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This months' Pantheon pre alpha test doesn't even have a new patch with it, just a continuation of last month's. What's they're working on is really eating up a ton of time or not going well, or both.
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# ¿ Jul 15, 2023 23:28 |
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# ¿ May 10, 2024 07:06 |
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Rumblings from the Discord of people leaking things from the VIP sections is that the entirety of Pantheon is undergoing an art style change atm. Which on paper I'm not opposed to, but man feels like something that REALLY should've been settled a long time ago instead of.. right now.
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# ¿ Aug 13, 2023 22:06 |
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Phoix posted:Switching art styles this late is so loving funny. There's so much media for the game already out there that will just never be remotely accurate now This isn't even the first time all previous material shown for the game was rendered no longer relevant due to significant dev changes, lookin back over the years. https://www.youtube.com/watch?v=c-VljOeRfis https://www.youtube.com/watch?v=tGegB2v9g8Y https://www.youtube.com/watch?v=Vxwfue78XLY https://www.youtube.com/watch?v=ucyu2Ib81Co Can't say I fault them for the gradual shift away from Unity store assets, but man they should've probably made this art decision then instead of 3-4 years later or whatever. Poking around on their discord, a lot of vocal folks really hate the changes, although it's simply because "it looks like WoW, therefore it will not be A SERIOUS game".
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# ¿ Sep 4, 2023 21:14 |
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So they were doing a monthly PA testing for a while, but they couldn't make enough new content that was tester ready on a monthly schedule, so the amount of testers dwindled and they weren't getting enough data. So expect them to announce a change in test format to some weird rear end Tarkov, extraction MMO to keep people hopefully playing. Have an hour to complete some mission, and if you die you lose all your inventory? The VIP folks talking about this in non VIP channels are almost as irritated by this ad they are the new art style. This is the new 247 testing thing coming out to a several hundred dollar pledge near you. Please look forward to it.
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# ¿ Sep 5, 2023 13:20 |
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hobocrunch posted:
I didn't know SWTOR added a new class, but this is the Patheon thread.
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# ¿ Sep 7, 2023 17:19 |
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cmdrk posted:I'm going to be controversial here and say I don't hate it, actually, aside from the face having some young Logan vibes Same tbh, I do actually prefer this look over their old, just annoyed that it's ANOTHER art overhaul while the game has less playable classes now than it did a few years ago. (Druid, Warrior and Ranger were all playable during previous pre alpha streams but have not been in the game for well over a year or two now due to the major engine changes.) PrinnySquad fucked around with this message at 18:28 on Sep 7, 2023 |
# ¿ Sep 7, 2023 18:24 |
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# ¿ Sep 22, 2023 13:12 |
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Ancient Alpha pledges get you into the 247 test, so away we go. The new art style is fine, but man this Tarkov style of you die, you're whisked back to a hub and lose all your poo poo is loving terrible for an EQ1 style game where mobs never leash and one link is the difference between life and death. I know they said this is is supposed to drive players to do more testing as their testers were not doing enough because they couldn't turn out content fast enough to keep them engaged, but I find this setup SUPER unappealing. Movement and climbing with their stamina bar feels nice I suppose, but I'd rather play RO with 1x XP than deal with this. And to be clear Tarkov mode is only for this current test thing to set if it gets more testers actually playing. At which point if it fails, they go back into MMO mode which will only be pre alpha pledgers.
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# ¿ Oct 2, 2023 13:43 |
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onesixtwo posted:Do you think the nipples shoot acid? Or maybe there is a fire bat version that spits nipple fire streams. That's a gas bat, so I assume it farts out of its nipples.
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# ¿ Oct 3, 2023 22:03 |
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As previously mentioned my Alpha access got me in and they're doing some weird Tarkov style thing to try and get people testing more let's see how we fair. Alright, I like casters so let's do a Wizard first. https://i.imgur.com/c2Gpnls.mp4 On second thought, Wizards suck, let's do a Shaman. Ah yes, our first victory. World looks nice honestly, digging the new artstyle, I feel like my "armor" doesn't really fit the Shaman aesthetic, but eh we're just level 1. https://i.imgur.com/QOhwrsu.mp4 The rest is just me running around and taking in some scenery for a bit. Honestly I think the new art style is pretty nice overall, just a shame it's 7 years in after investors and pledges were asked to chip in using entirely different material. Also that this late in development is the least amount of races and classes actually playable since like... 4 years ago? https://i.imgur.com/jtkHlkm.mp4 https://i.imgur.com/NNWZ1JX.mp4 I absolutely cannot stand this Tarkov style of extraction gameplay though, so that's it for me.
