Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Crystalgate
Dec 26, 2012
There seems to be one set of spells that kills enemies and greatly speeds up boss fights and five sets which hurts enemies and decently speeds up boss fights. I wonder why you picked the former mentioned set.

Anyway, the level three spear spell makes a mistake I've seen way to often in video games, it allows you to concentrate the damage against multiple enemies into one with no reduction in power. If an attack can hit say five enemies, but you can concentrate it on a single one, it should deal like twice or so the multi-target damage against that single enemy, not five times. Most games which makes that mistake does however err on the side of making the attack underpowered against enemy groups rather than overpowered against single targets.

Adbot
ADBOT LOVES YOU

Crystalgate
Dec 26, 2012

Ratoslov posted:

And he didn't even get an answer.
I'm almost certain that's because there isn't really much to reveal in this story and the writers felt the need to spread out the reveals. Well, they could have thrown us some bone and at least revealed why Faust wears this huge scarf.

Crystalgate
Dec 26, 2012
The writing is rather sad, especially since you can't blame it on time constraint. A lot of the problems could have been solved by going for a "less is more" approach. Keep it simple and the story would have been better of and some time would have been saved which you can put into gameplay instead. God of War had a very simple story in the first game, it just set every character's motivation and the stakes of what was going on and it worked just fine. This game has a basic premise for a story that will do the trick with no problem.

However, even if they wanted to go one step further with the writing, a decent writer could have easily pulled it off. All the story stupidity in Rapunzel's castle which we've seen so far was easily fixable and they can even pull of a decent plot twist as well. All this game needed was some self awareness. Story-wise that is, chance is the gameplay never had any chance to be good due to time constraints, even if the game developers were competent in that area as well.

Crystalgate
Dec 26, 2012
It seems nobody here appreciated the hair theme, so I wonder why the game developers thought it would be a good idea.

The worst is, a lot of the stupidity could have been avoided if they dialed back on the hair theme a little. Make Rapunzel a witch of threads instead of hair. Threads is already strongly associated with fate and destiny in various literature. If she is a witch of not just physical threads, but also supernatural threads like threads of fate and such, her future telling ability would have been easier to swallow. As for her name, if she is a witch of threads, it makes sense that she would also be very fond of long hair. So make Rapunzel a nickname she got that eventually became her main name.

Anyway, the twist that Rapunzel killed herself to shield Gretchen is a good enough twist on it's own. It's just hard to appreciate it among all this mangling of the story. They had a death scene that could have been sad if it wasn't for the horrible execution.

Actually, they had a second twist that was completely missed because the writers did not even realize they had a twist. All the other witches turned against the humans while Gretchen did not. Why is that, is it because she is a better person? The death scene with Rapunzel made it clear that if Gretchen hadn't been warned, she would also have become a monster hellbent on destroying humanity. So, let the player think that the idea is that Gretchen is just a very good person, but then reveal that she just got lucky. However, the writers don't seem to fully grasp this. When Gretchen sees the other witches committing atrocities, she is looking at a mirror. This is what she would have been if it wasn't for dumb luck. The dialog she has with the other witches don't follow trough on that however.

Crystalgate
Dec 26, 2012
You can get the hair to work. You could both have the hair gimmick and unstupify Rapunzel's power even. However, you should know your limits. Are you able to actually pull off the hair theme and make it look creepy as opposed to a mess, both visually and in terms of story? If not, then don't even try. The writers of this game did not know their limits.

Crystalgate
Dec 26, 2012
During Rapunzel's death scene, Gretchen said something in line of Rapunzel wanting to protect her from becoming a vengeance enacting witch or something. Further, Rapunzel had difficulties staying human. So, it seems the resurrection does something bad to their minds. We don't know how it works though and there's a chance neither does the writers.

Adbot
ADBOT LOVES YOU

Crystalgate
Dec 26, 2012

CirclMastr posted:

It's not even sticking around forever, given the clothing discussion it sounds more like they time-travel around fixing things like Quantum Leap.
That has another problem though. The witches should not be able to time travel normally, if they can, then Gretchen's ability to see the future would not matter much. If you can travel to the future, you can also see it. The only way it makes sense is if Gretchen did not seal away the Anima del Monde and instead decided to use it, which seems highly hypocritical.

  • Locked thread