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Baron von Eevl
Jan 24, 2005

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I'm pretty new at this game and have been mostly grinding out Sightseeing missions on near-empty servers, but today I was driving through the desert and another player was standing in the middle of the road ready to shoot my car so I slowed down and beeped a couple times for him to get in. He put the gun away and tried to get in but I didn't change my personal vehicle access so he couldn't. Then I sped off, honking wildly.

This game can be fun when someone in a flying motorcycle isn't rocketing you endlessly.

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Baron von Eevl
Jan 24, 2005

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I dunno, but I linked my Prime account to my social club thing and now I get 200k/week if I log in at all, and if I log in for all 4 weeks consecutively they toss another 200k in too. It's not much but hey spares me a couple hours grinding VIP missions a week.

edit it also won't work unless you've played the online tutorial for some reason, so I had to go back, create a second character, and have that character do the tutorial. It gives the money to either both characters or maybe just the main character, I don't really know.

Baron von Eevl
Jan 24, 2005

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Yeah, the Cayo Perico heist just seems like a big time and resource investment that I'm not really feeling yet. I've got a (free) business that I'm mostly ignoring because I hate crate missions, a (free) cash counterfeiting operation that I'm running, and beyond that I'm mostly just running the cash and sightseer missions saving up for a fully upgraded coke lockup. After that I'll probably upgrade my gun running business in my (free) bunker and then work on buying a nightclub to consolidate it all.

I don't usually have multiple hours to play in a sitting, I generally have between 30 and mayyybe 90 minutes at a time, which is likely to get interrupted by a sad baby, and during the workday I can generally leave my poo poo running in the background while I do my real job and just take a break every hour or so to run cash.

Baron von Eevl
Jan 24, 2005

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I won the Nightshark a few weeks back at the casino and figure I'm just gonna ride that out until I can get the Terrorbyte and the Oppressor Mk2.

Baron von Eevl
Jan 24, 2005

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I got the half million for participating in the stunts from a while back. I did not participate in the stunts.

Baron von Eevl
Jan 24, 2005

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I had someone drop about $6.6 million on me earlier unprompted. I'm seeing conflicting information about this, but am I actually going to get caught in a banwave if I spend this or am I good?

Baron von Eevl
Jan 24, 2005

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Gonna get myself the terrorbyte

Baron von Eevl
Jan 24, 2005

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I get the vehicle every 3 weeks or so, more often if I bother doing the glitch with letting the wheel timeout once, but I get clothes about 60% of the time for some reason.

Baron von Eevl
Jan 24, 2005

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Apparently at some point in the last week or two they reduced the weekly prime bonus from $200k to $100k and got rid of the extra $200k bonus if you play all 4 weeks. Also the sonar station is no longer free. Kind of a weird thing to cheap out on, the extra $600k/month wasn't exactly a fortune.

Baron von Eevl
Jan 24, 2005

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I'm letting my computer idle overnight a few nights a week and my nightclub makes me about a half million each time I do that. I'm only sitting at 10 million and honestly it's far more than I need and if I feel like buying a hangar or a tank or whatever I can just go for it knowing I can earn it back doing nothing in a week. I don't bother with MC businesses or gunrunning anymore either because what's the point?

Baron von Eevl
Jan 24, 2005

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hiddenriverninja posted:

I have about 6 million in free prime/twitch/ps plus bonus cash and want to do this but am afraid my ps4 will melt.

Your PS4 is newer than my current PC. I don't know, point a fan at it maybe?

Baron von Eevl
Jan 24, 2005

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Fart.Bleed.Repeat. posted:

I know it’s kinda beating that dead horse but for the same million dollar payout after 20-30? hours of the nightclub afk, you can make that same million in right around an hour with the recent heist

Do whatever, but if the afk nightclub is your main source of income you really could stand to modernize

Yes but it's more like 15 minutes of work for that million, and I'm bad so it's easy work i can do. I'm sleeping anyway, might as well leave GTA running a couple nights a week.

