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I keep checking in to see if they reveal what that "Coming soon!" class that's been on the character creation screen forever is going to be. Maybe next expansion I tooled around with this game a bit and liked it, but not quite enough to want to sink MMO-levels of time into it when there are other games to play (and things to do in life outside of video games sometimes). I'm glad there's a thread again for it at least though. The profession system seemed neat. Too many currencies though (and I never even got near endgame).
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# ¿ Jun 27, 2018 02:01 |
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# ¿ May 16, 2024 20:46 |
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How's the new player experience now? I heard they changed the leveling system so that it's, to draw a comparison with the tabletop game, milestone based (ie you just level up along with the story as you do the quests instead of XP). That sounds cool to me, but I can also see how an unscrupulous F2P developer might exploit this to exhaust you into spending money and I'm curious if that's what they've done, or if it's pretty player friendly for the most part.
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# ¿ Jul 31, 2023 19:46 |
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barnold posted:functionally the journey from 1 to what is now level 20 is exactly the same, with the exception that "leveling up" is now milestone based rather than purely XP based as you've said. so there are a handful of leveling areas that were removed, but the main story is fundamentally the exact same and you are still playing through all of the major dungeons and plot points that you would have before. for me, progressing through the story was just as fun. the main story is separated into the "Campaigns" category, with all the endgame stuff now categorized as "Adventures" with repeating tasks That sounds kinda rad actually, maybe I'll jump back in and check it out. I can always quit if I don't like it I suppose
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# ¿ Jul 31, 2023 20:48 |