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Xae
Jan 19, 2005

Hexel posted:

goddamn that sounds amazing

why has no mmo ever had a design your own spells feature?

they're all still stuck in the 2004 skill tree

Because WoW.

WoW print(ed/s) money despite having incredibly boring and homogenized classes. So developers figure precise spreadsheet balance of +-1% beats unique and interesting classes.

Except they all usually fail at the spreadsheet part too.

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Xae
Jan 19, 2005

megalodong posted:

It's important to remember VG was entirely deserving of its fate, as it was an awful game in almost every other way. But oh boy those things it did well it did really well.

It was one of those 50/50 things.

Half of it was incredibly awesome. The other half of things was completely terrible.

Sure, you had probably the best class concepts an MMO had ever seen.

But the engine runs like rear end, it is all poorly balanced, laggy as hell, burdened with stupid systems, poorly explained and looks bad on top of all of that.

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