Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Runa
Feb 13, 2011

Well triple-A MMOs as a genre is dead, and in their place a shambling horde of f2p games rose from their grave

Adbot
ADBOT LOVES YOU

Runa
Feb 13, 2011

The subscription mmo genre is considered "dead" because no new games of that kind are being made because there's no money in trying to carve up a piece of that deeply entrenched market share. Games in the genre are alive and will stay alive because of the stubborn nature of their design and player retention.

Space sims were considered dead for a decade but people were still playing and modding Freespace 2, the Good Space Sim, during that time. And indies in the genre were still being produced too. But the genre was still considered "dead" by the public, and industry, at large, because the term is descriptive rather than literal.

Runa
Feb 13, 2011

To be fair, the idea of really big cultural-phenomena super mmos like you see in anime does seem pretty laughable in this day and age, VR or no.

Runa
Feb 13, 2011

Neddy Seagoon posted:

Not quite. Those kinds of "super-MMO's" generally aren't just headset-and-glove/wand VR stuff, they tend to be the upload/download-your-mind kind while your body sits vacant and your copied personality goes running about in a full virtual world.

Yeah but imagine the cost.

Like the singularity, it's an extremely bougie nerd fantasy scenario

Runa
Feb 13, 2011

Do they still make MMOs like that? I'd have hoped that kind of bullshit got out-competed by modern MMOs (basically WoW and Anime WoW)

Runa
Feb 13, 2011

Kanos posted:

That's literally how WoW and XIV work. You group up or raid and kill bosses and they drop a random assortment of items(generally 3-5 items per boss for a 20 man raid or 2 items per boss in a 5 man group in wow, as an example). Doing content with the knowledge that not everyone is necessarily walking out with an upgrade or a new toy is understood, especially when people get geared up and start only looking for specific drops.

I just didn't realize chances were so low, and don't both games also use a token system to guarantee at least some form of reward for the effort?

Runa
Feb 13, 2011

I forgot all about the BaCUE.

Adbot
ADBOT LOVES YOU

Runa
Feb 13, 2011

SpikeMcclane posted:

What is a Char? A maskable pile of secrets.

hah

  • Locked thread