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Good MMORPGs come out all the time. The real question is if MMORPG developers will find a way to get around the "I play the MMO that my friends play" problem that strangles them all. Also I want a sci-fi MMORPG that doesn't crash and burn like Wildstar / Tabula Rasa.
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# ¿ Aug 28, 2018 10:56 |
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# ¿ May 14, 2024 12:08 |
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Frog Act posted:Anyone else play Fallen Earth? It had potential before it went totally belly up It got bought by a new company who's CEO considers it his personal pet project. He's being pretty upfront about the problems they are having trying to get it to a point where they can even consider improving it, it is interesting to see.
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# ¿ Sep 10, 2018 16:59 |
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Frog Act posted:can you elucidate? I really liked the game's basic conceit vis-a-vis skills and crafting, driving cars and doing pvp in the desert was dope, and it honestly had an excellent loot system. when did that happen Little Earth bought it so that the CEO could basically make it a pet project. After he bought it, he posted this: quote:
Updated a little later: quote:
and quote:Hi everyone, (Screenshots are here) There's also a Q&A that has some pretty candid reveals, including an admission that, even counting non-steam players, the population is so low that other MMOs closed shop reaching that level. Besides trying to re-develop the game, they are also having a heck of a time trying to access records about who was banned and why!
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# ¿ Sep 25, 2018 17:03 |
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I said come in! posted:Asherons Call was great, I wish that game didn't have to shut down. Apparently the only thing that actually killed it was that it was using licensed software to run it's servers and it cost something like $10,000 a year. If Turbine had their own server software for the game then it would still be alive. They actually brought AC2 back for a while, it was really fun. What actually killed them was that it had one Dev who actually understood how to even get it running (Severlin) and when Standing Stone split, they got Sev but not the rights to Asheron's Call.
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# ¿ Jan 6, 2019 08:24 |
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To save MMORPGs, we must remove tab combat, themepark storylines, levels, and PvE-only zones. Unfortunately, if we remove tab combat, themepark storylines, levels, and PvE-only zones, the game is no longer an MMORPG.
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# ¿ Sep 15, 2019 09:29 |
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Only a bodhisattva can know what a good MMORPG is, this is why we are left with the illusion of suffering from bad mmorpgs.
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# ¿ Sep 15, 2019 09:30 |
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Zaphod42 posted:Its really turn-based combat with automatic turns set by ticks. Its much more of a strategy game than an action game. Its closer to Final Fantasy than it is to Diablo. This is why it's fun. Turn based combat is great.
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# ¿ Sep 23, 2019 15:36 |
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blatman posted:is Rift good again or is it still dogshit? It's still like it was, but Gamigo is actually trying to start pushing out new stuff, so we'll see how it goes. The new developers and CMs are way better at communication though.
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# ¿ Apr 21, 2020 08:59 |
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Jintozook81 posted:Define a good MMO? The term has become so broad, and so many different types have emerged. Players all want different things out of them. I suppose a "Good" MMO is whatever makes you happy. Most MMORPGs are good, that's why I have 15 installed on my SSD.
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# ¿ May 20, 2020 02:02 |
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The only bad MMORPG right now is Everquest 2, and that's because it went from absurdly high quality expansions with awesome overarching stories and cool aesthetics to whatever the hell they are doing now, which apparently $80 expansions that consist of five quests and require you to spend money upgrading abilities because "We don't want to attract new players, just get old players to resubscribe." Everquest 1 is still good, though.
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# ¿ May 20, 2020 11:01 |
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Kaysette posted:oof
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# ¿ May 20, 2020 20:51 |
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Pants Donkey posted:How the gently caress is Trion even still around? They had what, one mild success with Rift, and at least two duds? There was also that voxel game that was clearly trying to scoop up players from Cubeworld (which actually released recently ). Oh, and an MMO...RTS that died in the crib. They aren't, they made a ton of predictable business errors and faced bankruptcy and ended up getting bought out by Gamigo, who fired almost all the staff. As someone who has Rift installed as one of his 15 bad mmorpgs, I'll say this: The Gamigo guys are way more interactive with the community than the guys from latter-day Trion (lol @ the Rift twitter being "Tell us your favorite color!" level stuff) but they are still trying to figure out how to add new content. The guy they've got in charge of design just created a set of test "t3" raid bosses that are spawning in the newbie zones so they can figure out how to tweak it. It's a good sign in the long run, but man, it's kind of sad watching it.
