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Since the latest expansion dropped, my game now freezes for about five seconds every twenty seconds or so. I have played with graphic settings, but can’t seem to figure out what Cryptic changed that has killed performance so drastically (with this game alone). Anyone have a clue?
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# ¿ Jul 27, 2018 20:38 |
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# ¿ May 9, 2024 18:50 |
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There is a sale, and I am thinking about trying one of the allegedly-fun pilot escorts. Which is the best flavor (tac/sci/eng)?
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# ¿ Aug 31, 2018 02:22 |
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I only ask because it looks almost too tac heavy.
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# ¿ Aug 31, 2018 02:39 |
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Hadn't even looked at the new ones. Thanks for the advice. Edit: Good grief, Improved Gravity Well looks like a game breaker. Pioneer42 fucked around with this message at 14:42 on Aug 31, 2018 |
# ¿ Aug 31, 2018 03:20 |
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How do all of the new Gamma/Cardy ships stack up?
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# ¿ Sep 2, 2018 13:10 |
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I thought the Guardian was supposed to be the T6 Ambassador. Anyways, I bought the Andorian science pilot ship a couple weeks ago...and it is almost an entirely new game now. Pilot ships are how all escorts should have been from the beginning.
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# ¿ Sep 14, 2018 13:45 |
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Teron D Amun posted:new Swarm lockbox: https://www.arcgames.com/en/games/star-trek-online/news/detail/11005863 Yet again more phaser stuff. Is it time to finally switch out my ancient RomPlasma beams, or will the winds eventually blow back that direction?
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# ¿ Sep 28, 2018 18:01 |
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Spent the evening starting nothing but advanced ground queues. They all filled quickly, and not a single one went by without half the team complaining about how horrible this was. Had a couple quitters after turning the Miner queue into a thirty minute slog.
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# ¿ Oct 10, 2018 13:25 |
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The Hurq lockbox stuff is out now and I see it’s a science ship. Lots of new science ships since I last played one. I have the Eternal, is it still considered good? Is the Damar even useful with that turn rate? Tried out the bug summon kit mod and it is actually quite fun to watch them overwhelm and shred some poor soul.
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# ¿ Oct 11, 2018 17:04 |
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Do ground weapons with healing procs (e.g. fleet, colony, lukari rep, etc) roll often enough to make a difference? Trying to find a little more survivability now that advanced queues can actually pop.
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# ¿ Oct 31, 2018 12:51 |
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Do weapon procs activate before or after the damage from the shot that triggered it (i.e does the shot benefit from a debuff)?
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# ¿ Nov 6, 2018 19:44 |
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Thanks. Some of the mechanics are really hard to figure out in this game.
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# ¿ Nov 7, 2018 19:03 |
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What is the rack and stack on winter wonderland weapons?
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# ¿ Dec 8, 2018 11:36 |
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Don’t Baltims have that same ability?
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# ¿ Jan 5, 2019 22:14 |
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So what did you people waste your free t6 rep fleet ship modules on? Is there anything worth getting for free that I won't regret not having the trait and consoles for?
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# ¿ Feb 3, 2019 23:32 |
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Wizard of the Deep posted:I used some of them to fill out my Admiralty science roster. I'll probably use what's left to fill in my tac/escort holes, when I get finally stop being lazy. Ok, by C-store, you mean the C-store only ships (e.g. Odysseys/Vestas, etc)? Well, I'll save a few for the Lukari ship and throw the rest at something else. Maybe the New Orleans or Reliant.
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# ¿ Feb 4, 2019 02:36 |
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Hunter Noventa posted:I'm still trying to work out what a good ship is for my FedSci captain. I've used the d'Kora, the T'Pau and the Voth Bastion and none of them seem to click. Tholian Orb Weaver T5-U is the best budget sci ship. It is also an excellent sci ship, and with the console The Meshweaver does not come with a console, but it does unlock Meshweaver frigates for the Tarantula and Recluse. As for equipment, the ship set from the Temporal Defense rep is what you will want. As for weapons, you want the Krenim mission replay set, the PEP, and the Gravimetric torp from the Dyson rep. Then fill out the rest with lockbox science-based universal consoles and traits. You might also consider the weapon set from the Delta rep. Pioneer42 fucked around with this message at 02:13 on Mar 4, 2019 |
# ¿ Mar 4, 2019 01:58 |
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Hunter Noventa posted:I'll have to go find the Krenim mission, I might not have gotten to it yet. And I was already grinding Temporal Rep, so that's good. I should mention that you want the Temp rep set, but with either the Bajor or Solanae deflector for max EPG.
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# ¿ Mar 4, 2019 03:16 |
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I've never seen Risa this empty during the summer.
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# ¿ Jul 14, 2019 02:37 |
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Oh, that makes more sense. Didn't realize there were that many instances open.
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# ¿ Jul 14, 2019 12:45 |
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Is the Lobi Borg armor any good beyond the looks? (There’s already a sale.)
