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TheLoneStar
Feb 9, 2017

achtungnight posted:

Kirryu & Majima’s stories are going to start intersecting in big ways soon. There’s a lot going on you don’t know yet and everything isn’t as obvious as you may think.

And no, we haven’t seen the guy in the white suit who shot Sagawa before- in this game. Players of yakuza 1 may recognize him as an important character from that game.
Oooh, I hope they actually meet each other, that'd be great. Speaking of which, just how many chapters are left? For Kiryu especially it feels like it's getting close to endgame considering pretty much the entire Dojima Family is after his rear end, I dunno how things can escalate any more for him.

Alright good, I was worried I had forgotten a character during my hiatus from the LP. I didn't even recognize Oda at first glance when he pulled up in that van.

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achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Oda is about to get very important. :) And sorry I don’t recall how many chapters are left.

TheLoneStar
Feb 9, 2017

Part 24 - Takashi Nihara

Seems like every video recently is just completely filled to the brim with drama and twists and turns in the like, and I'm loving it. I didn't really know how Kiryu was going to get saved from the Dojima Family, but I suppose having his rich boss and kind-of-partner throwing money at the problem until it goes away is something I should've expected. Of course now I finally figured out Makoto is linked to the Empty Lot somehow and that's why they want her dead. I guess she must somehow own it, otherwise I don't see why they'd want to kill her. To be honest, the Empty Lot part of the plot had kind of been off to the side in my mind. The Makoto plot was a lot more interesting to me, and Kiryu's last segment was more about not getting killed by the Dojima Family, so I never even considered they'd be linked. In the next video, I'll get to 100% for Kiryu's business, which I assume will prompt a fist-fight with the Leisure King, and I'm hoping the game introduces at least one other of these Five Billionaires right afterward. I've been getting curious as to what they're like.

Your Everyday NEET
Apr 26, 2017
Once you know about Tachibana's backstory, you may understand why he did all that and why's he looking for the Empty Lot owner.

I think it's fine to say this now: Kiryu's boss fight goes like this: Kuze, Oda, Kuze, Kuze, Kuze, Kuze, Final Boss.
Yeah, he's still gonna fight Kuze again. Majima at least gonna fight many different bosses in his story. Though he has to fight knife dude Nishitani once more.

There are 17 chapters in total. You're halfway into the game. Only in the final chapter you can switch freely between two protagonists as they both commence their final battle at the same time.

Apparently, homeless hunters exists in real life.

If Kiryu punches the acting 2nd chairman of the Tojo clan, retribution will be very swift and very painful. There's a reason why anyone don't mess with the higher up.

I'm going to be blunt here. You made those multi-stage battle repetitive. You never use anything beyond Beast basic combo + finishers. You never even use Beast main strength which is it's powerful grab and it's expanded sets of HEAT Actions from it. You could switchs around your styles and do many different HEAT Actions to keep things interesting.

There's an achievement involving triggering tag team HEAT Action with Oda or Tachibana three times. These HEAT Action are triggered by pressing the HEAT Action button the moment Kiryu is about to be attacked.

While Shibusawa is the least noteworthy out of Dojima's lieutenant, he's also the strongest of them all. He specialized in business and those brings in the most money.

TheLoneStar
Feb 9, 2017

Your Everyday NEET posted:

I think it's fine to say this now: Kiryu's boss fight goes like this: Kuze, Oda, Kuze, Kuze, Kuze, Kuze, Final Boss.
Yeah, he's still gonna fight Kuze again. Majima at least gonna fight many different bosses in his story. Though he has to fight knife dude Nishitani once more.

If Kiryu punches the acting 2nd chairman of the Tojo clan, retribution will be very swift and very painful. There's a reason why anyone don't mess with the higher up.

I'm going to be blunt here. You made those multi-stage battle repetitive. You never use anything beyond Beast basic combo + finishers. You never even use Beast main strength which is it's powerful grab and it's expanded sets of HEAT Actions from it. You could switchs around your styles and do many different HEAT Actions to keep things interesting.

While Shibusawa is the least noteworthy out of Dojima's lieutenant, he's also the strongest of them all. He specialized in business and those brings in the most money.
Well okay then. I didn't really want to know the boss order yet. Though I find it hilarious how much Kuze gets his poo poo kicked in.

Well I know that, I wasn't being seirous. Just like when I suggest Kiryu just kills all the Yakuza to get himself safe.

I mean it's like I said, don't fix what isn't broken. I don't even have much of Beast Style's moves and upgrades unlocked due to me wanting to save money for the Real Estate Royale. That being said, I did switch styles for most of this latest video.

Well I guess that makes sense, since he's the last of the three to get off his rear end and do...well, anything. If video games have taught me anything, the later in the story a villain rises to the occasion, the more dangerous he is.


Part 25 - Leisure King Battle

Finally, one of the Five Billionaires down. I was a bit disappointed I didn't take a bunch of his money or something. I mean I guess getting a billion yen so easily would be too much, but I was hoping for like, a hundred million or something. The other four Billionaires seem...interesting. I love how the nerdy, dweeby looking Electronics King is apparently stronger than the Leisure King in battle. Just like in true anime fashion, looks aren't everything. Really surprised at how expensive some of the properties I looked at for this video were, some in the hundred millions and I will assume they get even more expensive than that. On another note, the game's substories continue to surprise and just leave me in a stunned silence. I'm also surprised so many of them have some kind of sexual theme or undertone. It doesn't really bother me, I just didn't think they'd crop up so often. Unfortunately poo poo crashed for me again, hopefully I can get things working again. I honestly started to think maybe it wouldn't happen again after so many chapters in a row with no major issues, but it can't be helped I guess.

Your Everyday NEET
Apr 26, 2017
I'm sorry if I kinda spoiled it, I just wanted to show you how many times Kuze fights Kiryu and how he's hogging all of Kiryu's bossfight. I even recognized if other bosses reused his fighting style in later games.

Well, okay then. It's up to you should you always stick to the Beast style. You should try it's grab HEAT Action. It's so brutal and satisfying to use. You do remember how to grab, right?

Only Majima gets immediate payout (from 500 mill to 10 bil from the very last opponent) from beating his business rival since his business payout is massively lower than Kiryu's. He needs to rely on Kiryu's donation in the very late-end game.

Using Beast style against the billionaires is reasonable since the walkthrough that I read recommends that and being surrounded by bunch of very aggressive punks really sucks. I won't work on the last millionaire though since he's too fast to be pinned down by it. Funnily enough, I considered the nerdy Electronics King the 2nd hardest billionaires as he's speed type opponent (the one with pinkish aura for their HEAT mode, the same aura as Rush style).

The Trouble Finder accessory allows you to see all available sub stories. But that's late game accessory. If this game has so many substories with sexual undertone, later game ups it up by giving those substories gay undertones. Kiryu is one good looking lad afterall. There's this substories in Kiwami 2 that has Kiryu voice act in a yaoi game (his line is voiced in that substories).

Ouch. Dang, your Yakuza 0 seems to not like your PC. Let's hope it can be fixed again.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Just had time to catch up on your videos.

quote- "Shinji, someday you are going to die and I won't care."

That's eerie. Keep playing the series and... I'll shut up.

I will warn you it may be hard to balance substories, main story, and business for your future videos. There isn't much main story left at this point and it gets so intense later I was glad I'm the type to put everything on hold as much as I could early on. Suspension of disbelief! Oda waited at that bar almost 3 weeks real time while I finished up the Leisure, Electronics, and Pleasure Kings. Gambling had to wait till I unlocked the side activity he challenges you with, so that had to wait till about where you are now, but I finished Gambling and Media (also the part after Media) before I started Chapter 11. Then I did Majima's business in one big marathon session at the start of Chapter 11 before I moved on with the main story. There's a lot to do. I know a channel on YouTube where most of the Yakuza games are LPed and the guy paces everything well, but we can't all be FeeltheNiche. Check him out if you need pointers I guess.

And again, good luck with your PC. I played this game on PS4 and I am glad I did if this is how many issues it has on PC. Dang.

TheLoneStar
Feb 9, 2017

Your Everyday NEET posted:

I'm sorry if I kinda spoiled it, I just wanted to show you how many times Kuze fights Kiryu and how he's hogging all of Kiryu's bossfight. I even recognized if other bosses reused his fighting style in later games.

Well, okay then. It's up to you should you always stick to the Beast style. You should try it's grab HEAT Action. It's so brutal and satisfying to use. You do remember how to grab, right?

Only Majima gets immediate payout (from 500 mill to 10 bil from the very last opponent) from beating his business rival since his business payout is massively lower than Kiryu's. He needs to rely on Kiryu's donation in the very late-end game.

Using Beast style against the billionaires is reasonable since the walkthrough that I read recommends that and being surrounded by bunch of very aggressive punks really sucks. I won't work on the last millionaire though since he's too fast to be pinned down by it. Funnily enough, I considered the nerdy Electronics King the 2nd hardest billionaires as he's speed type opponent (the one with pinkish aura for their HEAT mode, the same aura as Rush style).

The Trouble Finder accessory allows you to see all available sub stories. But that's late game accessory. If this game has so many substories with sexual undertone, later game ups it up by giving those substories gay undertones. Kiryu is one good looking lad afterall. There's this substories in Kiwami 2 that has Kiryu voice act in a yaoi game (his line is voiced in that substories).

Ouch. Dang, your Yakuza 0 seems to not like your PC. Let's hope it can be fixed again.
Well I guess that's alright. At least you didn't tell me who the final boss is. If I had to guess I'd say it's one of the other two Lieutenants or Sohei.

Oh yeah, I think I might have learned to grab at one point. I honestly kind of forgot about it. I'll check up on that before the next video.

Well that's fine at least. I've always wanted to make 500 million yen for beating up a portly rich rear end in a top hat.

So should I use Rush Style for the last Billionaire then? I haven't used that since before the first fight with Kuze if I recall correctly.

Okay good to hear, I assume I'll get it through a substory like with that other Finder that shows where enemies and Shakedowns are. And that's all certainly...interesting. Should be good for some laughs, especially the yaoi game bit.

It really is weird. While I don't exactly have a top-of-the-line gaming laptop, I don't have this much trouble running games outside of Bethesda ones, and we all know how reliable those are. So it's really got to be the game itself, not my laptop. I also noticed these crashes only happen when playing as Majima. I've never had it happen with Kiryu.

achtungnight posted:

quote- "Shinji, someday you are going to die and I won't care."

That's eerie. Keep playing the series and... I'll shut up.

I will warn you it may be hard to balance substories, main story, and business for your future videos. There isn't much main story left at this point and it gets so intense later I was glad I'm the type to put everything on hold as much as I could early on. Suspension of disbelief! Oda waited at that bar almost 3 weeks real time while I finished up the Leisure, Electronics, and Pleasure Kings. Gambling had to wait till I unlocked the side activity he challenges you with, so that had to wait till about where you are now, but I finished Gambling and Media (also the part after Media) before I started Chapter 11. Then I did Majima's business in one big marathon session at the start of Chapter 11 before I moved on with the main story. There's a lot to do. I know a channel on YouTube where most of the Yakuza games are LPed and the guy paces everything well, but we can't all be FeeltheNiche. Check him out if you need pointers I guess.
Ah yeah, I forgot to consider who will appear in future games from substories. I know Daigo will appear in future games though I can't think of too many other substory characters that seem like they'll appear in a notable way down the line.

I admit I have had trouble with that. I think one big problem is since I don't have the Trouble Finder, the only way for me to find substories is to just wander around and cross my fingers I come across one. A majority of them seem to start because I'm just walking by a certain stretch of street and they just begin on their own. To be honest I'm not sure I'll even end up doing all the substories or not, I'm going to play it by ear. At least I can switch between characters in the last chapter, so I can always do all the optional stuff I'm willing to do before going to fight the last bosses, right? I do want to at least get the Five Billionaires and Five Stars plotlines cleared up, and I'll probably focus on the latter a lot once I get the game working again. Problem with the Five Billionaires is it seems the properties (at least the ones I've seen) outside of the Leisure area are really loving expensive. Is there a particular order I should do the Billionaires in? Like which of the four remaining ones have the cheapest properties to buy?

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Main Story vs Side Stuff- Yeah, you can prioritize side in the last chapter but with the tension as high as it is then you may not want to. That’s an ongoing issue in these games. But you play it how you want. Returning characters include Kiryu, Majima, Daigo, Shinji, Reina, Nishki, and a few you have yet to meet.

Billionaire Order- you have to take down Leisure first and Media last. Of the other three, I found Electronics most entertaining, Gambling most expensive, and Pleasure most annoying (like you I’m really not into uncomfortable sexual jokes). I would definitely concentrate on one area at a time before moving on to the next one, the Kings you’re not actively bugging with property acquisition and such will leave you alone so you can handle one at a time. You also want to pick up some better staff- Nugget and Spinning are two great managers whose substories you’ll want to complete. I don’t think you have them yet. Remind me once you’re back with Kiryu or check GameFAQs for where they are. On the Five Stars, pick up as many girls as you can and practice the minigame. My recommended order is Mars (must go down first), Jupiter, Mercury, Venus, Moon.

TheLoneStar
Feb 9, 2017

Part 26 - Nikkyo Consortium

Okay, finally back. Sorry about the pause. I think I have some sort of solution to avoiding crashes but we'll just have to see. As for what's in the video, I'm surprised at how fast Chapter 11 went by. Is it just me or are the chapters getting shorter as time goes on? Chapter 9 essentially was basically a boss battle sandwiched between two cutscenes and then it was all over. I guess I can understand since the game seems like it's about out of twists and turns the story can go, so it'd just be a straight shot to the endgame. Sad to see Nishitani go so soon, or at least I'm assuming he's dead considering his wounds. On the other hand, if that crazy bastard managed to survive several gunshots to the torso I wouldn't be all that surprised. Got my fingers crossed. Also, I'm finding the situation a tad confusing. Let me see if I got it straight:

Makoto is being sought after by three people. Sagawa who was told by his sworn brother, Shimano, in the Tojo Clan to have Majima go kill her, Nishitani who was hired by Shibusawa to collect her, and then the Nikkyo Consortium which is a group that isn't part of the Tojo Clan but does work for them and they currently have her captured. And then Tachibana and Kiryu are on their way to Sotenbori to get Makoto as well. Do I got it all correct?

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Pretty much. Who knew she was so popular?

Your Everyday NEET
Apr 26, 2017
Unfortunately, Nishitani totally died for real. His character bio confims it. Such a wasted opportunity though. The game could have Majima tag teaming with Nishitani in the upcoming multi-stage battle in the Nikkyo Consortium. But instead, Majima stuck with that prick Sagawa.

TheLoneStar
Feb 9, 2017

Part 27 - The Videotape

Finally, I get to catch up a bit on some of Majima's side content. It seems like the real problem was Sotenbori just doesn't feel like working during the daytime, but at night it works fine. With that in mind, I'm gonna do as much side content as possible with Majima before moving on with his story since the game actually functions while it's night. Dunno how many videos it will take, and I will probably even end up just looking up where I can find all the substories open right now, though I don't know how far I should take the Cabaret stuff, or even if I can finish it during this chapter or not. I was already told to do most of the Cabaret content offscreen, which I plan to do. As for the substories I completed in this episode, they were pretty amusing, with a surprising touch of creepy involved. I certainly didn't expect to see a straight-up ghost in this game. Especially one connected to a pornography-centered sidequest. Didn't even stop to consider some of the women involved in Majima's substories would join his Cabaret empire.

Real shame about Nishitani, I was starting to grow attached to him. I was thinking maybe since we didn't actually see him drop dead, that it meant he'd show up later on alive and well.

TheLoneStar
Feb 9, 2017

Part 28 - Postcards and Shakedowns

More substory stuff this time around. While I didn't mind the game repeating the postcard substory, it definitely was a lot less amusing the second time around, if only because I've seen it all before. That being said, Majima getting all dejected and pouty at the end was pretty great. So far the Shakedowns aren't too bad, and I only just realized a really obvious strategy of just buying Heat recovery items and spamming that one Slugger Style Heat Attack over and over. With that in mind I might try and take down all of the Shakedowns before continuing with the story. I also think I'm getting the hang of the Cabaret minigame and the number of fans just keeps skyrocketing. I'll hopefully be getting the substory finder item in the next video, which well help speed things along while I'm focusing so much on this aspect of the game.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Glad you found my Shakedown strategy and are using it. Two tips-

- A Shakedown must be defeated eight times to complete his substory and after that he’ll still come after you but there won’t be any new dialogue. Just farm them when you need money.

- Kirryu & Majima each have two Shakedown enemies. No, they can’t fight each other’s unfortunately. I personally find Kirryu’s funnier, especially the one with the hat.

Good luck.

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



achtungnight posted:

Glad you found my Shakedown strategy and are using it. Two tips-

- A Shakedown must be defeated eight times to complete his substory and after that he’ll still come after you but there won’t be any new dialogue. Just farm them when you need money.

- Kirryu & Majima each have two Shakedown enemies. No, they can’t fight each other’s unfortunately. I personally find Kirryu’s funnier, especially the one with the hat.

Good luck.

https://steamcommunity.com/sharedfiles/filedetails/?id=1490962521

TheLoneStar
Feb 9, 2017

Part 29 - Fishing and Cabaret Drama

I was never too fond of fishing in real life. I'm even less fond of it in video games. Hopefully I won't have to do it anymore after this, but somehow I feel like at least one more substory will require it. The Cabaret story is going by fine, and I finally realized each part starts with every 500 fans gained. It seems to be going by a lot faster than Kiryu's Real Estate business, though I still prefer the more hands-off approach to Kiryu's side of things, where I can just set up some people to run things and then go do other stuff. The Trouble Finder is a real treasure, so many exclamation points to tick off, so little time. And I'm also really glad I finally figured out that pretty obvious tactic to take Mr. Shakedowns down, it worked like a charm. I really should've thought of it sooner considering how much I love to spam that Slugger Style Heat Attack.

Also, I turned up the brightness a bit for this video, how's it look? Better than previous videos?

TheLoneStar
Feb 9, 2017

Part 30 - Ryuji Goda

Well, it looks like I've run into another character that I should know, but since this is my first Yakuza game, the reference is lost on me. Clearly an antagonist of some kind in one of the future games, given Majima's less-than-subtle final line of the substory. I had pretty heavy suspicions given Ryuji's really unique design for "just" some substory character, and the almost dramatic name reveal. Looking forward to seeing what kind of character he is down the road. Other than that, I had some pretty bad luck in this episode with the Cabaret and Mr. Shakedown, but at least with the latter I got sweet, sweet vengeance. I have also figured out part of where I messed up with the Cabaret, and not just the underleveled ladies. I'm currently leveling them up to prepare for the rematch. Also, I enjoyed the twist ending of the bathroom substory. You were so close, Majima. So close.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Glad you’re enjoying the game and learning from your disappointments. I’m sure you’ll do better on the rematch when it comes. I’m enjoying the videos even if I don’t have much time to comment.

And yes, Ryuji Goda is a main antagonist in a future Yakuza game.

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



Xander77 posted:

The game stops while you choose a customer and attempt to pair them with a girl. You have time both to see which one he would like best (you don't even need to keep track of their specific preferences, as there's a handy smilie face shorthand) and strategize

Your Everyday NEET
Apr 26, 2017
The Doll Girl's sidequest ending may have a really great payoff. But LOL at you taking half a shotgun magazine just to kill two really bad dudes. Lock on exists you know.

Add a million or more yen to increase you chance to get the desired weapon from the Dragon and Tiger (You see the chance percentage increase). Also save scum helps.

Always have 50% more fans than your cabaret rival. They all cheats and you should counter them with raw brute force..

You forgot that unlocking the latter style upgrades requires you beating the business rival. So go beat them all.

Edit: More info: Using the same HEAT Action over and over in a single battle decreases it's power. It's not so noticeable in regular battle as the battle ends very quickly. It does however in Multi Stage Battle where you have multi stage brawl against huge group of enemies and boss fights as the bosses' health are huge enough to handle your HEAT Action. So it's best to mix-up and use your various HEAT Action. It made the fights looks cooler.

Bat HEAT Action seems to have lower range compared to other weapons. I'm guessing it's because Slugger's Bat have infinite durability and they have to balance it somewhat. Try lock on on the enemy for more accurate HEAT Action.

Your Everyday NEET fucked around with this message at 07:16 on Dec 20, 2018

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Remember Sunshine Fever from the tutorial on cabaret club management? What they don’t tell you is it makes your guests and girls immune to enemy dirty tricks like Mars Money Rush and the progressively worse abilities the other 5 Stars pull. It also earns you tons of money when activated. So learn to get it and activate it as soon as you can. I find having as many girls as possible, practicing with them, and memorizing the various hand signals (ashtray, towel, etc) are key. Not so much level of girls but having the right girls on hand is important. If necessary don’t accept a rival challenge immediately. First give your platinums and golds a night off to improve their mood and then when everything is ready show the guests and rival who’s Best.

TheLoneStar
Feb 9, 2017

Your Everyday NEET posted:

The Doll Girl's sidequest ending may have a really great payoff. But LOL at you taking half a shotgun magazine just to kill two really bad dudes. Lock on exists you know.

You forgot that unlocking the latter style upgrades requires you beating the business rival. So go beat them all.

Edit: More info: Using the same HEAT Action over and over in a single battle decreases it's power. It's not so noticeable in regular battle as the battle ends very quickly. It does however in Multi Stage Battle where you have multi stage brawl against huge group of enemies and boss fights as the bosses' health are huge enough to handle your HEAT Action. So it's best to mix-up and use your various HEAT Action. It made the fights looks cooler.

Bat HEAT Action seems to have lower range compared to other weapons. I'm guessing it's because Slugger's Bat have infinite durability and they have to balance it somewhat. Try lock on on the enemy for more accurate HEAT Action.
I admit I completely forgot about the lock on. And it really took a turn from cute and mildly sad to just plain hosed up in about two minutes.

You're right, I did forget. My bad.

Well that makes sense, I guess my plan was a pretty obvious one that anyone could think of. Of course the developers would snip that tactic at the bud. Looks like I'll have to throw some Thug Style in the fights too.

Or maybe I ditch the bat and just use an actual, real gun. Only after you mentioning the money investment for the weapon search did I realize how easy it is to get them. I feel it'd be kind of cathartic to shoot a Mr. Shakedown.

achtungnight posted:

Remember Sunshine Fever from the tutorial on cabaret club management? What they don’t tell you is it makes your guests and girls immune to enemy dirty tricks like Mars Money Rush and the progressively worse abilities the other 5 Stars pull. It also earns you tons of money when activated. So learn to get it and activate it as soon as you can. I find having as many girls as possible, practicing with them, and memorizing the various hand signals (ashtray, towel, etc) are key. Not so much level of girls but having the right girls on hand is important. If necessary don’t accept a rival challenge immediately. First give your platinums and golds a night off to improve their mood and then when everything is ready show the guests and rival who’s Best.
Thanks for the tip, helped me along with today's update. I also learned that apparently me using a Fever Mode lowers the fever meter of my opponent. Or at the least it worked with Hino.


Part 31 - Club Mars Defeated

After what feels like forever, Hino and Club Mars have been taken down. I gotta say, I'm a bit disappointed in the Five Stars in comparison to the Five Billionaires. The latter group seems like a much quirkier group of villains while the Five Stars are pretty basic and not all too entertaining so far. The crossword substory was pretty amusing, with a predictable and cheesy but sweet outcome. Wish I had found out where to start the Drug Test substory back when ten million yen was still a big deal. I remember it being mentioned somewhere in this thread, though. Hopefully I should be getting back to the main story soon. There seems to only be about three or four substories I've yet to finish that I can even start right now left to go according to the Trouble Finder. I used a guide so I could more easily get all the weapons for Simon. Then I just gotta beat up the Shakedowns a few more times and take care of the other four Stars along with the Bed of Styx. I'm thinking maybe three or four more updates?

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
That would require you defeat one Star per update. Doable but rough. Good luck. One further tip- try to activate your Fever right when the enemy has a nearly full meter. Preventing their attack is quite satisfying.

I agree the Billionaire story is better. That said, there are some memorable characters among the 5 Stars.

Xander77
Apr 6, 2009

Fuck it then. For another pit sandwich and some 'tater salad, I'll post a few more.



TheLoneStar posted:


Or maybe I ditch the bat and just use an actual, real gun. Only after you mentioning the money investment for the weapon search did I realize how easy it is to get them. I feel it'd be kind of cathartic to shoot a Mr. Shakedown.
You need a zap / slime gun.

TheLoneStar
Feb 9, 2017

Part 32 - Club Jupiter Defeated

Another one bites the dust. Pretty much just the same poo poo as Club Mars, except I got to actually fight Kizuka at the end. poo poo is getting pretty repetitive with the Cabaret business, but I'm sure the end prize will be worth all the trouble. Also I find myself enjoying the Platinum Hostess substories, or at least the two I've played through so far. Speaking of substories, I finally got Simon all the poo poo he wanted and...well, I really didn't expect the prize I got. poo poo is even more disturbing that the girl just keeps getting called "Unknown" which I guess means Majima never bothers asking for her name. Also I hoarded a punch of zap guns and will try that method out in the next video, after I take down Club Mercury.

Also I can't believe I forgot to check out Club Mercury like I said I would, totally blanked on that. And I realize now I kept saying there were eight Platinum Hostesses, despite there clearly only being six slots in the special training screen. I guess I must have gotten it mixed up with the eight slots for actually going out and doing my cabaret business or something.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Saki of Club Jupiter is my favorite Cabaret Girl in the game. Gotta love her work ethic! And Unknown disturbs me too. But she's not the most frustrating Cabaret Girl to acquire by far. I've never gotten that one. When you'll meet her, you'll know who I mean.

Also, if you got all the Breaker Master training, I really think you need to show off their ultimate move at some point. It's too awesome and funny not to show. I'm talking about where Majima catches an enemy sword in his teeth!

achtungnight fucked around with this message at 01:39 on Dec 25, 2018

TheLoneStar
Feb 9, 2017

achtungnight posted:

Saki of Club Jupiter is my favorite Cabaret Girl in the game. Gotta love her work ethic! And Unknown disturbs me too. But she's not the most frustrating Cabaret Girl to acquire by far. I've never gotten that one. When you'll meet her, you'll know who I mean.

Also, if you got all the Breaker Master training, I really think you need to show off their ultimate move at some point. It's too awesome and funny not to show. I'm talking about where Majima catches an enemy sword in his teeth!
So far I like Yuki the most of the three Platinum Hostesses I've gotten to know. A large part of that is just the unusual amount of crap she gets from the others for no real reason. It always just comes out of nowhere and gets a laugh out of me. I actually did look up the one non-Platinum Hostess I was missing, and you mean the one where I have to do a lot of disco, right? Really not looking forward to that.

Yeah, that move is loving fantastic. As soon as I get a chance to do that in real battle, I will.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Yep, I mean the disco queen. I never could complete her substory. Or Kirryu's where you have to dance. I defeated the 5 Stars just fine without her, and so have others, so if you want to skip it, go ahead.

That move is my second favorite of Majima's in the game. The first is part of the reward for beating the 5 Stars. Hope you like it too (The group Heat attack with a taunt.).

TheLoneStar
Feb 9, 2017

Part 33 - Club Mercury Defeated

Three Stars down, just two to go. Got pretty worried during the Club Mercury fight, given how my opponent had both his meters just skyrocketing right from the very start. Still, I managed to win and that's all that matters. Makes me wonder what kind of tricks the Club Venus owner will pull during our fight. Also used the zap gun method for the Mr. Shakedowns, which I was pretty piss-poor at. It also seems like I'm done with their "stories", since I now know why they're shaking people down so can I fight them off-screen from now on? Thinking about it, I don't know if I'll even show Kiryu fighting his Mr. Shakedowns. I mean if their "stories" are like Majima's, all it amounts to is finding out why these guys mug people which isn't really worth showing, especially with all those repetitive fights. Final note, I overlooked how to get the disco hostess to appear, turns out I have to dance at the disco a few times for her to show up, so next video I'll have things set up to challenge her.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
You're going to enjoy taking on Venus, trust me. :)

While I sympathize with you on Shakedown and his repetitive fights, I caution you. The hat guy's story has to be seen to be believed. Kirryu's Shakedowns are not so much "why I'm mugging people" as "I'm the toughest and this is how I'll prove it!" It's one of the more memorable things about the game for me.

Play and LP the way you enjoy.

TheLoneStar
Feb 9, 2017

Part 34 - Club Venus Defeated

All that's left is Club Moon now, after what feels like forever. So far Club Venus and its owner have been the more interesting parts of the Cabaret storyline, though it was odd how much dialogue seemed to suggest this was supposed to be the first club defeated. At least that's how I saw it. Also I only now realized that Club Moon is the last one because it's the MOON and Majima has Club SUNSHINE. I am not smart. Also gently caress that disco dance battle bullshit, but thankfully I've managed to get it done between videos. Now the only hostess left is the inevitable Platinum Hostess from Club Moon and Majima's harem will be complete. Also found out you have to press F9 to start up that arcade game. No idea why it couldn't just be Enter or the E key or something but whatever, now I know. Hopefully there will be at most two more videos before I finally move on with the main story, it really depends how long that arcade substory and the Bed of Styx lasts. Hopefully it isn't too long...

TheLoneStar
Feb 9, 2017

Part 35 - Club Moon Defeated

And so, the Five Stars are defeated and this cabaret subplot is now over (minus Mana's substory), and I'm just about done with Majima's side content. All I have left to do now is fill up a few friendship meters and go to the Bed of Styx. I wasn't expecting Kotomi to betray Tsukiyama, though I suppose I should have considering she didn't seem to serve a purpose outside of being his secretary before this point. Also didn't even stop to think that a fourth Style existed, and even though I've literally only used it once, this Mad Dog Style is my favorite so far, if only because of that one Heat Attack I used. I also completely forgot that Shimano was the guy who had Majima strung up and tortured. I thought it was referring to a location, which greatly confused me.

TheLoneStar
Feb 9, 2017

Part 36 - Masaru Sera

Oh yeah that's right. There was that blind girl I was supposed to go rescue. Completely slipped my mind. Yes, I finally continue the actual main story and get poo poo done. It was so much fun going through that base, slashing masked guys and crossdressers (for some reason) with my new Mad Dog Style. A bit disappointed at the lack of Heat Attacks with it so far, but the one Heat Attack I do have for it is cool enough to quench my thirst for cinematic kills. Also I kind of love how Sagawa kills (I'm assuming) Sera the same way Sera shot him earlier. Poetry at its finest. And fingers crossed the game decides to behave for me now that I'm in Sotenbori during the day. Hopefully I can dash past Kiryu's story fast enough while he's there to avoid any crashes.

Your Everyday NEET
Apr 26, 2017
Majima's Mad Dog of Shimano is really cool. Too bad it only have 1 HEAT Action (2 if you count hand stab HEAT Action when near a wall). I think Kiryu's Legend Style Dragon of Dojima is more effective in combat. It's main feature is it's double finishers. You can chain the combo finisher into another finisher for more damage, or even chain it to a grab for crowd control (You can chain the combo like this: light, light, light, light, heavy, grab). Plus, it has like 5-6 HEAT Actions.

Sera's fighting style is my 2nd favorite boss fighting style. His attacks looks like he moves his limbs fluidly, making it hard to read.

Don't worry. Sera's fine. After all, he is destined to be the 3rd chairman of Tojo Clan.

When you are being comboed, you can press the guard button to instantly put up your guard so long as you're not guard broken, stunned, or attacked from the side or behind. This technique is extremely useful to reduce damage from being comboed. Bosses can do that as well, which is why I find the best combo against them is Brawler's light, heavy combo.

Kiryu have no side business in Sotenbori as all of his side stories and activity are in his home town of Kamurocho. So, the next chapter is just a straight shot to the main story. Well, there's the Colosseum if you want Kiryu to fight there as well. Their colosseum are not shared however.

You don't need to complete all the tournament there. The grind gets even more tedious as your rank gets higher. I suggest you try the B rank tournament though. It has the best opponent in the whole game.

Majima's also have no side stories in Kamurocho. It's a good thing you finished up Majima's sub stories and business since the entirety of Majima's stories after that takes place in Kamurocho.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!

Your Everyday NEET posted:

It's a good thing you finished up Majima's sub stories and business since the entirety of Majima's stories after that takes place in Kamurocho.

I think Majima has to go back to Soutenbori in the last chapter for two reasons- finish the Mr. Moneybags friendship meter (that can't happen till the last chapter because you have to invest money from both characters) and finish the last substory (fight optional super boss Amon). You may or may not have fulfilled all the requirements for the last substory- check the FAQs you've been consulting to be sure. If you have and want to go through with it, good luck.

The main story may also force Majima back to Soutenbori, I can't remember.

Anyway, glad you're back in the main game now. Good luck with it. Hope you avoid crashes.

