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The DLC is a really cool concept and I’m having fun but I do hope it gets harder - it’s meant to have roguelike elements but I’m currently 3 runs in, no deaths, and have enough sim points to outfit my next run with like 20 neuromods and every weapon in the game
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# ¿ Aug 13, 2018 06:08 |
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# ¿ May 21, 2024 19:47 |
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There are four map zones and they’re each handcrafted and don’t change between runs - same quality as the original and other Arkane games. What changes is the contents (item locations, enemy types etc) and, I’m assuming based on context clues, as you do more runs more environmental factors will come into play. So for example an area may have no oxygen or high radiation so you can’t stay long, or there might be heavy fires that restrict movement, or the power might be out so you need to find replacement power supplies to be able to access doors/elevators/transit stations.
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# ¿ Aug 13, 2018 06:20 |