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Jesustheastronaut! posted:Okay cool to know, the repair kits im referring to are the ones for fixing recyclers for example. But if I can just craft neuromods and stuff later on then I feel a bit better about being able to miss some stuff. Really looking the game so far. It's more creepy than I thought it would be and I'm legit scared for my life and my turret is my only friend turrets super suck past the 25% mark of the game, the Forbidden Powers are the best, and this is pretty much the only comprehensive guide to the game you'll need: the game gets downright silly by the end, and its Good
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# ¿ Aug 12, 2018 21:04 |
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# ¿ May 22, 2024 02:43 |
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Burnt Dick posted:I still kept putting turrets down when I found them because they made me feel safe, but yeah past around the quarter mark they might as well be potato guns. Yet still managed to waste me in no time once I started getting Typhon powers, they become more of a nuisance then kinetic blast costs 2 neuromods and instawrecks them so does the electric power, but that costs like 3 or 4 or sth
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# ¿ Aug 12, 2018 21:37 |
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Sai-kun posted:I pretty much went through it with minimal psionic powers but I wish there was a D2-type thing where you could start a new game and have all your old powers in addition to getting new ones. There is, they added it in a free patch that dropped the same time as the DLC. The DLC is also pretty good.
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# ¿ Aug 31, 2018 21:36 |