|
Extended Cut was pretty good, except that they wussed out on the Destroy ending because they were too scared of their fans to have anything negative happen. So the "rip off the band aid, sacrifice everything for the sake of destruction" ending has a vibe of "everything will be fine, no worries". I did the Control ending anyway, computer gods for life bro
|
# ? May 25, 2023 15:43 |
|
|
# ? May 6, 2024 03:16 |
|
My favorite part about ME:A MP was when the goon discord server couldn't figure out why there was such huge damage variability sometimes, and we decided to go looking in the code. Shotguns taking a penalty for being out of cover was pretty wild, but the best one was that the heads headshot multiplier for different sniper rifles was different. The big nasty single shot, highest damage bullet in the game rifle only had a 2x, most had a 2.5x, and the high-end 4 shot 'light' one had a 3.5x multiplier. If you were actually hitting headshots with a goddamn sniper rifle, the light quick one did more damage per shot than the big heavy slow one. Both of those got fixed a couple of patches in, but it just went to show how little attention went into MP.
|
# ? May 27, 2023 19:26 |
|
I remember headshot hit detection being really hit or miss too. I would have shots straight to the dome not count as headshots but hits to the shoulders or upper back would count sometimes? I had a theory there was a bug where the head hitbox would invisibly get disassociated from where it was supposed to be.
|
# ? May 27, 2023 19:42 |
Relentless posted:My favorite part about ME:A MP was when the goon discord server couldn't figure out why there was such huge damage variability sometimes, and we decided to go looking in the code. everyone who made the ME 3 multiplayer must have left the company years ago at that point if dumb poo poo like that got through the development
|
|
# ? May 27, 2023 19:48 |
|
Movement in Frostbite games just also simply feels awful
|
# ? May 27, 2023 19:53 |
|
I remember them trying to defend the shotgun cover thing as like, this is how people use shotguns and it was just not true Especially since cover grabs disappeared Those quick zoom animations were so cool, basically working on the railroad on geth/white/gold
|
# ? May 27, 2023 20:18 |
|
|
# ? May 29, 2023 12:15 |
|
I will always appreciate ME3MP being like "what if we let the player do bullshit i-frames stuff too" and it turns out it's perfectly fine
|
# ? May 29, 2023 13:25 |
|
https://twitter.com/Vekyo/status/1662644903539515393 Anthem being made in 15 months explains some things
|
# ? May 31, 2023 23:55 |
|
gradenko_2000 posted:https://twitter.com/Vekyo/status/1662644903539515393 And it tracks with the progression Bioware was on, deep into their "Bioware Magic" phase where they'd fully bought their own bullshit and thought they could spend years rearranging deck chairs and then chun out a complete game in the last year and a half of development. Seems like every single game they made after Mass Effect 2 was shat in less than two years of actual development. Explains a lot about Dragon Age 2, and Mass Effect 3, and Dragon Age: Inquisition, and Mass Effect: Andromeda. They're lucky they got away with it for as long as they did.
|
# ? Jun 1, 2023 00:05 |
|
gradenko_2000 posted:
honestly that's kind of impressive then. game still bad but game made in a year-and-a-quarter even being functional isn't nothing
|
# ? Jun 1, 2023 00:13 |
|
I dunno. It's impressive in one sense, but it also makes me feel worse about Bioware retroactively. Their games could have been so much better if their management wasn't completely rancid.
|
# ? Jun 1, 2023 00:43 |
|
Skippy McPants posted:I dunno. It's impressive in one sense, but it also makes me feel worse about Bioware retroactively. Their games could have been so much better if their management wasn't completely rancid. yeah I mean it's not a good thing at all. speaks to the skill of the devs and the failure of upper management
|
# ? Jun 1, 2023 00:45 |
|
Feels like a similar and earlier version of what's happened to Riot and Blizzard, where a beloved IP attracts a shitload of talented artists and engineers, who then get exploited to poo poo and back by a gaggle of grifters in suits.
|
# ? Jun 1, 2023 00:52 |
|
Skippy McPants posted:Feels like a similar and earlier version of what's happened to Riot and Blizzard, where a beloved IP attracts a shitload of talented artists and engineers, who then get exploited to poo poo and back by a gaggle of grifters in suits. Its a funny thing you brought up Blizzard. Stories of Overwatch's development actually sound a lot like the history of Anthem's development. For both games, what was actually released was the scraps that could be salvaged of a nearly decade long project that would've kept going on and on if one of the suits didn't put their foot down and make them release something.
|
# ? Jun 1, 2023 01:22 |
|
Yeah, I guess I should say grifters in suits and terrible management practices.
|
# ? Jun 1, 2023 01:43 |
|
Skippy McPants posted:I dunno. It's impressive in one sense, but it also makes me feel worse about Bioware retroactively. Their games could have been so much better if their management wasn't completely rancid. It's like a kid trying to get extra marks on an assignment because they did it all in the last night before it was due when they had weeks to do it.
|
# ? Jun 1, 2023 08:13 |
|
Skippy McPants posted:Feels like a similar and earlier version of what's happened to Riot and Blizzard, where a beloved IP attracts a shitload of talented artists and engineers, who then get exploited to poo poo and back by a gaggle of grifters in suits. The issue also lies in the "talented" business grifters that are also attracted to massively successful companies and then make a total mess of it all, chasing profits.
