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I like getting rich in an MMO. Not from daily quests or raiding like everyone else, but from gathering resources or converting resources into usable items. A working player economy that doesn't suck and makes pretty good cash, with the occasional market gap nobody notices until I fill it and make a small mint. I don't like reaching sperg levels to do it though. If you need scripts and spreadsheets to compete, that's just embarrassing. I don't expect my dream to ever be realized because it's a lot like open pvp but with money instead of dying.
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# ¿ Aug 20, 2018 07:03 |
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# ¿ May 12, 2024 12:52 |
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Hello Sailor posted:I remember a line of toys from when I was a kid which was dinosaurs equipped with modern/sci-fi weaponry. I would totally be a triceratops with a rocket launcher. https://www.youtube.com/watch?v=lor_uUkJkkw Glenn Quebec posted:Isn't MWO like... an arena shooter? Like 2v2 or 3v3? MWO isn't an MMO but you can technically conquer the galaxy, it's stupidly implemented though. However, there was a mechwarrior MMO in the works back in... 2001 I think? There was a beta but got cancelled.
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# ¿ Sep 12, 2018 05:35 |
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Groovelord Neato posted:eq was about a thousand times better than vanilla wow. I got to the level cap and did some end-game content in vanilla wow, whereas I only got to like level 20 in eq, sooo
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# ¿ Dec 14, 2018 03:48 |
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DAoC was my favorite, but its successor Camelot Unchained has been in development for like 5 years and they're still not done. WAR almost had me but for the reasons everyone else had I didn't stick around long.
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# ¿ Dec 23, 2018 23:53 |
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ShriekingMarxist posted:
Consider supporting a guaranteed minimum income or some other form of basic income, then the old school MMO model will have its second renaissance.
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# ¿ Dec 31, 2018 23:21 |
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Groovelord Neato posted:it's weird they made an mmo and slapped the elder scrolls name on it rather than make an elder scrolls game that's an mmo. It would not be possible to make an elder scrolls game that is an MMO. You know mods and system commands would absolutely not be allowed in a multiplayer game.
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# ¿ May 4, 2019 22:30 |
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puberty worked me over posted:full PvP with full loot keep living the dream i guess
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# ¿ May 5, 2019 22:57 |
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I'm sure there's more than a few goons interested, but not me. I'll never give blizzard my money.
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# ¿ May 11, 2019 00:36 |
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I think what they really want is to go back to a time where their preferred class was overpowered, or just functioned in a way they were used to despite balance or broken mechanics.
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# ¿ May 28, 2019 03:58 |
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choosing to wait in line for an hour and a half to finish a newbie quest, when you can just beat up mobs, is a pretty hard choice to stick to. but just think, decades from now you can reminisce to your grandchildren about easy mmos are these days.
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# ¿ Aug 29, 2019 10:37 |
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Kak posted:camelot unchained if you don't mind an mmo stuck in development hell, that is
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# ¿ Sep 1, 2019 14:57 |
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I want to peek into the universe where the 2001 mechwarrior MMO made it to release.
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# ¿ Sep 9, 2019 14:41 |
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That magic MMO only took two and a half years to get to beta sign-ups. That's better than the current MMO crop, but that probably means they re-used assets/code from their previous MMOs, which is what we all thought they were going to do. I think I'll keep my eyes on it.
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# ¿ Dec 13, 2019 13:22 |
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Lube banjo posted:I know its a lovely thing to discuss or guess about, but his young (relatively) death was certainly brought on by past drug usage, right? It was probably drug related since, according to a vanguard developer, he had a history of being addicted to prescription narcotics.
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# ¿ Jan 2, 2020 03:48 |
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I may not enjoy most pvp mmos, but I do like reading about them when goons are on the scene. The BOB war had my attention for a long time.
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# ¿ Jan 5, 2020 03:50 |
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As someone who's sunk a lot of time into CoH homecoming, I find all this waxing poetic about everquest's core ideas hilarious. Homecoming represents a near complete shedding of its original EQ-like model and it's a lot more fun because of it.
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# ¿ Jan 18, 2020 21:33 |
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dogstile posted:Oh gently caress no, the amount of resources MMO's want, i don't want to have to play the same set of lovely songs that I probably don't even like over and over again. https://www.youtube.com/watch?v=zJ6uBk-cnAo&t=312s
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# ¿ Jan 24, 2020 01:55 |
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kaffo posted:https://www.youtube.com/watch?v=EC4waS1po6c wtf that looks fun, how did I miss this?
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# ¿ Feb 21, 2020 05:18 |
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Chopstix posted:Just bring back Asheron’s Call’s Darktide server, prechat ban This got me to check on the status of AC private servers and things aren't looking great. The community is split between two different platforms. Both look playable but only have content up to about October 2005.
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# ¿ Apr 3, 2020 06:01 |
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If the FFXIV expansions had come with more free months of play, I would have bought them. It's a decent MMO but not worth a sub imo.
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# ¿ Apr 5, 2020 09:11 |
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You can't capture the full essence of Elder Scrolls in an MMO, but you can make a boilerplate theme park out of it and make some dosh, and so they did.
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# ¿ Apr 7, 2020 12:20 |
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Kaysette posted:here's my 2020 take: wow is cartoons The worst part was all those mmos and regular video games that copied the potato pc friendly design, even dungeons and dragons borrowed it for 4th edition and they were just books! It became synonymous with generic fantasy design from the mid oughts to now.
