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Talorat
Sep 18, 2007

Hahaha! Aw come on, I can't tell you everything right away! That would make for a boring story, don't you think?
Right now my main annoyances with the game are the logistics of transporting stuff around via drones and the fact that you can't batch reassign drones from one hub to another. The fact that the drones will try to rebalance between stockpiles helps a lot for preventing resource starvation in any given hub area because as one poster up thread mentioned, you can put stockpiles in the overlap area and daisy chain things together that way. Still, I wish that the drone hubs would just expand the drone active area, like in factorio, instead of only being able to direct their drones around in that area. Maybe there will be a mod for it.

So far so fun though, agree that the pacing is quite slow at the start but getting better.

Don't be like me and gently caress up and put your first done just out of range of the buried metal deposits!

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Talorat
Sep 18, 2007

Hahaha! Aw come on, I can't tell you everything right away! That would make for a boring story, don't you think?
This game really needs a few things for me to find it more fun, first is better logistics, even if it was just later game upgrades that allow you to access resources quickly and efficiently from much farther away, second is more exports, I don't understand why there are no processed goods to export like in Tropico.

Finally this game should really take a page from the boardgame Terra forming Mars and have your end goal be a green Mars where you don't need domes anymore. That would feel like a goal worth striving towards, instead of just moar domes.

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