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Pleads
Jun 9, 2005

pew pew pew


Man I wish I'd done the odd patrol job for slightly-unfriendly factions sooner, decent way to top off your rep after a few -1 encounters.

I'm at the point where I'm starting to look at new ships and they all seem pretty generic, which my googling tells me is a common perception. Anyone got any tips on which new hull to pick up? I've been kind of a jack-of-all-trades captain so far but I might start re-tooling my crew into espionage and smuggling.

My only complaint is the forced 1-round combat stuff feels way too punitive, especially when neither ship wants to be in the battle. Why are we inflicting $1k+ damages on each other when both ships retreat the first turn anyways, why is that even something you're forced into.

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