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Node posted:Either way, it was released way too early, and the client was incredibly unstable and had a terrible memory leak. I don't know if they ever fixed it. brad gets let go from SOE because people are tired of his poo poo by name recognition alone he gets a ton of investor money and poached a ton of SOE devs gets with micosoft to create an amazing mmo for pc/their next gen game console (xbox og I believe) spends all the money on booze, drugs, girls, cars upper management is a total mess of guys who have no idea what they are doing Devs work 18 hour days+ for years Microsoft drops them because lol they don't have a functional game after 3 years and a few hundred million Brad lays everyone off by proxy, didn't even show up to say "we are hosed" for some reason, Smed decides to help a bro out because brad burned every bridge making this loving stinker SOE devs are whipped into a frenzy trying to add tools and content and fix game stopping bugs The end
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# ¿ Mar 27, 2018 15:51 |
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# ¿ May 9, 2024 09:02 |
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Macdeo Lurjtux posted:I thought he wasn't hired? Isn't this the game he started in his garage after a failed KS because so few people trust him with anything anymore? I mean there is a huge hilarious history about all this and just how loving bad it's going to be
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# ¿ Mar 27, 2018 20:25 |
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Xae posted:Because WoW. or everyone just hates fun or something
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# ¿ Apr 5, 2018 21:29 |
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this was the game that had subscription fees for the last 2+ years, so you can post on the forums for the game they've been charging people $10 to $25 or more a month for years now lol
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# ¿ Apr 5, 2018 21:31 |
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I'd also like to point out almost all of the classes and abilities you guys love were designed with zero brad input and he was surprised people actually liked them because he thought they were all terrible
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# ¿ Apr 7, 2018 01:02 |
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the 22 people who want a niche game like this will all be playing and p happy, I bet
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# ¿ Apr 19, 2018 23:57 |
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Jesus Christ, I thought you guys were joking about being interested in this game it's going to be loving terrible, don't give brad a dime and go play something not made by an idiot manchild who throws tantrums about how his unique class isn't unique enough
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# ¿ Apr 21, 2018 15:14 |
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he's cashing in on your nerd dreams and his name appeal (again) it hasn't worked real great for garriott or roberts. I mean besides taking your loving money, they real good at that. the games are complete poo poo
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# ¿ May 1, 2018 21:19 |
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Node is a beautiful and wonderful creature, too good for the lovely world of MMOs
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# ¿ May 4, 2018 20:53 |
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Node posted:You're so good to me, I feel like you're the only one that understands
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# ¿ May 6, 2018 04:15 |
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vermintide 2 is loving great, but warframe checks a lot of mmo boxes without actually being an mmo (kinda sorta?) it was my mmo suboxone after I quit wow, and half a year later it's still p fun I'd give it a go. there's also some pretty big surprises that I don't want to ruin for you, but I think it's worth trying out
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# ¿ May 6, 2018 15:21 |
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DeathSandwich posted:I liked warframe a lot back in beta when it was a buggy janky mess. When I picked it up in live many patches later it was like a completely different game that I was no longer interested in.
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# ¿ May 7, 2018 04:03 |
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Node posted:Judging by their updates (mostly on Facebook) progress is super slow. A fully playable emulator might never happen, but at least they're trying.