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# ¿ Apr 22, 2020 02:10 |
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I still think about Ultima Online 2.
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# ¿ Apr 23, 2020 08:04 |
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D-Pad posted:WoW completely hosed the genre. It was so massive and so profitable it completely shut down any and all innovation in the genre until it became the dead husk it is today. A good MMO requires a lot of resources and there just isn't enough appetite for investment/risk from the studios that have the expertise and money with the current state of things. Had WoW not happened I think things would have gone in a much different direction. There were a lot of cool ideas and experiments that were just getting started when WoW came through like a freight train and stomped everything else out of existence. WoW had to happen though. By that I mean someone would've put in the effort to polish up the MMO experience and provide a means for solo players to engage in content. Whatever you consider to be innovation would've been short lived because the entire game industry was leaning toward things like accessibility and casualness.
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# ¿ May 20, 2020 08:01 |
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I can tolerate dailies to an extent. It depends on what else there is to do in the game. I can also tolerate the exact same content, as it turned out while I was playing CoH Homecoming, because new heroes and power sets were fun to create and explore. Go figure. Dailies though, I've always seen them as a means of wealth accumulation. If a game didn't have dailies, you can bet that resource harvesting would get you the money you needed. In a sense I was more willing to do an objectively more boring activity if it brought in more money.
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# ¿ May 29, 2020 20:13 |
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It's funny to me that pathfinder the NWN-style rpg is going great while pathfinder the MMO languishes in development hell, even though the MMO got started way sooner.
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# ¿ Jun 5, 2020 01:13 |
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cmdrk posted:wheres the drat project 1999 of AC? They're busy competing with each other to be The One Server Architecture For Asheron's Call, splitting the already small player base.
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# ¿ Jun 17, 2020 09:53 |
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go to bed Eox you're drunk
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# ¿ Jun 19, 2020 17:25 |
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FileNotFound posted:What? Playing a p2w korean grind fest mmo on russian servers isn't your ideal MMO?! Perhaps one would prefer a late 90's online game that's all grind and no end game? It even has crazy avatar customization! Or maybe a fantasy-based tribes mod that is still being actively supported? These might not be ideal MMOs, but like an early-waking tree in fangorn forest, I am called to eat earth and dig deep.
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# ¿ Aug 8, 2020 12:37 |
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That cancelled 2001 battletech mmo. There was supposed to be galactic conquest and I don't think it had levels. MWO tried to do something sort of like galaxy conquest but it sucked.
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# ¿ Aug 12, 2020 22:47 |
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bewilderment posted:A Tale in the Desert is pretty old now. And I still wish they would go free to play.
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# ¿ Aug 13, 2020 19:35 |
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eonwe posted:if I haven't played ffxiv retail since like, the first expansion
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# ¿ Aug 15, 2020 20:32 |
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I'm just looking for something to do on a potato for a few months until I get a new pc together. I've been thinking about various mmos, but I'm really indecisive and I'm always coming up with reasons not to play them.
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# ¿ Aug 21, 2020 04:33 |
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Oh hey I also briefly played EQ2 with WHAT. I took over my brother's account when he got bored of it, I had fun getting a necro to cap but they weren't good in raids for anything and well for a group that said they didn't care for raiding it seemed like there were quite a few every week. Other than that and the skillbar bloat I ended up enjoying much of the world and the journey.
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# ¿ Aug 23, 2020 05:38 |
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just lol that we never got a simpsons mmo
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# ¿ Aug 28, 2020 10:24 |
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I guess I shouldn't be surprised some MMO developers really, really want a single play area for everyone to claim their spot on, but they refuse to do any sort of research as to how many players they're going to get and expand the size to fit.
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# ¿ Sep 11, 2020 22:26 |
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Kortel posted:Honestly I wish we could make a legitimate MUD style MMO. UO was close, EQ was just another style. Asheron's Call was a wierd balance between the two but not quite there. EQ was based off DikuMUD so I'm not sure what you're getting at.
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# ¿ Sep 13, 2020 23:12 |
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Biowarfare posted:I wasn't... alive for the first batch of MMOs. Lack of choices. They were the only MMOs in town. Ultima Online was almost literally THE only MMO from 1997 to 1999. You wanted to play in a permanent world where things changed while you were logged off, and actually had lots of people? UO was it. Everquest got popular because it wasn't UO. Skills mattered less than levels, you weren't forced to pvp, and it was in 3d. It was plenty different, but hampered by The Vision (Brad McQuaid's specific ideal of what an MMORPG should be). We may have technically had choices from then on, but it took Blizzard, who actually were competent at the time, to realize we could be having more fun than that.
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# ¿ Sep 16, 2020 03:25 |
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You guys are fortunate to quit out of boredom. I have to quit because I'm terminally attracted to the worst performing end-game classes and builds. Nobody except goons will let me raid with them.
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# ¿ Sep 17, 2020 04:08 |
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# ¿ May 12, 2024 12:52 |
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Elendil004 posted:I have this hankering for an mmo, keep thinking doing EQ again for the nostalgia hit, but what I really want is something new. Is the landscape really so blasted that there's nothing decent coming out or recently released? I'm also thinking about EQ, but only because youtube kept suggesting all these how-to videos for TLP servers. I don't think I could return unless I can ride a huge wave of new people. I'm pretty sure I missed multiple waves by now.
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# ¿ Sep 30, 2020 19:48 |