Nakar posted:Yeah I probably should've added gridlines or redone the maps in Grid Cartographer. I still may. If scanners were a thing that people owned anymore, I might've scanned all the pencil maps I did on graph paper. Now those were confusing messes of odd dimensions.
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# ¿ May 30, 2018 09:39 |
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# ¿ May 10, 2024 10:22 |
Ah, so the corridors between adjacent intersections aren't actually places you can stand.
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# ¿ May 30, 2018 11:45 |
I love how the protagonist has a dagger but we're all considering them unarmed anyway.
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# ¿ May 31, 2018 06:51 |
Oh I wasn't saying that we were wrong in doing so.
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# ¿ May 31, 2018 07:42 |
I do expect the dagger to turn up in a puzzle solution sometime, but as a tool.
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# ¿ May 31, 2018 07:46 |
Commander Keene posted:I obviously don't know how this game was coded, but it's fairly simple to check if the player has an item in their inventory. I suspect the game not saving the state of PoPs is more to prevent unwinnable states rather than technical limitations.
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# ¿ May 31, 2018 09:48 |
ultrafilter posted:He could be a wyvern that's not red.
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# ¿ Jun 3, 2018 17:15 |
Black Robe posted:Why is nobody asking this voice why he doesn't know what he is? Poor thing doesn't know what colour or species he is. And you'd think by the time he learns speech he's figured out his diet... The invisible thing even specified which wizard.
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# ¿ Jun 3, 2018 17:59 |
Nakar posted:
And we need to wait a specific amount of time at the first geyser, when we could've arrived at any point in the cycle. Also we can't use the Talisman, which includes "Time" in the list of things we can do with it, to affect this timing puzzle at all... As for the inn: Perhaps we could use Time to turn it back to before it lit on fire?
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# ¿ Jun 25, 2018 15:15 |
Nakar posted:That's......................... an excellent point, actually. Repeatedly in later PoPs we can use the Talisman to stop time. We could easily have just stopped time and run across the geysers, but the game doesn't let us.
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# ¿ Jun 25, 2018 16:08 |
Palladium posted:So the tailsman is just the writer trolling us when he feels like it.
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# ¿ Jun 26, 2018 13:03 |
Nakar posted:I mean... that's exactly what it's doing, so it just having a bunch of buttons like some cheap electronic toy isn't far off.
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# ¿ Jun 26, 2018 16:12 |
Does the Talisman do nothing when you're at the holy man?
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# ¿ Jun 30, 2018 19:31 |
Qrr posted:Also I’m wondering about Iggy. Why did the game give him to us for this area? Sure, he gives some hints, but he’s not reliable and the game hasn’t gone for it before. I guess the question is, is he a servant of the Mad One or is he the Mad One or is he Moraziel or what? I expect some twist from him or why would he follow us to the moon?
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# ¿ Jul 17, 2018 19:10 |
Qrr posted:I’m not sure that the moon of madness is an improvement over that prison, but I was mainly looking at it from a Doylist perspective anyway. Why did the author have him exist and follow us, rather than why in character he would do so. But from an in-world perspective, well, once he's past the pyramid, his choices are "try to go back through the pyramid and sneak back into prison alone", or "keep following the heavily armed wizard and hope". Or, I suppose, "sit down in the maze and die of starvation/dehydration".
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# ¿ Jul 17, 2018 19:28 |
Andyzero posted:Are we going to _pay_ Moraziel? Give the beggar your last coin. This game isn't "edgy" enough to make that be a bad decision, and really, that's the path where we're commiting a virtue, not taking an obvious trap bassed on the deadly sins.
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# ¿ Jul 18, 2018 13:32 |
Hm. Uh... USE TALISMAN?
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# ¿ Jul 19, 2018 19:54 |
Nakar posted:How can a game that an alleged million people played be so non-influential? Either that or that's just the number of subscribers to Progidy and they didn't actually track how many people specifically played MadMaze.
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# ¿ Jul 21, 2018 22:03 |
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# ¿ May 10, 2024 10:22 |
Nakar posted:Post-Mortem: The Prodigious Question of MadMaze Don't forget the most important inconsistency, the plot-critical one, where Earth basically just causes earthquakes the entire time, which is never actually useful, up until you need to use the Lady's Power over Earth, which was news to me that she had it, to do... something unclear to the Archpriest, thus winning the game!
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# ¿ Jul 22, 2018 20:47 |