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Bicyclops
Aug 27, 2004

let's have Rydia cast piggy on this whole thread.







http://www.soundboard.com/sb/sound/115673

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Bicyclops
Aug 27, 2004


lol

Bicyclops
Aug 27, 2004

Bicyclops
Aug 27, 2004

trying to jack off posted:

thinking of my girlfriend getting increasingly upset every time i did that

some people vote to save the animals in SGDQ...... and some people want to see records break.

Bicyclops
Aug 27, 2004








Bicyclops
Aug 27, 2004

trying to jack off posted:

that one hit me hard since i only recently finished the game

i can't think of Illusion of Gaia without thinking of this hosed up story anymore and it makes me sad:

http://www.whatever-dude.com/posts/110.shtml

Bicyclops
Aug 27, 2004

i apparently saved one hundred and sixty two screenshots from illusion of gaia when i played it my sophomore year.

Bicyclops
Aug 27, 2004

Uncle at Nintendo posted:

I'm curious to what you thought of the game

It's absolutely one of my favorites, like top ten ever, but I played it when I was 13 so I'm not sure if it was nostalgia or if it's really that good so tell me what you thought

I used to have an illusion of Gaia coffee mug I ordered from Nintendo that my parents threw out years ago and apparently goes for $120 on ebay these days

i have played this game more than most people and assessing whether it's "good" or not is hard now. it's WEIRD. the overhead ALTP combat stuff is really good for its time, the bosses are good, but the puzzles, when they're there, are garbage. the red jewels, that open the bonus dungeon, are a chore to find without a walkthrough. the translation is charmingly bad, and the story is loving bizarre in a way that sticks with you.

basically, i think if you liked it when you were a kid, you'll like it now.

Bicyclops
Aug 27, 2004

like, i would not recommend Illusion of Gaia someone who didn't grow up playing SNES, but i don't think it's just nostalgically good, it's just a product of its time that is hard to understand now.

Bicyclops
Aug 27, 2004

trying to jack off posted:

i liked it. it was strangely unique to play an arpg that was so linear, but it kept the action going and stopped me wandering around trying to work out what to do next like terranigma sometimes did. challenging bosses that require you learn their patterns was also a nice change after playing lots of the other games of the genre lately. i could basically sleep through most of the boss fights of soul blazer and terranigma, there was only one that gave me any sort of challenge in the latter because i was under leveled and i could still cheese it with spells. im glad i got to play it because i never liked rpgs as a kid so i actively avoided it for years it thinking it was like final fantasy. i score it 8/10 on my personal game charts

Soul Blazer, which is basically the prequel, is similarly good but not as much IMO because it's not as openly hosed-up weird and yeah, the boss fights are a snooze where the strategy is something like "hold L and move back and forth" or "wear the ring that doubles yours defense." soul blazer still owns, though. i'm saving terranigma for my death bed. i love the quintet games.

Bicyclops
Aug 27, 2004

Uncle at Nintendo posted:

Awesome. Yeah the bosses were great. They actually changed a boss entirely for the US version and he was way harder and more fun to play. So they made boss fights in the game a big deal


is it the vampires? also, have you clicked my depressing illusion of gaia link yet?

Bicyclops
Aug 27, 2004

that sounds like quintet, like in Soul Blazer, you're basically trying to rescue Leonardo DaVinci, and also kind of want to bone his daughter. i really am saving Terranigma for my deathbed.

Bicyclops
Aug 27, 2004

tbh i read that one stupid article my freshman of college and got obsessed with Illusion of Gaia so much that i had to make myself stop playing it forever, and now i have a rule that i am only allowed to play it every five years.

Bicyclops
Aug 27, 2004

trying to jack off posted:

i recommend not doing that because i noob trapped myself on the town stuff and didnt realise until like 10 hours later i was going to miss a bunch of bonus content so you might need to play it twice to see everything

i'll play it with a walkthrough, probably

Bicyclops
Aug 27, 2004

trying to jack off posted:

what the gently caress

IoG is more or less meant to played with a walkthrough, the instruction manual listed all of the gems for you and finding them is a chore, i assume terranigma is the same

Bicyclops
Aug 27, 2004

sector_corrector posted:

if i were going to do that then i'd probably just play without a walkthrough and then use a game genie code or a savestate to get the gems at the very end. playing an SNES arpg by slavishly following a walkthrough seems miserable.

when i use walkthroughs, i use the ones that have the [[The Ice Dungeon]] or w/e headings, and underneath [[Things to find:]] with a checklist, and just make sure i reload if i'm missing anything i'd regret. reading sentence for sentence would be miserable. i wish there were like a gamechecklists.com or something.

Bicyclops
Aug 27, 2004

like "Turn left, then walk, clockways, and around in a circle until you a pillar, then go toward the red thing - underneath, you'll find a potion" is misery, i just like a list of important missables and save states for games where if you walk left instead of right, you miss the chance to do bonus content.

Bicyclops
Aug 27, 2004

i mean, i'll trust you on terranigma because i've never played it, but there is no reason not to find a simple checklist of red gems for illusion of gaia and just make sure you get them the first time through if you don't want to miss the bonus dungeon with the Soul Blazer boss, rather than playing through the entire game a second time because you forgot to talk to a cloaked guy in freejia that you had to find a secret pathway to a rooftop before you moved on to the next dungeon.

it's not zelda or metroid, where you can crawl around the game forever after you beat it looking for stuff to collect and it doesn't really matter if you missed things because it just means you have less health or fewer weapons, it's "did you turn left or right here?" in a scavenger hunt for 50 things that gatelock an entire dungeon. i love the game, i've played it dozens of times, but your average person is either going to find a list of the missables or just say "gently caress it" to the Solid Arm dungeon. not everybody wants to play through a game blind multiple times for a scavenger hunt where some of the stuff on your list is permanently missable based on branching choices.

Bicyclops
Aug 27, 2004

like one of the gems you can miss is in the first town and it's literally "Did you go in and out of this room enough times that this guy fishing was in the right location for you to talk to him and he'll give you the gem?" what the hell kind of cool player immersion is gained by not just knowing that going into the game instead of discovering it in your fourth or fifth playthrough (he is in the correct location way less than 1/4th of a time, and there is no indication in game that he's important. once you've advanced to the first major dungeon, you can't go back).

Bicyclops
Aug 27, 2004

trying to jack off posted:

ok cool. dont use a guide for terranigma

i'll trust you on this but i'm going to remember it and if, half a century from now, i beat Terranigma and there's a lot of time left on the mophine drip and i look it up and it turns out all i needed to do for the bonus stuff was to press A next to a spoon or something, i'm going to yell "I hereby place my most foul deathcurse on Trying to Jack Off," and the nurses are going to be very confused.

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Bicyclops
Aug 27, 2004

trying to jack off posted:

if your really stressed about it look up who to vote for in the election then put the guide away and never look again, thats the only critical thing that can truly ruin it

thx, i'll keep that in mind. now that i think of it, illusion of gaia is kind of unique that way, like i don't think you can actually miss much in Soul Blazer. you can just go back and get whatever it is you forgot about like 95 percent of the time. IoG is definitely a better game for a lot of reasons but it's way more on rails and sometimes if you don't lean out of the train car, you miss the last stop. it's not even like in ff5 where there's like a bunch of blue magic and piano songs you can permanently miss and who cares, really, you can miss a single gem out of 50 and never learn who the Jeweler Gem is.

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