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# ¿ Oct 3, 2023 23:04 |
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shirunei posted:how much did that cost you? asking for a friend I believe I gave them $200 yeeeaaars ago, pledges have changed since then though. It looks like the current alpha pledge is $250. This 247 test is available to Alpha tier, but when they go back to Pre Alpha normal testing that is expected to end.
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# ¿ Oct 3, 2023 23:50 |
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Ehud posted:the grass snake resisting your spell was my favorite part Yeah you can't see in the chat box I clipped to protect my name, I checked the snake and it conned white, so same level. The level 1 mobs on my Shaman seemed fine? I think that breed of snake is just over tuned.
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# ¿ Oct 4, 2023 13:00 |
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Ehud posted:is this a real thing from ben dean? it's floating around on reddit and people seem to think it's real, but I can't find a source other than a post on mmorpg.com Yes the monetization thing is legit, this is the email I got today. I was actually coming to this thread to post about it but see I've been beaten to it. quote:As you are eligible for Pantheon: Rise of the Fallen Pre-Alpha testing, you have been sent this survey to help us gather your input on some important decisions to be made for Pantheon and the potential of monetizing the 247 play mode. For further information on the 247 mode and its purpose and goals, please refer to the 247 Detailed Breakdown post. The concept of using this mode to help fund Pantheon is discussed in the 247 and Monetization post. Project Faerthale was supposed to be a years worth of pencils down, hardwork that went less than nowhere. The past few years is the least anyone has seen of the game since ever pretty much. Can't imagine why funding would've stalled recently. I'd still love if this game actually came out and followed the ideals it set out too. But now I'm expecting an announcement that they're changing engines from Unity next year and need to refactor everything again, and another class gets cut from PA. PrinnySquad fucked around with this message at 19:41 on Oct 17, 2023 |
# ¿ Oct 17, 2023 19:36 |
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Frog Act posted:what the gently caress is 247 anyway? what kind of game could you possibly make using MMO assets and gameplay loops (especially ones that look this awful) besides an MMO? The gifs posted in this thread are of 247. 247 uses all the same base gameplay of the MMO except they added Tarkov like elements -You start from a hub and login to a 1 hour session -You must form parties (even in PvE mode) outside the session in the hub -You have 1 hour in the zone to do whatever your task is or anything else -Healers cannot rez, there is no getting around you died from any reason you're out -You cannot adjust your spell loadout (maybe gear too? I forget) unless you're in the hub -If you die, you drop all your inventory, equipped items, and are ejected from the session Personally I find the notion of making exploring excruciatingly punishing, and making it harder to do social things like group to be pretty anathema to the whole purpose of their game, and find the whole mode is super unappealing. But I guess it's driving more player traffic then they were previously getting from testing the same zone/classes for a year straight.
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# ¿ Oct 18, 2023 03:48 |
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MMO Bomb did a nice write up of the whole current situation going on with the game. https://www.mmobomb.com/yep-i-m-officially-worried-about-future-of-pantheon-rise-of-fallen-now --- Also man, it's already been 3 years already since they did this: https://www.youtube.com/watch?v=hDpAxe-ccIA Which was 2 years after Project Faerthale kicked off: https://www.pantheonmmo.com/news/producers-letter-october-2020/ quote:By the end of 2018 we began work on Project Faerthale, which was to incorporate all of Pantheon’s systems into a playable version of the game. It was an ambitious project for our scrappy few, but it was the next logical step. And we went for it. All of 2019 and much of 2020 was used for Project Faerthale. Good thing they took care of this years ago, and dodged the bullet of having to redo any work, like all of their art assets and environments again. quote:Pre-Alpha 5 is the culmination of Project Faerthale. By the end of PA5, the game will encompass the actual feel of Pantheon. It includes most systems (there is still a chance that we may need to hold off on some systems for this stage, depending on timing and resources) and it will include a full progression path from 1-50. Even though we want PA5 to offer a full adventuring gameplay experience for Pantheon, it is still a pre-alpha phase. It is not content-complete and all zones outside of big sections of Faerthale are in a grayboxed state. Previously-seen zones like Thronefast and Avendyr’s Pass have been redone to graybox spec to allow for the proper pipeline and optimization. 3 years later and you can get to level 10 in an extraction mode, in the dev admitted not MMO mode, of this MMO. PrinnySquad fucked around with this message at 20:08 on Oct 18, 2023 |
