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One of those almost makes sense. Also we need more anime Roger bacons
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# ¿ Jul 14, 2018 23:35 |
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# ¿ May 21, 2024 22:15 |
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Thats getting pretty close to 'turning myself into a splinter' levels of goofy there, Dehuai.
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# ¿ Jul 15, 2018 18:11 |
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I keep being surprised at some of the lines Not bein Darkid's lines. Its not Drakengard3 level, but up there.
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# ¿ Jul 18, 2018 09:50 |
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What was even the point of benching Alice if she's just gonna be fine after the bossfight? Too difficult to program player choice at this point in the game? Also good old gullible heroes..
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# ¿ Jul 22, 2018 15:26 |
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I like him more and more.
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# ¿ Jul 24, 2018 23:10 |
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Dehuai just cant catch a break.
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# ¿ Jul 28, 2018 20:09 |
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Allthough now I wonder about how well Dehuai's planned this thing with Li Li. Seeing as how Li Li's first act was to deathcurse Alice, the one person 'Tiny' presumably needs alive.
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# ¿ Jul 29, 2018 09:19 |
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Well thats a better way to have a battle-including flashback about the main characters father, than having ones consciousness sent back in time and possessing the father.
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# ¿ Jul 30, 2018 23:37 |
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I am surprised the game just took the old trope of four elemental temples away from us and reduced it to just the Tiger. On the other hand it still loves those unwinnable bossfights. (And thats not the voice I expected for Zhuzhen)
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# ¿ Aug 4, 2018 20:55 |
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Thats a neat pit fight quest. But I prefer the ones where you can use any character you want.
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# ¿ Aug 9, 2018 16:55 |
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I was worried the game was getting to a Squall/SolidSnake-style electric torture scene with Alice for a moment. Instead I got... well not what I expected. (Guess she'll have to make due with roleplaying experience, instead of battle experience) DeafNote fucked around with this message at 19:54 on Aug 26, 2018 |
# ¿ Aug 26, 2018 19:52 |
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Sooner or later, it always leads back to resident evil.
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# ¿ Aug 29, 2018 20:15 |
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Always nice when party members are forced to lag behind in levels. Oh well Dehuai still cant get anything right.
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# ¿ Sep 7, 2018 23:21 |
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Kevin reminds me of Shin Godzilla in his early state.
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# ¿ Sep 27, 2018 10:46 |
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Hmm I dont know. Yuri's a swell guy, but I like having souls.
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# ¿ Sep 30, 2018 19:19 |
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Simon, dont suddenly start being a nuanced villain when you've been nothing but a gloating goon for most of the game. How dare you.
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# ¿ Nov 12, 2018 11:12 |
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Thats quite the music title for that berserk theme there
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# ¿ Nov 28, 2018 20:33 |
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At least this god is as considerate of sidequest time as the meteor from FFVII. They might as well be the same.
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# ¿ Dec 3, 2018 20:08 |
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Maybe its the emulator, but when orange looks closer to yellow and yellow looks more like green.. you have a problem, game. (Or maybe I was colorblind this whole time)
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# ¿ Jan 5, 2019 22:08 |
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The best DS gimmick game will forever be Zero Escape.
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# ¿ Jan 7, 2019 23:10 |
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Knowing me, I would waste my time on all six gauntlet runs.
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# ¿ Jan 11, 2019 19:47 |
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DiggleWrath posted:Nice! Where did you get the last few? Of off those stupidly rare enemies in the ancient ruins. More relevantly, How many other places were there to grind for earth energy? I don't remember having problems with earth energy when I did my playthrough, so I suspect I got lucky or did some grinding in China. This reminds me that I still do not have the complete monster list in Nier Automata
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# ¿ Jan 13, 2019 21:50 |
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I never thought I would call a living mask a pushover, but there we go.
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# ¿ Jan 16, 2019 00:49 |
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I do wish this game had more mechanically interesting superbossfights other than attack-attack-heal strings.
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# ¿ Jan 28, 2019 13:54 |
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This dungeon really does remind me of Kefka's tower In that it seems confusing as all hell to even tell where you are going and what you are walking on half the time. Also, boy was I sour when it turned out I had to fight a superboss with my weakest team in FF6. Though Relm managed to kill it in the end with a simple jab. (This was before I even knew about Relms ridiculous magic stats)
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# ¿ Feb 5, 2019 22:41 |
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Back when status effects were one of the few things that set a boss apart from other bosses and could still be thwarted by a single accessory.
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# ¿ Feb 6, 2019 20:34 |
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DiggleWrath posted:Or three crucifixes, honestly. Most of these fights sound infinitely harder, or at least more annoying, without status immunity. I bet the endgame would be just as challenging (if even more of a slog) if you went straight into the final dungeon without doing any sidequests except to get 3 crucifixes. I can count on my hand the final bosses that dont get nerfed into harmlessness with a good status negating equip. (Final Fantasy 9 didnt have one for instance)
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# ¿ Feb 14, 2019 10:11 |
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Ah so thats where that boss music is from that I kept seeing in everyone's top ten lists. (I am a sucker for those, sadly)
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# ¿ Feb 15, 2019 00:52 |
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All I know is, I hope Shadow Hearts 2 gets LPed too because of this 'canon' ending.
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# ¿ Feb 15, 2019 20:52 |
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# ¿ May 21, 2024 22:15 |
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If this is the last Sacnoth Entertainment game I can at least pretend the good ending is the canonically correct ending... .. Yes I know Shadow Hearts 2 does something interesting with this, but its way too soon to talk about that
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# ¿ Feb 21, 2019 21:57 |