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# ¿ May 23, 2020 08:58 |
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Remember Ocho trying to justifying taking away weekly dungeon loot from f2p players in Rift by saying, "Ah, but if you can only get dungeon loot once a day... more people will run dungeons!" I have still never figured out how the hell that was supposed to work.
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# ¿ May 23, 2020 08:59 |
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cmdrk posted:wheres the drat project 1999 of AC? Right before the game shut down, they had announced that they were going to release the server files so anyone could run their own server. Before they could do it the studio split happened and the actual developers left to form Standing Stone. They were able to take DDO and LOTRO with them, but Turbine retains the rights to Asheron's Call. In addition, by the end, both AC and AC2 were being run by a single developer - Severian? - who left with the Standing Stone team.
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# ¿ Jun 17, 2020 11:48 |
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Biowarfare posted:Huh, apparently Trion is = WildTangent, and the only place I've seen WT stuff is adware and malicious toolbar crap. Trion isn't Wild Tangent, both Trion and Wild Tangent got bought by Gamigo. The Trion games are in various states of maintenance mode - The Gamigo team on Rift is still trying to figure out how to add new fights to the game to the point where they are testing their ability to implement raid mechanics by literally sticking a "test rabbit please ignore" raid boss in the newbie zones. The rift twitter has nothing to do with the game, it's amazing - it's just stuff like "What are your hopes and fears this summer? :X" kedo posted:It's mostly the latter. Most MMOs these days (let alone most video games in general), simply aren't made with mechanisms that accommodate that sort of emergent gameplay. SWG and UO are the only ones I can think of that were open-ended enough to allow players to do the sort of thing you're talking about. The introduction of instancing and the elimination of player housing and non-combat styles of gameplay took a lot of the heart and soul out of the genre, but they also widened its appeal to pull in a hell of a lot more players. DRWN posted:What was a good MMO? bewilderment posted:"Towns are a lobby, everything else is instanced" doesn't always work as a model but a bunch of MMOs are heading that way anyway even if they nominally have an overworld. If you're not levelling a new job then FF14's open world is basically devoid of other people most of the time and right now it's only populated because the current event incentivises participating in low level public events. I'm convinced that "MMORPGs" as a genre is just a collective delusion that we've all had since 1999. Half the games we call MMORPGs don't even have core gameplay loops in common. We've got people that pine for the days of full PVP loot, crafting, building houses, cooking, and yet for some reason we are looking to games descended from Everquest - tab targeting games about doing quests and raiding - to provide it instead of something like Conan Exiles, a game about crafting, building houses, cooking, and PVP. Eve Online isn't lumped with multiplayer strategy games, instead we are going to pretend that it's more like Guild Wars 1 than any other genre. It's absurd. The only thing these games have in common is persistence, and even that is leaking into every other type of game on earth. I'm happy with the state of what I am calling the "Tab Targeting Genre" tho.
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# ¿ Sep 12, 2020 17:26 |
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CYBEReris posted:the catch with ffxiv is that you really have to enjoy the journey. like 90% of the people I know who bought a skip burned out of the game because they weren't invested at all in the ongoing story or the characters. they'd enjoy one raid tier and then peace out. A lot of people say that if you struggle in ARR it's because you don't enjoy the story, but I don't think that's true. I think ARR feels even worse if you enjoy the story. I care about finding out who the masked dudes are, what the deal is with primals, what's going to happen to the ala mhigan refugees, what the monetarists are up to, etc. What I don't care about is the 5 hours of quests where I am not really involved with any of those things, because I am having to go to zones across the world to make an omelette so that a dude can tell me primals are bad, which is established like immediately after you hot level 15. Omelette lore is not the interesting part of the story.