I don't want to spend an hour+ grinding the same heist over and over. I'll probably get the kotsatka if it goes on sale at some point and then I'll give cayo perico a shot when I have an hour or two to dedicate.

edit also my point was this is already more money than I need, to the point that I'm spending it frivolously. I don't need to be making it faster by working harder

Baron von Eevl
Jan 24, 2005

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Fart.Bleed.Repeat. posted:

this is for fully upgraded property’s and ideal conditions. Green are ceo things, red are mc. This was before the cayo heist but I don’t really want to get into heist profits since it’s own world

also nightclub numbers

Where's the supply cost for the nightclub coming in? Once you have it upgraded there are no costs except for the daily expenses (which you can get around if you're in a mission). Anyway with the nightclub it's worth noting that the 20hrs listed involves literally no input from you, except for the 15ish minutes to sell in a heavily armored vehicle with a turret.

I leave mine running overnight and it's usually around $4-500k by the morning. Sometimes people will attempt to take me out while I'm doing a delivery mission but they haven't succeeded yet, heavy armor and the remote minigun turret typically make quick work of them.

If you want to idle I'd strongly recommend starting a solo mission (I use Pier Pressure), going to your safehouse and just watching TV. You can quickly finish the mission when you're done idling for an extra $18k and it'll save you like $100k from not having your daily costs coming into play every 48 minutes.

Baron von Eevl
Jan 24, 2005

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sheepdemon posted:

So I just set up a bunch of businesses and link them to the nightclub, right? I've yet to find a guide thats just like "Do x, then do y, then sit back".

I guess basically my question is do I still need to sell stuff from the other businesses? The bunker I have is the poo poo one way in the north so I'd likely want to replace that if so. Same with the MC stuff, I'd want that in the city not out in the boonies?

So for each MC business you own as well as gunrunning from a bunker and a CEO cargo warehouse you can devote nightclub staff to making stuff. You can hire up to 5 staff members to make stuff (one-time fees, and probably some minor charge every 48 hours like the mechanic that gets rolled into nightclub costs). Each staff member can only make 1 kind of stuff at a time, so it makes sense to devote them to cocaine, meth, guns, cargo, and cash as those are the most lucrative things if you own those businesses. Once those are assigned they just do it and fill up the storage. You don't need to resupply or pay attention to your other businesses after this if you don't want to. You can't hold very much of the more valuable things like coke and meth, so don't count on letting those build up for long periods. I think coke is 2 crates for every floor of storage, and I usually have about 6 or 7 crates from one 9-10 hour session of idling. Other businesses can hold more, but you shouldn't really be letting those go too long.

A couple notes:
* By default you have a modified Speedo van for deliveries. I dumped money into maxing this out WRT armor, minigun turret, etc. but didn't bother with the other vehicles. A single van can carry 90 crates, but if you sell more than that at once you'll need to make multiple trips. The good news is unlike guns and MC businesses you can choose to sell partial loads, either all of one type of good or a single "special order" if you can make it. Some people like using the tractor trailer for deliveries, but apparently it's so big once you upgrade it that it won't fit under some underpasses and you'll have to take ridiculous detours. I've never had an issue with the Speedo fully upgraded, even if some Mk2 griefer decides to come after me.
* Don't bother with the special orders unless one happens to be available and you feel like making a second delivery. Don't go out of your way to save stuff for special orders, they only give you a 5% bonus.
* Business battles: once you own a nightclub the business battle goods will need to get delivered there. You'll get about $10,000 worth of goods for each case you deliver no matter what kind of goods it is (if it's guns it's about 2 units per delivery, something cheap like weed will be a lot more). You'll also get the same amount in your bank account for each case you bring in, so effectively double that. If you get an easy one, catch it early, and have the Mk 2 to help get you back and forth quickly you can make about $160k from one event if nobody else cares to get in on it.

Baron von Eevl
Jan 24, 2005

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FuturePastNow posted:

The best thing about the bunker, biker businesses, and nightclub is that once they're set up and have supplies, you can go do other things while they accumulate product.

Yea but gunrunning and MC businesses you need to keep a close eye on how much product is building or you'll get constant raids and when you deliver you'll need to do multiple vehicles. For a hermit like me who has no friends multiple vehicle deliveries are annoying.

Also once you've got like 3 MC businesses and a bunker all going you're almost needing to do deliveries and reordering supplies constantly, it only gives you a small break between them before it starts growing out of hand.