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# ¿ Aug 1, 2018 17:42 |
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Let us never forget, my friends.Aradune posted:Thanks. The challenge is this: we want to gather feedback, ideas, etc. We have announced quite a bit about the game, but certainly not everything. We're always hesitant to announce something that is not yet set in stone. Part of our responsibility, if we're going to be out here getting the hype going, is that we also manage expectations. I've been guilty myself of announcing game features that then didn't make it into the game (mostly with Vanguard). i wasn't intentionally misleading the public (I've been accused of purposely lying, which is NOT accurate). But I didn't limit my posts about Vanguard to features we KNEW were going to make it in. That we had to ship 6 months early exasberated the situation On Vanguard: quote:You know, as much as I hate having to carefully craft (AKA, lie through my teeth) an answer to "What was Vanguard's biggest failing?" in job interviews, I realized after reading that rather disappointing article how proud I am of it. Former Pantheon Devs posted:Laurene Wells (Sparkling) – Producer & Lore Master quote:We should not be surprised that the culture of death is killing our most treasured members of society, our children and our grandparents. It permeates every aspect of our culture, even our entertainment and our celebrations. And this is not just about Halloween, and the dance with death that our society engages in every October 31, although it is most evident at this time of year. It is about movies, books, games, even bumper stickers and disaster preparation activists feed on the culture of death with the ever present topic of zombies. Zombies seem to be the devil’s perversion of holy resurrection. He can’t bring people back to life, but he knows that deep down we all crave to experience new life in Christ, so to distract us from the holy resurrection offered by the Lifegiver he dangles this counterfeit resurrection through undead and zombies to obsess over instead. And people fall for it. Even Christians get excited about the idea of a zombie apocalypse, and will spend hours talking about it, scheming survival plans, and sometimes even preparing for such an event. The Bible does describe an apocalypse that we will endure, but it isn’t going to involve zombies, it’s going to involve Jesus returning with a sword and an army of angels to wipe out evil from the face of the Earth once and for all. And all the people who made jokes about “zombie Jesus” are going to find themselves at the wrong end of His sword. It won’t be funny any more. Jesus is the resurrection and the life, and everyone who embraces this culture of death is going to be in for a very uncomfortable surprise. Laurene Wells posted:There is hope [to cure homosexuality]. And there is training available for those who want to offer that hope. And for the families of those who are effected by the choices of their loved ones. Look for conferences like this one. Laurene Wells posted:Yet ANOTHER hospital kidnapping children for profit. They falsely accuse parents of medical neglect so that they can perform experiments on the children without parental consent to make millions from the pharmaceutical companies that want to run drug trials on them. quote:I am a Christian so this probably goes back to me seeing 'Deities and Demigods' and kind of being bummed about that even though I still play [D&D]. It would have made me feel better if they had not used - or rather, had other creatures that weren't demons. So, is this kind of like, "if I'm going to be involved in making games, can a kid play this without being bother by it or his parents saying get away from that evil stuff!" quote:For six months I held the role of Producer on the Pantheon: Rise of the Fallen MMORPG project under the leadership of my friend Brad McQuaid. [..] I had to resign from Pantheon this month because of a conflict with a newly introduced policy against posting religious things of a controversial nature on my personal and public websites. I had to choose God over the game. [...] I am enduring. I am persisting. I am persevering. I have not given up. Brad McQuaid posted:Hi Michael. drat straight there are a lot of Unity-store-bought assets. This is 2014, not 1999 From the Pantheon site, long, long ago: posted:Apprentice Developer ($14.95 monthly) From the Pantheon site, long, long ago: posted:Add-on: Six months of game time From the Pantheon site, long, long ago: posted:Add-on: Additional bag slots From the Pantheon site, long, long ago: posted:1. Create a system that requires people to pay monthly to participate. Why? Sure, to make some cash on the side, but that's not the biggie: the biggie is to weed out those who aren't really serious about having that dialog with us. quote:The money - It's widely agreed upon by all parties that this project took in roughly 145 thousand dollars. A large chunk of that money, 35k, came from a single individual who promised another couple hundred thousand once he cleared it with his trust. quote:This is probably for the best, as at a rate of $45,000 USD for three months work McQuaid’s annual salary would have been around $180,000 USD. For development of an MMO that to date had raised a total of $148,000 USD. Something about that budget doesn’t quite work. Brad McQuaid posted:I haven't posted much on this, but this more recent rumor that I paid my team 'nothing' needs to be addressed: From the old FoH forums posted:Briefly stated (I am in the middle of some work I took home but will elaborate later tonight/tomorrow): Brad McQuiad posted:p.s. We are looking for several positions that will be revealed soon. One of those positions is a CEO. I want to focus on being Chief Creative Officer, involved with design and the overall Vision of the game. I don’t want to run the company day by day if at all possible, bogged down by the business side of things. Ehud posted:I'm going to become CEO and immediately fire Brad McQuaid. TheAgent fucked around with this message at 19:11 on Aug 1, 2018 |
# ¿ Aug 1, 2018 18:04 |
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All that hilarity, lost. Like pledge tiers for forum access.
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# ¿ Aug 1, 2018 18:57 |
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Six AM posted:Didnt read a word of this insanely long and boring post I see you've also purchased some posts from them. thank you for supporting development
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# ¿ Aug 2, 2018 14:36 |
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ehud is cool and good, I don't care if he's excited for this game, we both lived through the previous thread's hilarity. his av is trash though (just like the dolphins) no one is exposing anything, this isn't 60 minutes so you can stop acting like andy rooney
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# ¿ Aug 6, 2018 18:00 |
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I said come in! posted:Meridian 59
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# ¿ Aug 6, 2018 18:41 |
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Ehud posted:There simply isn't a large audience for this game in TYOOL 2018. Unfortunately I think the team is looking for another big, breakout hit with tens and tens of thousands of active (and paying) users. I really hope they've tempered not only their own expectations, but the players' expectations as well.