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# ¿ Jan 19, 2021 05:15 |
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Zaphod42 posted:
Keep in mind the time difference between "doing a dungeon" in EQ and WoW though. If I'm going to a dungeon in EQ, it's not to take a 30 minute linear journey - usually you are going for a specific mob, in which case you just have to get to it, or just for xp or rep or whatever which doesn't really require you to "progress" in a specific way. And while you might spend a few hours on there or whatever, a lot of that time is going to be waiting around - in which case it's way easier to be nicer because you are all chilling between bouts of action. As much as people blame dungeon finder for people not being social in dungeons, a lot of it is just that the pace of the game is difference and you really don't have room to breathe in modern game dungeons. You always have to be 100% on.
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# ¿ Jan 29, 2021 12:55 |
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punk rebel ecks posted:Paying for expansions is fine to me if it has as much new content to warrant a $70 price tag. It's not really an expansion pack if it offers a 40 hours long main story quest and tons of extra stuff. And since the game will cost $40, it's already severely discounted due to my membership. I was being salty about the degrading quality of EQ2 the other day and did some number crunching, and after a certain point their expansions went from adding 300-600 new quests to 30. Price stayed the same, though!
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# ¿ Jul 16, 2021 09:13 |
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Zaphod42 posted:And even Cyberpunk, the people in those deep dives weren't really "lying" because they had plans to build those things, and half-built or even mostly-built lots of it, but they had to rush release and cut lots of things because they were buggy and even then it was crazy buggy. But they didn't lie, they just didn't know that the management would rush it out the door without letting them build all the things they'd already designed and advertised. Be a rebel and play Dark Age of Camelot on the live, PVE server, Gaheris
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# ¿ Aug 11, 2021 15:46 |
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FrostyPox posted:I dl'ed EQ2 because I want to see if it's as bad as I remember. I'd love to play Eq2 again but there has been a graphics bug on newer cards that just makes stuff in newer zones disappear until you stand right next to them and support has been useless.
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# ¿ Sep 11, 2021 13:59 |
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Kevin Bacon posted:do mmorpgs go to heaven? is tabula rasa, fallen earth, vanguard saga of heroes, star was galaxies, asherons call, wild star, the matrix online etc just hanging out up there somewhere, waiting for us? I'm holding out faith that one day Fallen Earth will return to us in it's full glory, as promised by Little Orbit!
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# ¿ Oct 17, 2021 05:47 |
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It felt like Everquest. They nailed that part. I leveled a mage and druid, and except for the (better) graphics, it is straight up EQ1 with some neat tricks. (Apparently there are spell conditionals that rely on being near specific voxels, i.e. you have to be this close to a tree voxel to cast this druid spell, etc.)
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# ¿ Jun 20, 2022 08:22 |
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Anyone planning on trying the vampire MMO that's going into early access in two weeks?
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# ¿ Dec 13, 2022 04:37 |
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On the one hand, that's all really horrible. On the other hand, I love bad MMORPGs so much that I am still subscribed to Sierra Online's "The Realm Online" (1996). The list of previous MMORPGs the team worked on is also funny: Three dead MMOs (one listed twice!), and one MMO for children (????)
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# ¿ Dec 14, 2022 05:06 |
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jokes posted:Gonna circle back to MUDs Wouldn't mind this tbh. There was a rad MUD back in the day where you could own a spaceship and fly to different planets, it ruled.
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# ¿ Jan 14, 2023 21:23 |
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# ¿ May 14, 2024 12:08 |
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Tim Cain's Wildstar post-mortem is wild: https://www.youtube.com/watch?v=YMY5LUNdS-8 The funniest bit so far is him getting into such a big beef with the art director that the art director tried to remove the entire esper class without telling anyone until a meeting? edit: lol at a meeting so bad that four leads quit. Mormon Star Wars fucked around with this message at 20:26 on Jul 6, 2023 |
# ¿ Jul 6, 2023 20:23 |