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Always Be Jumping With A (Except When Swimming)
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# ¿ May 30, 2018 22:22 |
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# ¿ May 21, 2024 08:31 |
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Torrannor posted:I'm surprised that everybody seems to always pick up the bombs. Throwing them after switches or enemies or far away blocks makes sense, but I usually just set them down next to a wall or block I want to break and wait for them to explode. Both in this and in Mecca's LP, bombs were always thrown, never just set down. Strange! I'm reasonably sure that Link is carrying the bomb as soon as you hit the button in Ages and Seasons. Really messes you up if you go back to Link's Awakening, where Link places the bomb on the ground when you hit the button.
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# ¿ Jun 3, 2018 20:24 |
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Those assholes who charge you for burning down their doors are in Zelda 1, too.
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# ¿ Jun 20, 2018 19:22 |
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Spiders aren't insects. Maybe she transformed into a bat?
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# ¿ Jul 13, 2018 20:03 |
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Best part about the gloves is spamming the button while you're just walking around, to make noise, like spamming the mirror in the Light World in LttP or spamming the "HI IM DAISY" button in Mario Kart: Double Dash.
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# ¿ Aug 16, 2018 05:12 |
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ThornBrain posted:The DS Zeldas will get their own thread though. And it'll be a nice thread. For a clown to wear. To the circus.
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# ¿ Sep 11, 2018 19:09 |
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Unless they don't die in one hit, then it's obnoxious.
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# ¿ Sep 13, 2018 19:26 |
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The Power Bracelet is from Zelda 1
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# ¿ Sep 18, 2018 18:44 |
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I always forget how much moonwalking Link does in this game when you swing your sword while changing directions diagonally. Nice that Capcom smoothed that out in the Oracle games, along with the enemy death and key drop sound effects.
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# ¿ Sep 22, 2018 01:44 |
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Because you want to hit things with your sword more than once in a row without it flying across the room!
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# ¿ Sep 27, 2018 23:27 |
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One of my favorite parts of this game is the bosses starting to go, "What are you doing? Stop and think about this!"
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# ¿ Oct 4, 2018 20:35 |
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I like that the sound effect for the vines growing is a callback to Super Mario Bros. 1. I also dig every time they use the old Game Boy sound chip for anything!
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# ¿ Dec 4, 2018 21:49 |
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Commander Keene posted:The jingle that plays when you use the Ocarina of Winds is actually from Super Mario Bros. 3, not from Link to the Past. It showed up in Zelda 1 first.
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# ¿ Dec 21, 2018 22:10 |
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Wow, that dungeon is a linear-rear end snoozefest.
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# ¿ Jan 11, 2019 21:43 |
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If you stretch a GameCube into four dimensions, does it become a HyperGameCube or a GameHyperCube?
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# ¿ Jan 22, 2019 23:18 |
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# ¿ May 21, 2024 08:31 |
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It looks like poo poo, but at least THIEF is left-handed again.
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# ¿ Feb 14, 2019 16:25 |