|
# ? Jun 1, 2023 10:22 |
|
kilus aof posted:It's like a kid trying to get extra marks on an assignment because they did it all in the last night before it was due when they had weeks to do it. I am kinda baffled by that whole twitter chain, honestly
|
# ? Jun 1, 2023 10:28 |
|
Preechr posted:Remember when they originally released ME3, and forgot to include actual endings? But there was lots of speculation from everyone!
|
# ? Jun 3, 2023 04:26 |
|
BioWare (pronouns anthey/anthem)
|
# ? Jun 3, 2023 05:01 |
|
I'm trying a different idea than the sliding block puzzle thing for upgrades. I'm going to give the player a hand of cards they can play using energy, and you can build your deck of cards through the run. When you have used all the cards you can/want, you discard your hand. This puts you into a cooldown and then you get your energy back and draw cards again. You can shorten your cooldown by being near enemies or by taking damage. You will reload using the cards, gain shields using the cards, and abilities will be on the cards as well. I'm working to implement the card system, I'm getting close - just have a bunch of reload cards for now. What do folks think? Are there any other games doing systems like this? https://twitter.com/IndeedRyan/status/1672247176129388546?t=Sd6mDoxnJ_w4WsdNQCRhVw&s=19
|
# ? Jun 24, 2023 16:27 |
|
Unity may have poo poo the bed with it's monetization scheme, but luckily no one will ever make money off Dreams! https://twitter.com/IndeedRyan/status/1702153266325336564?s=20
|
# ? Sep 14, 2023 10:48 |
|
ah poo poo I thought about Anthem
|
# ? Sep 14, 2023 23:40 |
|
Disargeria posted:ah poo poo I thought about Anthem Haha
|
# ? Sep 14, 2023 23:48 |
|
Disargeria posted:ah poo poo I thought about Anthem Great, now Dave Gaider has to write another twenty cent check to Unity
|
# ? Sep 14, 2023 23:51 |
|
Anthem Core 6: Fires of Tarsis
|
# ? Sep 14, 2023 23:55 |
|
Since I'm not on Twitter I just now learned >1 week later that Bioware's dead. I didn't read it here. You all let me down.
|
# ? Sep 15, 2023 00:43 |
|
Basic Chunnel posted:Since I'm not on Twitter I just now learned >1 week later that Bioware's dead. I didn't read it here. You all let me down. died a long time ago. Skull out front should've told ya.
|
# ? Sep 15, 2023 02:02 |
|
More like Biowhere
|
# ? Sep 15, 2023 02:18 |
|
gradenko_2000 posted:More like Biowhere New thread title
|
# ? Sep 15, 2023 02:29 |
|
gradenko_2000 posted:More like Biowhere
|
# ? Sep 15, 2023 03:33 |
|
gradenko_2000 posted:More like Biowhere
|
# ? Sep 15, 2023 03:41 |
|
That's an odd name. I'd have called em Die-o-ware.
|
# ? Sep 15, 2023 03:44 |
|
eonblue174 posted:Unity may have poo poo the bed with it's monetization scheme, but luckily no one will ever make money off Dreams! Very much appreciate the sound effects but it's looking quite good too isn't it?
|
# ? Sep 15, 2023 09:17 |
|
Olympic Mathlete posted:Very much appreciate the sound effects but it's looking quite good too isn't it? Thank you! I'm really happy with how it's coming together, I've been doing a lot of system work to get the proc gen levels working so it's fun to finally fit the pieces together and see it look pretty.
|
# ? Sep 15, 2023 11:35 |
|
More updates to the level aesthetics, and a more integrated card system https://twitter.com/IndeedRyan/status/1734180536057213245?s=20
|
# ? Dec 21, 2023 02:53 |
|
My family is coming over for a post-Christmas lunch, and I like to get a cheap PS4 game or two for my niece and nephew to play while they're over. I was looking through the cheap games and I was passing through a huge section of games called like "Jumping Burrito", there are dozens of them and I learned that they are just there so achievement degenerates can get an easy platinum.... for some reason. Anyway guess what classic Bioware online multiplayer action role-playing video game was snuggly nestled in between pages of fake games on the PS4 store?
|
# ? Dec 27, 2023 18:50 |
|
It really is a shame. If they had gone the DA:I route and just made it a regular old RPG with party banter, and quests, and an actual story and poo poo then it'd probably be remembered as one of their best games. It'd still be janky as all gently caress, but the baseline flight and combat mechanics were pretty fun. It really is a Bioware game where someone sat down and said, "you know all the stuff people love about our games? Let's take all that out."
|
# ? Dec 27, 2023 18:58 |
|
|
# ? May 6, 2024 03:16 |
|
Skippy McPants posted:It really is a Bioware game where someone sat down and said, "you know all the stuff people love about our games? Let's take all that out." they keep doing this or trying to do it and it's bizarre. like how they wanted to make Andromeda with all procgen planets. dumb!
|
# ? Dec 27, 2023 19:06 |