Baron von Eevl
Jan 24, 2005

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Shere posted:

The command center upgrade for the Arcade actually lets you resupply the bunker and check on all your businesses & nightclub in one place, I've actually come to find it fairly useful, even if just for checking in on everything.

MC businesses are never worth the bother, though, I'd rather do I/E at that point.

Does it just let you resupply them through steal missions or can you buy supplies as well? The Terrorbyte lets you check supplies and do steal missions but you can't buy supplies through it.

Baron von Eevl
Jan 24, 2005

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Huh, if I had known that I probably would have bought the Chumash bunker when that was on sale and the arcades when they were on sale. Oh well, I don't really care about MC businesses anymore anyway.

Baron von Eevl
Jan 24, 2005

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Fart.Bleed.Repeat. posted:

* The min-max for night club if you have all businesses and all upgrades and all floors and all techs is like this

start from 0 with bunker/cargo/coke/meth/cash
bunker and cargo take 55-60 hours to fill so leave those alone
the other 3 all take about 20 hours. when these fill, sell off 2 or 3 of them (coke meth cash)
after selling, let those 3 fill again, thats another 20 hours
this time when they fill up, sell 2 of them
now when they start refilling, all of the clocks should be pretty well synced and all 5 will be full around the same time for a full sale of 1,690,000, tony takes his 100k out, and you net 1.6m for the sale

* Did some math about selling off special deals, and the end result is a few $1,000 more profit, but youre doing an extra sale or two, so its mostly a wash. By this i mean if you have a full warehouse and sell off one or two specials and then a final sale to "sell all" vs. just selling all from the beginning


* None of the MC or bunker businesses have a bonus for selling quantity so theres zero incentive to wait until its full. Upgrade your warehouses, buy supplies, let em cook, and sell that amount to the cross-county, then repeat.

* If you have all 6 things running and on a pretty good schedule, it does get you a profit of about 465k after 3-ish hours- the first 2 hours can be spent doing other things(heist prep, IE, crates, etc) and then the 3rd hour is selling. At this point though, you kind of lose the argument that MC things are "passive money" since you're up to 6 sale missions on a schedule

The only benefit to doing a big sale is Tony's cut maxing out at 100k, to me that's just not worth it when I can sell on a crowded server (seriously, the upgraded speedo makes things so much easier than MC sales where you're praying nobody blows up your lovely PostOp truck) and get like 15-20% over Tony's cut.

Baron von Eevl
Jan 24, 2005

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If nothing else things like inventory and money need to be handled on a central server.

Baron von Eevl
Jan 24, 2005

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More recently I've had hackers either spawn aggro'ed swat teams on every corner and induce your own apartment who will attack you I even with no wanted level OR most recently a guy who teleported everyone to the cayo perico dance party.

edit I had a modder give me a bunch of weapons once but eventually r* took them back, otherwise I've never lost anything a modder spawned.

Baron von Eevl
Jan 24, 2005

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Just bought the Kosatka because of the sale, man the sonar station is kind of a ripoff, huh? Even with double rewards and at 25% off it's gonna take 60 cache pickups before breaking even.

Baron von Eevl
Jan 24, 2005

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I was looking at that, the toreador is stupid expensive though and the other minisub is slow as poo poo. Right now if I can't get the cache without getting out of the big sub and just like trying to plop down on it I'll set a marker and scuba dive to get my lung capacity up.

Baron von Eevl
Jan 24, 2005

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I've changed my mind about the kotsaka. I had some shithead trying to grief me for a few minutes who then ran off to their yacht and obviously activated air defenses, the whole instigation was just trying to lure me into going after them on the yacht. After I didn't approach them for a minute they started piracy prevention, and then again when no one took the bait they started offering to let me attack them (but only while they stood on the deck of the yacht).

I used guided missiles to take them out on the bridge, and then when they tried coming to the sub to grenade it to death I just dove and used the periscope missiles to kill them again.

I love it when people try griefing but are terrible at it.

Baron von Eevl
Jan 24, 2005

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I think I remember something like the vigilante boosted technically is only limited by the 355mph maximum R* added, and that it effectively has no maximum speed, it'll just accelerate until you run out of space.

Baron von Eevl
Jan 24, 2005

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I got added to the PC goon gang like 5 days ago and I've already had 3 random lobbies with other goons in them idling in their apartments or offices

Baron von Eevl
Jan 24, 2005

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So is there a singular big car meet spot and then you can buy auto shops, or are the auto shops like nightclub-esque mini car meet spots?

Baron von Eevl
Jan 24, 2005

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As a very lazy person, what's the semi-passive income like? Is it more like gunrunning/MC club businesses? Import/export? Nightclub?

Baron von Eevl
Jan 24, 2005

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Apparently there was a change to Cayo Perico regarding keycards, I guess you don't need to swipe two keycards simultaneously anymore?

Baron von Eevl
Jan 24, 2005

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Fart.Bleed.Repeat. posted:

^^ yeah that's a super non-minor game change if its true now

Got no first impressions other than sounds like Arena v2.0. Cant wait to check it out later!

What I saw elsewhere is that it's only a single keycard now, BUT they fixed door glitching and the keycard only works if there's 2 people so it's still no-go for solo.

Otacon posted:

IDLING WATCHING TV/CCTV IS NO LONGER WORKING.

Is the only alternative "rubberbanding the controller so you walk in circles" or is there another easy idling method now?

Baron von Eevl
Jan 24, 2005

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I'm having trouble with the train contract. I can take out the copter easily with the heavy sniper, and I get that remote mines can take out the brakes, but they only give you 5 mines and there are 4 brakes. Is there a way to take the brakes out without mines in case you miss more than one? Unloading with the smg and the sniper don't seem to help and sing 2 the conductor won't stop the train.

Baron von Eevl
Jan 24, 2005

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Apparently they removed pretty much all in-mission AFK methods, even rubber banding doesn't work anymore if you're in a mission. I tried wedging the 'down' arrow on my keyboard down while in my apartment wardrobe to cycle through shirts. I did get kicked but my PC had brought something up and focus shifted away from GTA which always kicks me, so I'll need to experiment more.

Baron von Eevl
Jan 24, 2005

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fish and chips and dip posted:

The LSC afk seems to be working for me so far on Xbox. Although I haven't done it for very long afk stretches. About 30 min or so. I'm trying a longer stretch now.

Is that just "be in a LSC and you won't get kicked" or is there something else? Can you even enter LSC in a mission?

Baron von Eevl
Jan 24, 2005

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What I'm hearing is most afk methods within contact missions are patched out. Like watching a dj stream or security cams will still work, but you can't access those properties during a contact mission anyway.

The idea of using contact missions is you can avoid paying all your utilities every 48 minutes, and depending on what properties you own that can be a substantial portion of what you earn from nightclub idling. Maybe half your income evaporating. I'm not even sure if what you get from "sporting goods" is as much as what it costs to keep the bunker during that time.

Baron von Eevl
Jan 24, 2005

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I thought about that, but that can take a while doing 50k at a time and then going to the casino any time I want to buy anything. I feel like at that point I'm putting in so much time it's really missing the "quick and simple idling" idea.

Baron von Eevl
Jan 24, 2005

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"Stop trying" isn't really productive. I'm sure someone will figure out another method, I'm sorry if me brainstorming is bothering you that much I guess.

edit the car meet is called Los Santos Car Meet or LSCM just to be confusing

Baron von Eevl fucked around with this message at 19:50 on Jul 21, 2021

Baron von Eevl
Jan 24, 2005

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I suspect wedging the down arrow on my keyboard while in the wardrobe will work, but if that fails I might just have to eat the fees until someone else figures something out.

Baron von Eevl
Jan 24, 2005

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Well sure but this is for idling for 9-10 hours overnight.

Baron von Eevl
Jan 24, 2005

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If you're writing a script I feel like it might be easier to write one that has you take a step in a random direction every 15-90 seconds and then be in a mission.

Baron von Eevl
Jan 24, 2005

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Mine is a USB (so no batteries) one with 2 programmable buttons, but they're only single-button replacements not macros.

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Baron von Eevl
Jan 24, 2005

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I don't mind it if I'm in free-roam, but if I'm nightclub idling that's just straight up losing 30% or so.

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