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cliffyb.
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# ¿ Jul 2, 2018 22:30 |
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# ¿ May 14, 2024 13:07 |
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Daikatana Ritsu posted:I was going to make a thread about him killing himself before 2019 by linking some of his more manic tweets but it annoyed and depressed me at the same time.
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# ¿ Jul 3, 2018 01:09 |
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sector_corrector posted:i'm having a really hard time thinking of the opposite of this dynamic, lol most companies that start with a bad or mediocre game just die outright
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# ¿ Jul 3, 2018 04:09 |
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# ¿ Jul 4, 2018 00:26 |
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bethesda's at their best when they just give a good developer like Arkane bottomless pockets and leave them unmolested to make cool poo poo like dishonored and prey. speaking of bethesda and heelturns, doom 2016. i think everyone expected it to be complete trash, and its sales reflected that until critics and users were screaming "Oh poo poo this is actually good" and it turned into a huge success.
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# ¿ Jul 4, 2018 04:54 |
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In Training posted:Intelligent systems going from advance wars/FE to nothing but FE and then even more worse FE games and then the Gacha FE mobile game that makes them millions a day int systems making a great RPG, paper mario, and then maybe one of the greatest RPGs ever, TTYD, and then refusing to make any more paper marios in this style and just making sticker star+sequels that no one likes
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# ¿ Jul 4, 2018 16:10 |
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i know its already been mentioned but thinking about valve and the gradual corrosion of team fortress 2/the fate of half life makes my blood boil lol
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# ¿ Jul 4, 2018 16:23 |
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# ¿ May 14, 2024 13:07 |
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the lootboxes were an experiment and when idiots bought into it in a HUGE way valve decided actual game development wasn't worth the effort when they could just steal community made skins and sell them forever valve also used to pay artists putting up their stuff on workshop a substantial % of the revenue, and then one day without announcement cut that down to like 1% or less and anyone who complained about it was taken off the shop (while valve kept their work of course). epic company
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# ¿ Jul 4, 2018 16:42 |