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I enjoyed figuring out Cultist Simulator, but once I'd figured out all its mechanical quirks replaying the game didn't hold my attention. Not that every game needs to be replayable, but when there's an achievement for every possible ending and romance option, I thought there might be a little more incentive to revisit it. Once you've learned the recipe for success though, you can just do that every time with little need (or room) for tension or imagination. How's the Book of Hours on that front?
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# ¿ Sep 2, 2023 03:21 |
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# ¿ May 16, 2024 09:16 |