Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
Game's cute. It's hella Tropico tho, to the point I'd say take Tropico and nix the banana republic charm and add sci-fi trappings instead and presto, surviving mars.

It isn't bad. I'd recommend waiting for a sale, though.

If nothing else the pacing on the game is very strange. It's slooow, to the point I'm honestly not sure how that got through QA.

Adbot
ADBOT LOVES YOU

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

Demiurge4 posted:

That's what the shuttles are for though? I think the early game is supposed to be a series of independent domes with basic infrastructure, loosely connected with the transport rover. I really dig the slow early game, I've made an effort to not go above 2x speed and a lot of the time I'll just go down to normal speed and watch my little colony :3:

Once I get a good base of people I can start going for the martian born techs and from there I think the game will really streamline.

shuttles are a dice roll if you get them tho, it's tech and not standard

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
apparently there's maaaagic producers later on, probably through breakthroughs

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
politician background is useless btw, there's already a tech that does the same. (It costs more but it also gives more)

double nine posted:

I have a dream ... a dream of an ocean on Mars. can this game accommodate?

and ocean of robots maybe

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
there's no real jank it just doesn't explain itself well

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

Arven posted:

Welp... after a few restarts I put about 5 hours into one and randomly got the Wildfire mystery, which I stupidly researched the anomaly for as soon as it popped up on Sol 100... It's now Sol 127, Earth has a pandemic going on, I am losing 3 colonists per Sol, can't import more, and morale is tanking. I have to research a 45,000 point research project to cure it but am only producing abut 1200 per Sol (it's actually a 90,000 research project that I was able to reduce 50% by capping out on clinics). Things don't look good. I'm giving up and starting a new map.

That said, I love this game. The mod workshop and the way Paradox does expansions is going to keep me playing this for a long time.

H-how did you, uh, unlock the research for this because I am just sitting here dying

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

DreamShipWrecked posted:

If I put a casino in one dome will all the domes use it?

No, domes are quite segregated.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

DreamShipWrecked posted:

Cool, glad my idiot colonists won't travel thirty yards to satisfy their needs and would rather just go crazy.

Hey now, they have to get all suited up and trek across a hellscape that keeps either freezing over, getting hit by tornadoes or beaten with meteors.

I'd order pizza too.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

IcePhoenix posted:

One more minor jank complaint: The pathing of the vehicles is abysmal when tunnels are involved. Trying to set up a supply route because I'm running short on metals and my transport keeps trying to climb the mountain (and failing) instead of going through the tunnel I have set up for it.

Pathfinding in general seems to have issues at extreme distances.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
I really hope wildfire is just The Worst One.

mostly because if there's one that's worse then it then HO BOY

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
they'll wander over to other domes if it's within the dome's range it seems, but they won't take space planes

Adbot
ADBOT LOVES YOU

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
it's not made by haemimont tho

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply