Sheng-Ji Yang posted:yeah the inability to connect domes really squashes a lot. would be cool to build one dome of farms, another of apartments, central one with services etc. The domes working that way creates the central mid-game challenge of balancing out your domes to cater to the needs of their respective inhabitants, while requiring you to manually create a logistics network for products from specialized domes. If they would work the way you described, it would almost entirely remove the space limitation for in-dome buildings, which is what forces you to make choices.
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# ¿ Mar 16, 2018 08:07 |
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# ¿ May 16, 2024 04:17 |
Hagop posted:So I have been playing this for a bit and here is my biggest takeaway. Solar power is for suckers. Build windmills, or if your rich import sterlings. Actually solar power is great to power your staffed buildings, which you are not running at night anyway. In contrast to windmills they don't need machine parts for maintenance, which makes them much cheaper in the long term.
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# ¿ Mar 16, 2018 20:05 |