# ¿ Oct 18, 2023 17:24 |
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30.5 Days posted:Do they really have so little content? Seems like if you're making EQ style grind, you could add a remort function and it wouldn't take much content to feed the beast more or less indefinitely. Yes because they keep having to refactor everything every few months for new engine changes. The game actually has less playable content now than it did years ago. Currently playable areas: Thronefast with Goblin caves Not currently playable areas but areas where play testing has previously been shown / PA sessions took place in: Avendyr's Pass https://www.youtube.com/watch?v=uNQXvhA95oQ&t=2179s Halnir Cave https://www.youtube.com/watch?v=sD5-PxulcBo Whatever this tutorial zone was supposed to be https://www.youtube.com/watch?v=K_ZHEi-zh_s Amberfaet https://www.youtube.com/watch?v=tIqZEMCC5nA Blackrose Keep https://www.youtube.com/watch?v=KwEiwRLQzTU Whatever this dungeon was called https://www.youtube.com/watch?v=ucyu2Ib81Co Wizard Tower https://www.youtube.com/watch?v=_epQH3HW-x4 PrinnySquad fucked around with this message at 10:30 on Oct 19, 2023 |
# ¿ Oct 19, 2023 07:49 |
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Did they seriously fire Kilsin for mentioning 247 on Reddit a week or 2 before they officially publicly announced it?
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# ¿ Oct 19, 2023 18:34 |
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https://www.youtube.com/watch?v=1mcLSEBo2-s
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# ¿ Oct 26, 2023 14:57 |
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A lot of broken dreams in that YouTube comments section.
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# ¿ Oct 26, 2023 17:57 |
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Old post that someone on Reddit dug up, aged very well.
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# ¿ Oct 27, 2023 13:37 |
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hobocrunch posted:
They were 3 more complete art revamps away from circling back around to something that actually fits their theoretical product.
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# ¿ Oct 28, 2023 21:06 |
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Verbose posted:Shroud was a playable game at least Well you can currently play in a single zone as one race up to level 15 on half the classes in their Tarkov mode. So essentially a finished product
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# ¿ Oct 30, 2023 12:24 |
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Oh hey they snuck a Wild's End screenshot in there. First time we've seen anything beyond a vague concept for a place outside Thronefast in like... 2 years?
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# ¿ Nov 2, 2023 12:28 |
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Cardboard Fox posted:So, uhh, where are they going to get money to keep the lights on? The playerbase isn't interested in a Tarkov mode, and I can't imagine any investors are looking at this as the next big MMO. Are they just funding the development with debt? Kind of crazy to do that in a high interest rate environment. Coasting on all the money they got from investors advertising a product that looks nothing like what they've currently got. For a team as big as they were they're definitely grabbing cash to sustain things a probably a year at a time and then hiring animators and such on a contract. No way they were just paying everyone's checks with new monthly pledges. They stated a year or 2 ago that they had some sort of angel investors sign on.
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# ¿ Nov 14, 2023 20:22 |
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https://www.pantheonmmo.com/pantheon-returns-to-the-mmorpg-format/quote:PANTHEON RETURNS TO THE MMORPG FORMAT
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# ¿ Nov 14, 2023 20:30 |
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30.5 Days posted:To me this says they're gonna put back the old content with the old art style and gradually replace it rather than building up from scratch, which is the smart thing to do. Don't think it'll help them but hey From what I understand Thronefast has been the only zone available for testing for 1-2 years and is already fully converted to the new art style. I think they're only back peddling on Tarkov mode.
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# ¿ Nov 14, 2023 23:09 |
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Sachant posted:The gently caress are any of them even doing? Probably playing on EQ Quarm.
