'aiming in this stinks' are lol its the controls i hope melee is tied to both framerate caps and server ticks
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# ¿ Oct 24, 2018 01:32 |
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loving these streams of people searching through empty containers reminds me of DayZ
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# ¿ Oct 24, 2018 01:49 |
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this game has: jumping puzzles 1 meter fall damage detection terrible dungeon layouts lag empty containers melee damage tied to framerate containers with a single wrench in them large swaths of nothing
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# ¿ Oct 24, 2018 02:40 |
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QA: 0 dollars Multiplayer testing: 0 dollars Combined managers salaries: 100,000,000 dollars Engine upgrades: 0 dollars someone please help me our game is falling apart
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# ¿ Oct 24, 2018 02:45 |
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Agent355 posted:Spend less on manager's salaries?
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# ¿ Oct 24, 2018 02:48 |
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hahahahaha still having horizontal frame drops cmon Bethesda its been 20 years
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# ¿ Oct 24, 2018 02:50 |
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ymgve posted:So apparently if a teammate gets a wanted tag, you can shoot them, but they can't retaliate because you're their teammate. Then you can kill them and get the bounty. Ultima Online had exploits like this at launch with the bounty system
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# ¿ Oct 24, 2018 03:56 |
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Donovan Trip posted:Hellgate: London levels of hubris here. But that game had NPCs! time to buy a spread in Maxim, Bethesda
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# ¿ Oct 24, 2018 05:25 |
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2 hours of QA time, great job Bethesda youre doing awwesome
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# ¿ Oct 24, 2018 20:43 |
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Spacedad posted:Todd Howard said straight-up he wants the players to break the game as much as possible early after launch. You got scammed
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# ¿ Oct 24, 2018 21:47 |
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Arcsquad12 posted:https://www.youtube.com/watch?v=oWltFdeMz_Q gathering trash is not a fun gameplay loop
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# ¿ Oct 25, 2018 20:56 |
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fallout 4 was garbage and im glad i got that game for free
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# ¿ Oct 25, 2018 21:01 |
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Tenzarin posted:I have to pay $60 bucks for this trash and install the bethseda game poo poo that only will have 2 games on it? welcome to game development
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# ¿ Oct 25, 2018 21:48 |
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Azhais posted:Have any of the streams shown high end energy weapons yet? pipe pistols are the only thing in the game currently sorry
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# ¿ Oct 25, 2018 22:25 |
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SwitchbladeKult posted:From what I understand, Bethesda games use quite a bit of CPU power on the large number of physics objects the player can fiddle with. No, it's unoptimized trash.
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# ¿ Oct 26, 2018 15:55 |
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Tei posted:You don't always have to optimize everything They should optimize their engine so it can run on modern hardware without crashing to the desktop every 30 minutes due to memory leaks and stop relying on their fans and modders to fix everything because without source code nothing actually gets fixed its just slapping more and more unoptimized trash on top of each other. None of the Bethesda (including FNV) engine games have been ok at launch.
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# ¿ Oct 26, 2018 16:49 |
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Tei posted:You are talking about the whole engine, and I am talking about parts of it. You literally make no sense.
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# ¿ Oct 26, 2018 17:08 |
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BillyC posted:Fallout 76 is a game. We live in a video game society.
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# ¿ Oct 26, 2018 17:10 |
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SplitSoul posted:Their QA managed to let an FNV release bug slip through that deleted your cloud savegames. They dont do QA at all.
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# ¿ Oct 26, 2018 17:11 |
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Tei posted:Modders fixing something the original devs missed don't mean the original devs are uncaring. Just that something slipped through the leaks. The devs didnt "miss" anything. They didnt do QA. They dont fix or optimize their engine. They dont fix bugs. Because they want the free labor of other people doing it for them. But they never learn their mistakes.
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# ¿ Oct 26, 2018 17:16 |
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Tei posted:If you look at any software bug trackng system you will find devs fixed hundred of bugs. Even if they fixed 9000 bugs some may remain undetected. Cool, if only Bethesda used bug tracking systems and fixed bugs. but in 6 years of my career I made thousands of tickets for QA to track and complete with all the poo poo I designed in games. Guess what we didnt hire enouigh QA to find and fix all the bugs all the time so I spent countless hours making sure every test case was found so we didnt release with huge game ending inbalances or breaks in gameplay loops and managers still let extreme cases go out live and it loving BROKE OUR GAME MULTIPLE TIMES. We actually hired someone to optimize our game, and guess what it ran better and didnt crash and didnt throw up errors when we fixed memory leaks.
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# ¿ Oct 26, 2018 17:33 |
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Bethesda, a company with 0 live operated multiplayer game experience decided to launch a multiplayer live operated game.
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# ¿ Oct 26, 2018 17:35 |
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Golden Bee posted:I get the feeling that, considering the state of the game industry, the team was given not enough time to do what they needed to. Plans to start from stage one were ignored, people worked under crunch and now they will release the game so that they can reach the state of having released it. But the hundreds of managers had an easy time.
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# ¿ Oct 26, 2018 17:54 |
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Paul Zuvella posted:People buying pets for zoos Its free optimization
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# ¿ Oct 26, 2018 18:05 |
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# ¿ May 10, 2024 13:25 |
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Tei posted:https://en.wikipedia.org/wiki/Program_optimization#Bottlenecks lmao
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# ¿ Oct 26, 2018 18:25 |