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# ¿ Feb 6, 2020 19:27 |
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Pioneer42 posted:Is the Lobi Borg armor any good beyond the looks? (There’s already a sale.) I got sniped. Is this (or any of the other lobi ground armors) worth the expense?
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# ¿ Feb 7, 2020 14:57 |
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Potential BFF posted:For scihole space magic it's best to rock the Bajor deflector rolled with EPG OR the Colony intervention for more crit along with the Temporal Engines, Temporal Deflector, and pretty much any shield you want. Temporal or Iconian both work. A popular option for the shield on science ships is the crystal shield, which reduces the need for tactical team.
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# ¿ Mar 13, 2020 13:50 |
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Mr. Maggy posted:what's a top tier hangar pet? There's like a billion types and the game doesn't tell you poo poo about them I don't know how true this is for each type of pet, but the word being spread lately is that according to parses from testing the basic versions of most pets perform better than the advanced or elites due to terrible AI.
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# ¿ Jul 15, 2020 15:25 |
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MikeJF posted:A while back it was mostly "go frigates if you can because they live long enough to have an effect, whereas most others just die so fast they're irrelevant", but I don't know if that's still the case. I think with recent trait additions you can refresh/invuln hanger pets so often that fighters make more sense again for DPS. The issue with rarity for some pets is that the elite versions tend to favor 'upgrading' to weapons with narrower firing arcs, and the AI can't keep up with that.
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# ¿ Jul 15, 2020 18:13 |
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bij posted:The N'kaam lends itself to going hard on space magic. Science poo poo is SUPER GOOD right now but it requires some investment. You don't actually have to pay money but you gotta work towards all the bits. They've added a ridiculous amount of must-have lockbox traits, ship traits, universal consoles, and boff skills over the past few content updates that have buffed the crap out of science while also maximizing eye-burning visuals. And a lot of the newer TFOs rely on swarms of enemies and end up broken if you pop in with a Nebula and spam various types of spore-infused black holes and fire tornadoes. Science is an awesome ride right now, but I'm betting it gets nerfed again because of how trivial it makes all content, and that's saying something for this game.
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# ¿ Jul 17, 2020 21:19 |
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Bloodly posted:Ugh. 15,000 Zen for three ships. 5000 each. Bleh. A Tarantula isn't worth that, even though I wanted a tholian ship for ages. And that's not counting the X upgrade. I remember when the infinity box first dropped. The resulting market crash combined with the issues with the way the "premier" lockbox ships were packaged left the Tarantula and Vonph going for sub-100,000,000 EC. Now they're going for--maybe a billion or so?
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# ¿ Nov 18, 2020 18:27 |
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The Discovery rep environment suit is the best for general purpose.
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# ¿ Dec 16, 2020 14:10 |
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As a fed player who never really messed with the Klingon side, what ships should I be considering spending T6 coupons on?
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# ¿ Jan 21, 2021 20:32 |
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Looking through the wiki, the only thing that catches my eye as something that's not exactly mirrored by a Fed or Rom ship is the Kolasi/Guramba. It looks interesting and may go on the short list.
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# ¿ Jan 21, 2021 20:58 |
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Stop dropping trash items. Drop salvage instead.
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# ¿ Feb 12, 2021 20:02 |
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This was a good move. The next step is to figure out how to buff full carriers to give them a reason for existing.
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# ¿ Mar 4, 2021 15:23 |
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Hunter Noventa posted:However it has the disadvantage of making dancing Elachi follow you on the ground after using it. It's amazing how polarized that feature has become and double so that Cryptic has never backtracked on it. The vitriol has been entertaining.
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# ¿ Jul 28, 2021 12:39 |
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Imagine the whales screaming in terror if Cryptic went under.
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# ¿ Jul 30, 2021 03:56 |
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Remember, “good” and “bad” have more to do with parse comparisons than “enjoyment” in this super-casual game with trivial, repetitive content.
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# ¿ Aug 19, 2021 01:45 |
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Fair! And DPS is a valid play-style goal. Just don’t let min-max inefficiency get in the way of your favorite ship, because in the end the differences are reconcilable.
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# ¿ Aug 19, 2021 03:18 |
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Remember when there was no fast travel and you’d have to make a cup of tea and slowboat for thirty minutes to get to the next mission.
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# ¿ Oct 9, 2021 16:24 |
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Roseo posted:Passing this deal and commentary along - Just worked right now. Thanks again, great find.
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# ¿ Nov 29, 2021 13:44 |
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Cyrano4747 posted:I'm sure the space wizards can make use of an extra sci console Hey, speaking of which--and just out of curiosity--is there a full MW ship that also has a secondary deflector?
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# ¿ Dec 3, 2021 18:54 |
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# ¿ May 9, 2024 18:50 |
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So I finally got my big reward box, and now for the selection. It will of course have to be a Constitution class starship. But which to pick: 1) the Temporal Light Cruiser with all the classic/TMP looks, or 2) the MW Disco with the pets and advanced phasers and twelfth console? To those privileged who have either of those already, what are your thoughts?
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# ¿ Dec 6, 2021 17:53 |