Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
The Moon Monster
Dec 30, 2005

Erev posted:

As I recall there are premade options and you can buy blueprints from other people so you don't have to partake. And it'll also mean not attacking the same voring castle every time. (At least until someone finds out how to make the ultimate castle of cheese.)

I haven't been in since early CUBE and duck wars though.

People had better not attack my vore castle...

Adbot
ADBOT LOVES YOU

The Moon Monster
Dec 30, 2005

ChickenWing posted:

I think War was the premier example in the field of how to level through PVP, and public quests. Nothing else though.

People have learned the public quests lesson, but it really feels like there aren't many games where levelling through PvP is good at all

I haven't played any games where the public quests were anywhere near as cool and involved as WAR's tbh. The last one I tried was FFXIV at the relaunch and the public quests were almost entirely "run to this point and kill 50 of this mob" or "click 50 of these glowies".

Of course it's not like I've played every MMO out there.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply