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Bruno is back to casting on stream
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# ? Sep 2, 2018 21:50 |
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# ? May 6, 2024 01:09 |
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Sky revealed! Let's do this #pureblue
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# ? Sep 2, 2018 21:57 |
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Pure blue seems too weak to survive the first three turns.
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# ? Sep 2, 2018 22:03 |
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mikeraskol posted:Pure blue seems too weak to survive the first three turns. The premade decks perhaps but I see a lot of low level spells that I could use with Luna or Zeus. Time will tell but I plan to go as far as possible with pure blue ( probably as far as the dumpster)
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# ? Sep 2, 2018 22:10 |
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Groovelord Neato posted:they should add all the artifact heroes to dota. They named all the neutral creeps. The orange ogre is Keefe.
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# ? Sep 2, 2018 22:22 |
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"less RNG," but I am seeing 3 different points of RNG in the game: Your card draw, creep generation and placement, and the shop. It might be that they're pretty tightly bounded RNG but it looks like a lot of factors outside of your control - you can't even build a shop list.
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# ? Sep 2, 2018 22:26 |
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You can build a shop list, the one in the middle at least. It says "Item Deck 9/9" Card draw is always going to be the biggest rng factor The creep placement and the directional arrow is the one that worries me however
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# ? Sep 2, 2018 22:31 |
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Impermanent posted:"less RNG," but I am seeing 3 different points of RNG in the game: Your card draw, creep generation and placement, and the shop. It might be that they're pretty tightly bounded RNG but it looks like a lot of factors outside of your control - you can't even build a shop list. Yeah this was before more details were released lol. I’m gonna update the OP soon.
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# ? Sep 2, 2018 23:51 |
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Impermanent posted:"less RNG," but I am seeing 3 different points of RNG in the game: Your card draw, creep generation and placement, and the shop. It might be that they're pretty tightly bounded RNG but it looks like a lot of factors outside of your control - you can't even build a shop list. You might as well remove "your card draw" from this list - that's in every card game. And someone already corrected you on the shop list. The others seems to add a little RNG but everything I'm seeing shows it to be somewhat minimal and you can play around it. I'm more excited to see the 150-170 cards we haven't seen so far.
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# ? Sep 3, 2018 00:05 |
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I’m a touch worried about the RNG too. What are the odds on the arrow/path deck? I think I heard 2/3 chance for straight, 1/6th for left or right but I dunno if that’s accurate. The secret shop is potentially very swingy too - there was a game on stream earlier where the guy got an item that makes all subsequent secret shop items free and that seems... pretty good. He lost but he was bad anyway. Also uh. Yeah, If someone has a key I’ll blow you for it I guess? E: sorry I should be more general. I will put my mouth on your genitals regardless of their specific distribution and arrangement. This offer is entirely optional. NmareBfly fucked around with this message at 00:18 on Sep 3, 2018 |
# ? Sep 3, 2018 00:13 |
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I have never seen a card game look quite as dependant on tempo to win. You could have all the card advantage in the world and still lose if you don't have a good early game.
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# ? Sep 3, 2018 01:05 |
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NmareBfly posted:I’m a touch worried about the RNG too. What are the odds on the arrow/path deck? I think I heard 2/3 chance for straight, 1/6th for left or right but I dunno if that’s accurate. It's 25/50/25 according to fwosh at least. Also there is clearly a fair bit of RNG built into Artifact. If you want a game with completely deterministic outcomes, this isn't it.
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# ? Sep 3, 2018 01:14 |
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NmareBfly posted:I’m a touch worried about the RNG too. What are the odds on the arrow/path deck? I think I heard 2/3 chance for straight, 1/6th for left or right but I dunno if that’s accurate. The secret shop is potentially very swingy too - there was a game on stream earlier where the guy got an item that makes all subsequent secret shop items free and that seems... pretty good. He lost but he was bad anyway. https://youtu.be/yebqetiISz0 My man Richard Garfield goes in on RNG in detail in this interview
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# ? Sep 3, 2018 01:39 |
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A unit with left and right enemy neighbours but no enemy directly opposite will roll 1/3 for Left Enemy, Tower, and Right Enemy. If there's 1 enemy to the right and no other enemies on board, then the arrow will roll 2/3 for Tower (since there's nothing left and straight) and 1/3 to the Right Enemy. fake edit: the Artifact music is pretty dope Actual edit: Nope I was wrong. It's 25-50-25 odds. IncendiaC fucked around with this message at 04:43 on Sep 7, 2018 |
# ? Sep 3, 2018 01:42 |
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Apparently the line at PAX to play this has been pretty extreme. I think you get a key though if you do get in.
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# ? Sep 3, 2018 01:56 |
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TOOT BOOT posted:Apparently the line at PAX to play this has been pretty extreme. I think you get a key though if you do get in. They were capping the line 90 mins out and would aggressively tell folks to stay away when it was capped. When it opened up, they would only allow maybe 10 people at a time and had security enforce the "no getting in line for getting in line" policy really aggressively. The line was also a 2 hour wait because they only had maybe 20 computers up and everyone got to play one game against AI before you entered the bracket. So yeah, the whole situation was ridiculous. I tried for three days in a row and never got a shot at even approaching the queue. Smash Ultimate was fun though
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# ? Sep 3, 2018 02:06 |
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Groovelord Neato posted:they should add all the artifact heroes to dota. ya boy j'muy is too powerful to be contained to one game for sure
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# ? Sep 3, 2018 02:37 |
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J'muy is forest troll priest.
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# ? Sep 3, 2018 02:43 |
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Been following this for a while, it's really cool. Hope they do something bigger about beta keys before I go slumming through ebay for one. One thing I've noticed is that the games seem to be oddly quick. Once you ramp to 7 mana the game is essentially ready to end, and only one game I saw actually made it to 10 mana...
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# ? Sep 3, 2018 03:11 |
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Could be the premade decks favoring agro too much. Or people not knowing how to properly shut down agro
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# ? Sep 3, 2018 03:30 |
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I don’t think there’s ever been a card game where these sorts of preview decks are representative of what’s Actually Good so I don’t think too many conclusions can be drawn. Their purpose is just to be fairly easy to pick up and learn some of the basic game mechanics from.
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# ? Sep 3, 2018 03:38 |
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I mean hell we haven't seen the majority of the heroes and their powers either. Hopefully people who get into the beta can shed more light into it, assuming that the NDAs by then are a nonissue
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# ? Sep 3, 2018 03:47 |
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Blue has like three spells that deal with creep's position. All of them less cost than 4 Mana. This game has tools to deal with rng.
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# ? Sep 3, 2018 04:40 |
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boredsatellite posted:I mean hell we haven't seen the majority of the heroes and their powers either. Hopefully people who get into the beta can shed more light into it, assuming that the NDAs by then are a nonissue NDA still going right now (but you can talk about pax stuff) but should be lifted once the beta is up on October since it’s gonna be a lot more people in it (ti + pax people + whoever else gets into beta)
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# ? Sep 3, 2018 05:38 |
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I played Artifact at PAX today and I loved it. Got red/green deck playing against green/black and lost one round before I had lethal to kill my opponent’s ancient. I really can’t wait for the beta now, I’ve been thinking and talking about this game all day since.
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# ? Sep 3, 2018 06:19 |
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Are there any archives of the streams available? I have been looking around but couldn't find any. e: Looks like there are videos of the matches on this channel: https://www.youtube.com/channel/UCOZzx0wBLgJGYFnaYDrUGMQ/videos GCValentine fucked around with this message at 07:43 on Sep 3, 2018 |
# ? Sep 3, 2018 06:53 |
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NeuroticLich posted:I played Artifact at PAX today and I loved it. Got red/green deck playing against green/black and lost one round before I had lethal to kill my opponent’s ancient. I think this is one of the biggest things right here. Everyone that has played this game is over the moon for it. I think that says something.
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# ? Sep 3, 2018 07:52 |
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Impermanent posted:"less RNG," but I am seeing 3 different points of RNG in the game: Your card draw, creep generation and placement, and the shop. It might be that they're pretty tightly bounded RNG but it looks like a lot of factors outside of your control - you can't even build a shop list. People seem to use RNG as a curse word but it's a large factor in making strategy games hard and exciting. Being able to know the exact order of your deck, for example, would simplify decision-making a shitload. On the other hand, calculating the chances of drawing each kind of card and weighing them against your options requires a lot of memorization and intuitive math skills. Admittedly, putting too much RNG in a game or failing to disclose the odds has the opposite effect, but the people who want to take RNG out of games entirely are typically brainlets Minorkos fucked around with this message at 09:29 on Sep 3, 2018 |
# ? Sep 3, 2018 09:19 |
I like hearthstone but the wacky rng always turned me off a bit since I grew up playing magic. After seeing Garfield was involved I was hopeful but it seems very rng based. I will still play it since I love dota stuff. I like a little randomness, that's why I play card games and not chess. Hopefully this will lie on the good end of the spectrum and not the 'flip a coin each time you play a card' which the hearthstone meta has been before.
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# ? Sep 3, 2018 09:56 |
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RNG is fine up until the point you add stuff like Brawl, Yogg-Saron, Dr Boom or Ragnaros from hearthstone. Extremely powerful effects that are entirely RNG based and can swing the game state one way or the other just by the flip of a coin. e: https://www.youtube.com/watch?v=af7W3U54izg poo poo like this whole video shouldn't happen lol https://www.youtube.com/watch?v=TB1A_tSsDiM Kild fucked around with this message at 10:26 on Sep 3, 2018 |
# ? Sep 3, 2018 10:04 |
Kild posted:RNG is fine up until the point you add stuff like Brawl, Yogg-Saron, Dr Boom or Ragnaros from hearthstone. Extremely powerful effects that are entirely RNG based and can swing the game state one way or the other just by the flip of a coin. Right. Brawl is terrible for that. Most (all?) of the board clears in magic are much more symmetrical. All creatures die. You each pick one and keep it. The strongest survives, etc. You can use it to get an advantage but it's not like a percentage roll to win or lose usually.
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# ? Sep 3, 2018 10:20 |
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Yeah RNG is good when done appropriately. In a sense having a ton of RNG that will roughly balance out is better than having one or two huge pivotal moments deciding games (like the coinflip in Gwent. Low RNG my rear end). Still - we're all gonna lose games of Artifact to things outside our control. I honestly think it's best to internalise that now before it catches us by surprise. Also I'm legit at 11/10 hype for this. I dunno which of my buttons Valve are pushing or how but it's working. I'm glad I won't have to spend >$100 on a beta key because I'm pretty sure I'd eventually have caved in and done it.
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# ? Sep 3, 2018 11:17 |
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King Pawn posted:Still - we're all gonna lose games of Artifact to things outside our control. I honestly think it's best to internalise that now before it catches us by surprise. Yep. I'm girding myself for my first 'I lost because the lane arrow went the wrong way on a pivotal play.' It will be even worse when I know I have tools in the deck to deal with it but I didn't happen to draw them. During play getting arrow-screwed might turn out common enough that it's barely a speedbump, though. I'm also very excited to spend.. I dunno, 50 bucks or so to get a cuter imp than my opponent. When's Shagbark?
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# ? Sep 3, 2018 12:07 |
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I was a bit down on the model until I heard that you're guaranteed at least one rare per pack and there is no rarity tier above that. It should hopefully mean that no card ever becomes prohibitively expensive. I do wonder how they'll handle nerfs though. In hesrthstone if you craft a card and it gets nerfed you can disenchant it for full dust value, but in this if they nerf a card that you just got by buying it from another player you're going to feel pretty lovely.
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# ? Sep 3, 2018 12:31 |
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SSJ_naruto_2003 posted:I like hearthstone but the wacky rng always turned me off a bit since I grew up playing magic. After seeing Garfield was involved I was hopeful but it seems very rng based. I will still play it since I love dota stuff. The randomness for the creep attacks definitely seems a bit weird at first glance (25-50-25 for attack directions). I do think the game looks neat though and I'm up for trying it.
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# ? Sep 3, 2018 15:06 |
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Mainwaring posted:I was a bit down on the model until I heard that you're guaranteed at least one rare per pack and there is no rarity tier above that. It should hopefully mean that no card ever becomes prohibitively expensive. That’s true, but it really depends on how they handle giving out packs. If you’ve largely got to pay, the game will be a non-starter for me. Also, is this going to be on iOS? Because that platform is perfect for online CCGs.
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# ? Sep 3, 2018 15:17 |
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packs are 10 cards 1 guaranteed rare for 2 dollars. and ios/android launch sometime next year is what they said. also gabe newell basically said they are very against giving away things for free because it leads to depreciation of asset value over time or whatever so its probably going to be that you have to buy every thing forever
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# ? Sep 3, 2018 15:19 |
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violent sex idiot posted:packs are 10 cards 1 guaranteed rare for 2 dollars. and ios/android launch sometime next year is what they said. also gabe newell basically said they are very against giving away things for free because it leads to depreciation of asset value over time or whatever so its probably going to be that you have to buy every thing forever Yeah that pretty much kills my interest completely.
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# ? Sep 3, 2018 15:21 |
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^^ I hope he just means cards. Give me something for playing well, even if it’s just cosmetics. Does this have actual text chat? I’m pretty sick of only being able to emote in these kinds of games DrManiac fucked around with this message at 15:25 on Sep 3, 2018 |
# ? Sep 3, 2018 15:22 |
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# ? May 6, 2024 01:09 |
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I think there'll be some sort of free play at some point. $20 to buy in, then more for more packs and expansions . . . I don't think that can stick. For a year, sure, but at some point this goes free to play. Because M:TG numbers of players would be a failure for Valve.
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# ? Sep 3, 2018 15:33 |