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Haruharuharuko
Mar 24, 2008

Yeah I lied; so what is the truth?

LuckyCat posted:

I completely forgot there were cut classes.

Rift was another one that had really unique classes. I’ve probably already gushed in most threads in this forum about how fun Chloromancer was.

There was also the Saboteur “soul” that tossed bombs before hitting detonate and watching the opposing player/mob explode. I think you could stack something like 5 bombs in quick succession before detonating. It was OP but very fun.

I’m looking at a list of souls in Rift I googled and found Physician- I don’t think this was one that was in at launch? Uses alchemy and a bow to fire off arrows with healing draughts and shield potions to allies. That sounds amazing. Similar to agent/smuggler in SWTOR, I love healers that use devices to heal rather than magic.

Warden was a cleric soul that used water to heal. I love the aesthetic of water healing in any game.

And finally, Justicar, another cleric soul which used melee combat but still served as healer, and could even tank. I’ve always loved the idea of a melee cleric. Lots of games give them heavy armor and mace/shield combos and then make them stand back and just use magic.

Man rifts class combo system ruled so much I went back to try it last year or the year before and the combo I played was locked behind a paywall and that was that I guess

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