TheLoneStar
Feb 9, 2017

Your Everyday NEET posted:

Majima's Mad Dog of Shimano is really cool. Too bad it only have 1 HEAT Action (2 if you count hand stab HEAT Action when near a wall). I think Kiryu's Legend Style Dragon of Dojima is more effective in combat. It's main feature is it's double finishers. You can chain the combo finisher into another finisher for more damage, or even chain it to a grab for crowd control (You can chain the combo like this: light, light, light, light, heavy, grab). Plus, it has like 5-6 HEAT Actions.

Sera's fighting style is my 2nd favorite boss fighting style. His attacks looks like he moves his limbs fluidly, making it hard to read.

Don't worry. Sera's fine. After all, he is destined to be the 3rd chairman of Tojo Clan.

When you are being comboed, you can press the guard button to instantly put up your guard so long as you're not guard broken, stunned, or attacked from the side or behind. This technique is extremely useful to reduce damage from being comboed. Bosses can do that as well, which is why I find the best combo against them is Brawler's light, heavy combo.

Kiryu have no side business in Sotenbori as all of his side stories and activity are in his home town of Kamurocho. So, the next chapter is just a straight shot to the main story. Well, there's the Colosseum if you want Kiryu to fight there as well. Their colosseum are not shared however.
It really is cool, and I mean so far it's been doing pretty well for me. Though on the other hand I haven't really been challenged TOO much since switching to the easier difficulty setting. Outside of Mr. Shakedowns at least. I'm pretty excited to see what other wonders the Dragon of Dojima Style has for me, the high number of HEAT Actions already has my interest.

I was a bit too busy stabbing him the gut to notice. I'd say so far my favorite enemy fighting style is Kuze with the pipe, though I feel part of that is just from how cool the cutscene before the fight was.

I'd have gladly given Sera's life so that Nishitani survives. R.I.P. you knife-wielding lunatic...

I always forget about even trying to guard, gotta remember that for later.

Okay good, I didn't really expect him to have substories in Sotenbori, but the confirmation is nice. I think I'll skip out on the Colosseum as Kiryu, though. Gonna solely focus on getting his story part done.

achtungnight posted:

I think Majima has to go back to Soutenbori in the last chapter for two reasons- finish the Mr. Moneybags friendship meter (that can't happen till the last chapter because you have to invest money from both characters) and finish the last substory (fight optional super boss Amon). You may or may not have fulfilled all the requirements for the last substory- check the FAQs you've been consulting to be sure. If you have and want to go through with it, good luck.

Anyway, glad you're back in the main game now. Good luck with it. Hope you avoid crashes.
Well of course I'll at least try, and I checked and it seems all I need is all of Majima's substories done, and it indeed won't be available until the last chapter. I'll go ahead and assume Kiryu is the same way and also has a special final substory.

Yeah, really hoping things go smoothly. And of course as I said before, as soon as Kiryu gets back to Kamurocho I'm gonna put the main story to a grinding halt again so I can do his Five Billionaire subplot and do all his substories before continuing on.

TheLoneStar
Feb 9, 2017

Part 37 - Kiryu Never Kills

It feels so good to be doing stuff with Kiryu again. I love Majima of course, but I was also missing the guy with two functioning eyes. Thankfully, everything went smoothly. No crashes at all, this video is my first take for the part so I guess I got lucky. Or maybe playing as Kiryu did something? Eh, whatever. I spent a lot less time in Sotenbori than I was expecting. Like aside from having to just walk around and find stuff to do, I was only there for like...ten minutes. Pretty glad that Kiryu doesn't ever kill anyone, or I'd have been worried for all those guys that I shot in the face and saw get engulfed in huge fiery explosions. And nice huge twists all around. Turns out Tachibana is innocent with Oda being the true culprit behind Makoto's slavery, Tachibana and Makoto being siblings, and that Mr. Libido hasn't somehow been banned from that one video store. Either way, now that I'm back in Kamurocho, it's time to do who knows how many videos in a row of substories. When it comes to the Five Billionaires, I'm only gonna show their challenges (and I'll just take loss or victory on my first go no matter what) and the final fight with them and cut out everything else. While I do that, I'll cram as many substories into each video as possible, and I'll get the Trouble and Enemy Finders before doing any other substory stuff.

Also, should I show the training with Kiryu's masters? I skipped over a lot of their stuff with Majima and no one seemed to mind. Should I do the same thing here?

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Up to you on the training, although if the fights the Masters get you into are interesting please show them.

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Your Everyday NEET
Apr 26, 2017
Wow. That's some bad rail shooting control on keyboard. I guess they're too lazy to adjust the control for mouse + keyboard.

Did you notice that Majima never once said his name in front of Makoto?

Taking down the Billionaire is gonna be slower than the 5 Stars. Each Billionaires have an event when you take 30%, 60%, 90% of their territory with 90% being the battle against them and their goons. Maybe you should show us all the event. The 30% takeover event give us a little bit info regarding the rival.

Rush training is bad, boring, and tedious. Beast training is tedious. Though I think you shouldn't skip the Brawler training since the sub story is pretty good.

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