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# ¿ Nov 17, 2023 13:09 |
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They haven't coded how to make a second server in the GUI, not anticipating people actually wanting to play the game they paid for during Obama's presidency. E: Monsters and Memories had a pretty successful public playtest about 2 weeks ago. If you like ancient rear end EQ, worth checking out imo. https://monstersandmemories.com/ https://i.imgur.com/Cv23hBZ.mp4 PrinnySquad fucked around with this message at 02:30 on Dec 18, 2023 |
# ¿ Dec 17, 2023 16:28 |
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quote:We are having a problem with our persist system that governs items and game functions and their ability to persist through logouts and reboots, so the game will forget item stats or how far you progressed through a quest. This is coupled with a memory leak. They've known about this issue for a long time, they announced and scheduled everything before it was fixed under the hope that their lone tech guy working on it would have it fixed in time. In the lead up to this test they also put out a "Welcome to the game" video. https://www.youtube.com/watch?v=A3l7gCRfkhw And let alpha backers download the client. I'm not sure when this lone tech guy got injured, but like, how close to the deadline were you expecting him to remote in to work and fix the issue? Because when it finally came down to it, the only announcement was on their forum, and their Discord, so you had a ton of folks in the community left clueless. Update the client with a notification? Send out an e-mail which is how folks were informed that they could download the client at this location etc? For a small company that still has people dedicated to PR it's astounding how bad they are at it. And now that their community is thoroughly pissed off at them again, they've decided: So clearly the original persist system issue that they were hoping to have fixed was never remotely feasible to have been fixed in time if they can't say "hey next week..." and give themselves some lead time. Just full speed ahead with the expectation the server is going to have unrecoverable item and stat loss issues and, this is the best you can get from them at this time.
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# ¿ Dec 18, 2023 21:06 |
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Ehud posted:I can't get over the idea of a load-bearing tech who is one injury away from taking down your MMO Kyle Olson is 110% this guy and probably the person who was injured.
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# ¿ Dec 20, 2023 02:58 |
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The dwarf models are absolutely delightful. The game is more classic EQ1 in systems than TLPs at this point. But the game still has a long way to go. One of the most important facets of EQ is stupid random bull poo poo with questionable utility, like a knife that clogs your inventory with 5000 bandages
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# ¿ Dec 21, 2023 00:38 |
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blatman posted:embalmers skinning knife owns actually Legit my favorite item from the frosty tower. Shrinking ogres is also very important to my EQ experience.
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# ¿ Dec 21, 2023 06:55 |
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https://www.youtube.com/watch?v=Z0RlCrqbQXM Chainmail and diaper sure is an aesthetic.
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# ¿ Dec 31, 2023 23:47 |
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https://seforums.pantheonmmo.com/content/forums/topic/14963/january-q-amp-a-summary/view/post_id/280961quote:What is the plan for the Perception system in Pantheon? What do you see the feature looking like at launch? quote:You (Joppa) have mentioned that Pantheon may launch without accessible capital cities. How likely is it that we will not see these areas at launch, and how will Pantheon create iconic racial starting areas without them? quote:All of these questions start with the first question of "What is alpha?" We don't know yet, so that isn't a timeline we can speculate on. Alpha? Launch? We don't know what or when, but we do know it will be missing a lot of the basic features we've been selling pledges on for the past decade.
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# ¿ Jan 21, 2024 12:48 |
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Cardboard Fox posted:Huh? Isn't that like the first thing you when you make a game? You build your capital city and then the areas around it to have a more natural transition with the setting, right? You don't just make your map and then go, "Oh poo poo, where do I put the capital city??" The real head scratcher around this since they've moved away from individual zones to do a seamless open world... are we just going to have giant invisible wall place holder capital cities? poo poo becomes much harder to hide when the central thing for a region is missing.
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# ¿ Jan 23, 2024 14:04 |
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PyRosflam posted:I tried that game, best time ever clearing some random cave with no loot with a group. I never got to see the city at all or get past level 20. Under SOE's management, Blood Mage was stripped of all its fun mechanics over the years anyways I had a ton of fun with it for a bit when the organ harvesting/grafting mechanics were still in play.
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# ¿ Jan 23, 2024 16:36 |
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More MMOs need to let proc zone wide buffs by arguing with local government officials via a card game.
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# ¿ Jan 24, 2024 18:35 |
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onesixtwo posted:I really hope the vanguard emulator project ends up being moderately successful. Would be fun to see and experience the game I was excited for, but missed because of just how fast is disappeared. I tried it over a year ago, and ironically to this thread, the only thing "working" was newbie island. Also unfortunately, the classes were based on their final patch version instead of the initials, so a lot of the fun stuff was already gone.
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# ¿ Jan 25, 2024 08:23 |
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Vanguard's graphics were definitely incomplete when the game shipped, but it had a fair amount of music that really sticks with me. https://www.youtube.com/watch?v=t18zWmxaMoI Also oh man a few beta/launch screens survived over the years. PrinnySquad fucked around with this message at 20:18 on Jan 31, 2024 |
# ¿ Jan 31, 2024 20:08 |
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# ¿ May 10, 2024 07:06 |
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I had a strategy guide for the game which I was curious about for launch class details, thread had me thinking about it but alas, lost in a move I think.
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# ¿ Feb 1, 2024 16:31 |