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# ¿ Aug 7, 2018 16:17 |
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Ehud posted:but then you don't form ~real relationships~
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# ¿ Aug 8, 2018 01:56 |
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I mean, I love to poo poo on this but man, those streams just look straight up dated goddamn
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# ¿ Aug 23, 2018 17:49 |
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Frog Act posted:Call me a milquetoast lover of grognard tropey fantasy, but I think those look pretty fuckin great. I'm excited for this game but the rewards for donations thing has me spooked, I hope it doesn't precipitate a cycle of SOTA/SC style begging/inducing that creates an elite class of dipshit idiot whales at the top of the pyramid since 2014 plus a whole lot more lol
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# ¿ Nov 15, 2018 01:48 |
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also a presale of monthly and yearly subscriptions since 2014 lol
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# ¿ Nov 15, 2018 01:48 |
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hello this is your quarterly reminder not to give brad mcquaid or anyone associated with him any money thanks for your time
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# ¿ Feb 14, 2019 23:22 |
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I said come in! posted:Yeah, Everquest and Ultima both had garbage playerbases. Everquest was especially bad with super toxic elitist attitudes and community enforced rules of etiquette that only benefited the hardcore no life players. really
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# ¿ Feb 24, 2019 01:39 |
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just a reminder that this game has been in development since late 2012 / 2013 and they still don't even have an alpha yet
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# ¿ Mar 20, 2019 20:10 |
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soy posted:4206 9696 9696 6969
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# ¿ Nov 14, 2019 04:13 |
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well this sucks. dude had a lot of personal and professional issues. hope hes at peace now.
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# ¿ Nov 20, 2019 14:57 |
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Jimlit posted:It was a mountain of blow wasn't it?
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# ¿ Nov 20, 2019 15:18 |
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without brad helming this and securing monies from investors and backers based on his game dev rock star image, funding for this is gone hope these people enjoyed paying $15/m for the last four years to post on forums and give the devs their invaluable feedback to an mmo that's never even had an alpha
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# ¿ Nov 20, 2019 22:43 |
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Groovelord Neato posted:Wasn't Brad's addiction and thus inability to manage part of the reason Vanguard was shoved out the door half finished? it's not unique to game dev or software dev or actually any business if people give you piles of money without expecting actual results, what the gently caress are you gonna do?
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# ¿ Nov 21, 2019 01:34 |
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I'm hearing suicide might not be off the table re: intentional overdose gently caress dude.
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# ¿ Nov 21, 2019 01:38 |
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surprised this limped along for a year after brads death, it was always gonna fail but Brad dying cut its funding to pretty much nothing people bought in just for him and his cult of personality, nothing else
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# ¿ Oct 28, 2020 14:09 |
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don't forget they've been charging for game time, forums access and additional bag space since 2014 or so lol
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# ¿ Oct 29, 2020 23:41 |
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FrostyPox posted:The biggest red flag was McQuaid's involvement tbh. Most of the stuff that was good about EQ was poo poo the devs never intended and then, uh.... Vanguard. You'd have to be a giant sucker to see "Brad McQuaid's new MMO!" and think that it would be anything remotely enjoyable
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# ¿ Oct 29, 2020 23:44 |
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lol even if this poo poo wasn't DOA this would make year 7 they've been working on this poo poo with another four to eight years before we even see it "release" just let it die. stop CPR. let it have some dignity in its final moments
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# ¿ Jan 8, 2021 06:38 |
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can't wait for that money to be gone in less than a year with absofuckinglutely nothing to show for it lol
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# ¿ Jan 20, 2021 19:53 |
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its because the "community" around this game are about on the same level as star citizen or shroud of the avatar everything about this is terribly mediocre and should have died long ago
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# ¿ Mar 5, 2021 19:19 |
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Holy
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# ¿ Mar 30, 2021 22:21 |
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# ¿ May 9, 2024 09:02 |
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brad mcquaid is dead and so is this game
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# ¿ Apr 1, 2021 18:58 |